Update changelog and version for 1.8

This commit is contained in:
Ahsan Fayaz 2023-12-06 16:54:17 +00:00
parent 070216ad81
commit c3b9d4ce8b
2 changed files with 27 additions and 2 deletions

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## 1.8
### Changes
* Add CPU core pinning and parking capability (#416)
* Allow disabling the Linux kernel split lock mitigation (#446)
* Fix building when pidfd_open is available (Fixes build with glibc 2.36) (#379)
* Unify privileged group configuration between pam, systemd, & polkit (#375)
* Various other bugfixes and improved default configuration
### Contributors
* Henrik Holst @HenrikHolst
* Kira Bruneau @kira-bruneau
* James Le Cuirot @chewi
* Hugo Locurcio @Calinou
* Zoltán Nyikos @nyz93
* @ashuntu
* @szymon-gniado
[View the full list of contributors](https://github.com/FeralInteractive/gamemode/graphs/contributors?from=2022-07-22&to=2023-12-06&type=c)
## 1.7
### Changes
* Added new utility: `gamemodelist` (#346)
* Run executables from `PATH` instead of `/usr/bin` (#323)
* Add a trivial `gamemode.conf` file, which creates the gamemode group (#339)
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## 1.6.1
### Changes
* Use inih r53
* Packaging changes for Arch
* Minor metainfo improvements
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## 1.6
### Changes
* Created new manpages for `gamemoderun` and the example, now called `gamemode-simulate-game`
* Add ability to change lib directory of `gamemoderun`
* Add option to use `elogind`
@ -70,7 +95,7 @@ Minor changes for Debian and Ubuntu packaging:
* Alex Smith @aejsmith
* Christian Kellner @gicmo
* Jason Ekstrand @jekstrand
* Faith Ekstrand @gfxstrand
## 1.4

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@ -2,7 +2,7 @@ project(
'gamemode',
'c',
default_options : ['c_std=c11', 'warning_level=3'],
version: '1.7',
version: '1.8',
license: 'BSD',
)