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https://github.com/FeralInteractive/gamemode.git
synced 2025-06-26 17:31:45 +02:00
Ensure we're more specific about clang format options and include order
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@ -31,8 +31,8 @@ POSSIBILITY OF SUCH DAMAGE.
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#define _GNU_SOURCE
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#include "common-logging.h"
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#include "gamemode.h"
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#include "common-logging.h"
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#include <systemd/sd-bus.h>
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#include <systemd/sd-daemon.h>
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@ -216,6 +216,7 @@ static int method_refresh_config(sd_bus_message *m, void *userdata,
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/**
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* D-BUS vtable to dispatch virtual methods
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*/
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/* clang-format off */
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static const sd_bus_vtable gamemode_vtable[] = {
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SD_BUS_VTABLE_START(0),
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SD_BUS_PROPERTY("ClientCount", "i", property_get_client_count, 0,
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@ -232,6 +233,7 @@ static const sd_bus_vtable gamemode_vtable[] = {
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SD_BUS_METHOD("RefreshConfig", "", "i", method_refresh_config, SD_BUS_VTABLE_UNPRIVILEGED),
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SD_BUS_VTABLE_END
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};
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/* clang-format on */
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/**
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* Main process loop for the daemon. Run until quitting has been requested.
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