mirror of
https://github.com/FeralInteractive/gamemode.git
synced 2025-09-18 01:59:50 +02:00
add RestartGamemode command
This allows gamemode to leave the context and then enter it again, which re-applies all system optimizations. It is useful in cases where another program (like TLP) may override gamemode's optimizations. This is exposed to users by the -R or --restart flags to gamemoded.
This commit is contained in:

committed by
afayaz-feral

parent
af07e169d5
commit
ce6fe122f3
@@ -103,6 +103,7 @@ typedef int (*api_call_pid_return_int)(pid_t);
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static api_call_return_int REAL_internal_gamemode_request_start = NULL;
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static api_call_return_int REAL_internal_gamemode_request_end = NULL;
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static api_call_return_int REAL_internal_gamemode_query_status = NULL;
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static api_call_return_int REAL_internal_gamemode_request_restart = NULL;
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static api_call_return_cstring REAL_internal_gamemode_error_string = NULL;
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static api_call_pid_return_int REAL_internal_gamemode_request_start_for = NULL;
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static api_call_pid_return_int REAL_internal_gamemode_request_end_for = NULL;
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@@ -166,6 +167,10 @@ __attribute__((always_inline)) static inline int internal_load_libgamemode(void)
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(void **)&REAL_internal_gamemode_query_status,
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sizeof(REAL_internal_gamemode_query_status),
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false },
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{ "real_gamemode_request_restart",
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(void **)&REAL_internal_gamemode_request_restart,
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sizeof(REAL_internal_gamemode_request_restart),
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false },
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{ "real_gamemode_error_string",
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(void **)&REAL_internal_gamemode_error_string,
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sizeof(REAL_internal_gamemode_error_string),
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@@ -319,6 +324,24 @@ __attribute__((always_inline)) static inline int gamemode_query_status(void)
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return REAL_internal_gamemode_query_status();
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}
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/* Redirect to the real libgamemode */
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__attribute__((always_inline)) static inline int gamemode_request_restart(void)
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{
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/* Need to load gamemode */
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if (internal_load_libgamemode() < 0) {
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return -1;
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}
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if (REAL_internal_gamemode_request_restart == NULL) {
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snprintf(internal_gamemode_client_error_string,
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sizeof(internal_gamemode_client_error_string),
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"gamemode_request_restart missing (older host?)");
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return -1;
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}
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return REAL_internal_gamemode_request_restart();
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}
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/* Redirect to the real libgamemode */
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__attribute__((always_inline)) static inline int gamemode_request_start_for(pid_t pid)
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{
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