diff --git a/daemon/gamemode-tests.c b/daemon/gamemode-tests.c index b9b9c3b..6e06e78 100644 --- a/daemon/gamemode-tests.c +++ b/daemon/gamemode-tests.c @@ -275,7 +275,7 @@ static int run_gamemoderun_and_reaper_tests(struct GameModeConfig *config) } /* Give the child a chance to reqeust gamemode */ - usleep(10000); + usleep(100000); /* Check that when we request gamemode, it replies that the other client is connected */ if (verify_other_client_connected() != 0)