Update changelog, convert to Markdown

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Alex Smith 2019-03-14 15:43:20 +00:00
parent 4306660918
commit f163d4847b
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1.2
- Store the initial governor state on mode enter
- Config now supports defaultgov and desiredgov
- Add soft real-time scheduling support on kernels supporting SCHED_ISO
(softrealtime config option) and support for renice-ing games to a higher
priority (renice config option) (contributed by Kai Krakow)
- Make service D-Bus activated rather than requiring it to be explicitly
enabled in systemd (contributed by Christian Kellner)
- Make libraries properly versioned (contributed by Christian Kellner)
1.1
- Cascaded config file loading
- gamemode_query_status function
- '-r' (request) and '-s' (status) for gamemoded
- User defined script plugins in the config file
- User defined reaper thread frequency
- Various code refactors and fixes
- systemd status messages
- release management scripts
- inih moved to a git submodule
1.0
- Fixed and cleaned up README file
- Config file parsing
- Man page
- Example PKGBUILD file
- Bug fix for missing pthread_rwlock_init
0.2
- Updated meson build to improve compatibility, configuration and development
- cpugovctl now uses polkit
- Fixed potential threading issues
- Added option to use the system d-bus for the daemon rather than systemd
- Various code style and standards related improvements
0.1
- Initial release

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CHANGELOG.md Normal file
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## 1.3
### Changes
* Disable screensaver when the game is running (can help when playing with gamepad or joystick).
* Add a `gamemoderun` helper script to do the necessary setup (set `LD_PRELOAD`) to enable GameMode on games which do not support it themselves.
* Add tests for GameMode functionality (run with `gamemoded -t`).
* Support for overclocking on NVIDIA GPUs (experimental, use at your own risk). See `example/gamemode.ini` for further details.
* Support for configuring performance level on AMD GPUs (experimental, use at your own risk). See `example/gamemode.ini`.
* Increase I/O priority of game processes.
* `softrealtime` and `renice` options are no longer enabled by default since they require extra system configuration to work. See `example/gamemode.ini`
* Add supervisor API which allows requesting GameMode on behalf of another process.
* Various other minor fixes and improvements.
### Contributors
* Marc Di Luzio @mdiluz
* Kai Krakow @kakra
* Matthias Gerstner @mgerstner
* Suvayu Ali @suvayu
* Térence Clastres @terencode
## 1.2
### Changes
* Store the initial governor state on mode enter.
* Config now supports `defaultgov` and `desiredgov`.
* Add soft real-time scheduling support on kernels supporting SCHED_ISO (`softrealtime` config option) and support for renice-ing games to a higher priority (`renice` config option) (contributed by Kai Krakow).
* Make service D-Bus activated rather than requiring it to be explicitly enabled in systemd (contributed by Christian Kellner).
* Make libraries properly versioned (contributed by Christian Kellner).
## 1.1
### Changes
* Cascaded config file loading.
* `gamemode_query_status` function.
* `-r` (request) and `-s` (status) for gamemoded.
* User defined script plugins in the config file.
* User defined reaper thread frequency.
* Various code refactors and fixes.
* systemd status messages.
* release management scripts.
* inih moved to a git submodule.
## 1.0
### Changes
* Fixed and cleaned up README file.
* Config file parsing.
* Man page.
* Example PKGBUILD file.
* Bug fix for missing `pthread_rwlock_init`.
## 0.2
### Changes
* Updated meson build to improve compatibility, configuration and development.
* cpugovctl now uses polkit.
* Fixed potential threading issues.
* Added option to use the system d-bus for the daemon rather than systemd.
* Various code style and standards related improvements.
## 0.1
Initial release.