Update to version 1.3

This commit is contained in:
Alex Smith 2019-03-15 13:39:00 +00:00
parent 10a31f8dec
commit ea7d1c13a3
4 changed files with 6 additions and 6 deletions

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@ -44,12 +44,12 @@ ACCEPT_KEYWORDS="**" emerge --ask ~games-util/gamemode-9999
```
### Build and Install GameMode
Then clone, build and install a release version of GameMode at 1.2:
Then clone, build and install a release version of GameMode at 1.3:
```bash
git clone https://github.com/FeralInteractive/gamemode.git
cd gamemode
git checkout 1.2 # omit to build the master branch
git checkout 1.3 # omit to build the master branch
./bootstrap.sh
```
@ -72,7 +72,7 @@ Or edit the Steam launch options:
gamemoderun %command%
```
Note: for older versions of GameMode (1.2) use this string in place of `gamemoderun`:
Note: for older versions of GameMode (before 1.3) use this string in place of `gamemoderun`:
```
LD_PRELOAD="$LD_PRELOAD:/usr/\$LIB/libgamemodeauto.so.0"
```

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@ -1,6 +1,6 @@
.\" Manpage for gamemoded.
.\" Contact linux-contact@feralinteractive.com to correct errors or typos.
.TH gamemoded 8 "21 July 2018" "1.3-dev" "gamemoded man page"
.TH gamemoded 8 "15 March 2019" "1.3" "gamemoded man page"
.SH NAME
gamemoded \- optimises system performance on demand
.SH SYNOPSIS

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@ -2,7 +2,7 @@ project(
'gamemode',
'c',
default_options : ['c_std=c11', 'warning_level=3'],
version: '1.3-dev',
version: '1.3',
license: 'BSD',
)

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@ -11,7 +11,7 @@ git submodule init
git submodule update
# Bump in tandem with meson.build, run script once new tag is up.
VERSION="1.3-dev"
VERSION="1.3"
NAME="gamemode"
./scripts/git-archive-all.sh --format tar --prefix ${NAME}-${VERSION}/ --verbose -t HEAD ${NAME}-${VERSION}.tar