various variable naming improvements

This makes it more clear that libgamemode and libgamemodeauto are indeed libraries. Also, the misleading name `libgamemode_dep` has been renamed to `gamemode_dep`, which now also includes the dependency on libdl. The misleading `libgamemode_includes` variable name has also been changed.

Signed-off-by: Stephan Lachnit <stephanlachnit@protonmail.com>
This commit is contained in:
Stephan Lachnit
2020-06-17 11:32:43 +02:00
committed by afayaz-feral
parent d4536c62af
commit d8337aeb05
3 changed files with 10 additions and 10 deletions

View File

@ -6,7 +6,7 @@ lt_age = '0'
lt_version = '@0@.@1@.@2@'.format(lt_current, lt_age, lt_revision)
# Main client library to message the daemon
gamemode = shared_library(
libgamemode = shared_library(
'gamemode',
sources: [
'client_impl.c',
@ -20,12 +20,12 @@ gamemode = shared_library(
version: lt_version,
)
libgamemode_includes = [
gamemode_headers_includes = [
include_directories('.'),
]
# Small library to automatically use gamemode
gamemodeauto = both_libraries(
libgamemodeauto = both_libraries(
'gamemodeauto',
sources: [
'client_loader.c',
@ -72,10 +72,11 @@ pkg.generate(
],
)
# Dependency objects for the libs
libgamemode_dep = declare_dependency(
include_directories: libgamemode_includes,
# Dependency objects
gamemode_dep = declare_dependency(
include_directories: gamemode_headers_includes,
dependencies: libdl,
)
libgamemodeauto_dep = declare_dependency(
link_with: gamemodeauto,
link_with: libgamemodeauto,
)