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https://github.com/FeralInteractive/gamemode.git
synced 2025-09-17 17:49:41 +02:00
add RestartGamemode command
This allows gamemode to leave the context and then enter it again, which re-applies all system optimizations. It is useful in cases where another program (like TLP) may override gamemode's optimizations. This is exposed to users by the -R or --restart flags to gamemoded.
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committed by
afayaz-feral

parent
af07e169d5
commit
ce6fe122f3
@@ -133,6 +133,26 @@ static int method_query_status(sd_bus_message *m, void *userdata,
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return sd_bus_reply_method_return(m, "i", status);
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}
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/**
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* Handles the RestartGamemode D-BUS Method
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*/
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static int method_restart_gamemode(sd_bus_message *m, void *userdata,
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__attribute__((unused)) sd_bus_error *ret_error)
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{
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int pid = 0;
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GameModeContext *context = userdata;
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int ret = sd_bus_message_read(m, "i", &pid);
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if (ret < 0) {
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LOG_ERROR("Failed to parse input parameters: %s\n", strerror(-ret));
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return ret;
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}
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int status = game_mode_context_restart(context, (pid_t)pid, (pid_t)pid);
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return sd_bus_reply_method_return(m, "i", status);
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}
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/**
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* Handles the RegisterGameByPID D-BUS Method
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*/
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@@ -402,6 +422,7 @@ static const sd_bus_vtable gamemode_vtable[] = {
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SD_BUS_METHOD("RegisterGame", "i", "i", method_register_game, SD_BUS_VTABLE_UNPRIVILEGED),
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SD_BUS_METHOD("UnregisterGame", "i", "i", method_unregister_game, SD_BUS_VTABLE_UNPRIVILEGED),
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SD_BUS_METHOD("QueryStatus", "i", "i", method_query_status, SD_BUS_VTABLE_UNPRIVILEGED),
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SD_BUS_METHOD("RestartGamemode", "i", "i", method_restart_gamemode, SD_BUS_VTABLE_UNPRIVILEGED),
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SD_BUS_METHOD("RegisterGameByPID", "ii", "i", method_register_game_by_pid,
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SD_BUS_VTABLE_UNPRIVILEGED),
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SD_BUS_METHOD("UnregisterGameByPID", "ii", "i", method_unregister_game_by_pid,
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