feat(gamemode): Add support for new GPU cards via nv_per_profile_editable in gamemode.ini

- Added a new configuration variable `nv_per_profile_editable` to the `gamemode.ini` file.
  - If set to 1 (default behavior), the code will use per-profile offset behavior.
  - If set to 0, the code will use the AllPerformanceLevels API, which is compatible with newer cards like the GTX5060ti.

- Updated the `gpuclockctl` utility to accept the `nv_per_profile_editable` parameter.
  - If the parameter is not provided, it defaults to 1 and uses the previous API for backward compatibility.

This change allows `gamemode` to support a wider range of GPU cards by providing flexibility in how GPU performance levels are managed.

**Notes:**
- Ensure that the `gamemode.ini` file includes the new `nv_per_profile_editable` setting.
- Verify that the updated `gpuclockctl` utility functions as expected with both default and specified values for `nv_per_profile_editable`.

Tested on: RTX 5060 ti (driver 575.64.05) on Ubuntu 25.04
This commit is contained in:
mangobiche
2025-08-27 16:39:44 -05:00
parent 47d73cbb3f
commit e5b0a2bf3e
6 changed files with 188 additions and 77 deletions

View File

@@ -119,6 +119,7 @@ long config_get_gpu_device(GameModeConfig *self);
long config_get_nv_core_clock_mhz_offset(GameModeConfig *self);
long config_get_nv_mem_clock_mhz_offset(GameModeConfig *self);
long config_get_nv_powermizer_mode(GameModeConfig *self);
long config_get_nv_per_profile_editable(GameModeConfig *self);
void config_get_amd_performance_level(GameModeConfig *self, char value[CONFIG_VALUE_MAX]);
/*