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refactor: Break sched API functions out of the main daemon source
Signed-off-by: Kai Krakow <kai@kaishome.de>
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@ -110,3 +110,10 @@ char *game_mode_lookup_user_home(void);
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*/
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procfd_t game_mode_open_proc(const pid_t pid);
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int game_mode_close_proc(const procfd_t procfd);
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/** gamemode-sched.c
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* Provides internal API functions specific to adjusting process
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* scheduling.
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*/
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void game_mode_apply_renice(const GameModeContext *self, const pid_t client);
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void game_mode_apply_scheduling(const GameModeContext *self, const pid_t client);
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