mirror of
https://github.com/FeralInteractive/gamemode.git
synced 2025-06-25 08:53:06 +02:00
Apply clang-format to CPU pinning and parking code
The original PR #416 failed the format check, but this wasn't apparent until after merging.
This commit is contained in:
parent
775c93001c
commit
fad889db45
@ -29,10 +29,10 @@ POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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#include <stdlib.h>
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#include <sched.h>
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#include "common-cpu.h"
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#include "common-cpu.h"
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#include "common-logging.h"
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#include "common-logging.h"
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#include <sched.h>
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#include <stdlib.h>
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char *parse_cpulist(char *cpulist, long *from, long *to)
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char *parse_cpulist(char *cpulist, long *from, long *to)
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{
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{
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@ -32,7 +32,7 @@ POSSIBILITY OF SUCH DAMAGE.
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#pragma once
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#pragma once
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#define IS_CPU_PARK 0
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#define IS_CPU_PARK 0
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#define IS_CPU_PIN 1
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#define IS_CPU_PIN 1
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/* Storage for CPU info*/
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/* Storage for CPU info*/
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struct GameModeCPUInfo {
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struct GameModeCPUInfo {
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@ -44,4 +44,3 @@ struct GameModeCPUInfo {
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/* parses a list of cpu cores in the format "a,b-c,d-e,f" */
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/* parses a list of cpu cores in the format "a,b-c,d-e,f" */
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char *parse_cpulist(char *cpulist, long *from, long *to);
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char *parse_cpulist(char *cpulist, long *from, long *to);
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@ -124,7 +124,6 @@ void config_get_amd_performance_level(GameModeConfig *self, char value[CONFIG_VA
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void config_get_cpu_park_cores(GameModeConfig *self, char value[CONFIG_VALUE_MAX]);
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void config_get_cpu_park_cores(GameModeConfig *self, char value[CONFIG_VALUE_MAX]);
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void config_get_cpu_pin_cores(GameModeConfig *self, char value[CONFIG_VALUE_MAX]);
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void config_get_cpu_pin_cores(GameModeConfig *self, char value[CONFIG_VALUE_MAX]);
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/**
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/**
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* Functions to get supervisor config permissions
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* Functions to get supervisor config permissions
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*/
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*/
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@ -32,9 +32,9 @@ POSSIBILITY OF SUCH DAMAGE.
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#define _GNU_SOURCE
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#define _GNU_SOURCE
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#include <sched.h>
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#include <linux/limits.h>
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#include <dirent.h>
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#include <dirent.h>
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#include <linux/limits.h>
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#include <sched.h>
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#include "common-cpu.h"
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#include "common-cpu.h"
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#include "common-external.h"
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#include "common-external.h"
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@ -87,7 +87,7 @@ static int walk_sysfs(char *cpulist, char **buf, size_t *buflen, GameModeCPUInfo
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CPU_SET_S((size_t)cpu, CPU_ALLOC_SIZE(info->num_cpu), info->online);
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CPU_SET_S((size_t)cpu, CPU_ALLOC_SIZE(info->num_cpu), info->online);
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/* check for L3 cache non-uniformity among the cores */
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/* check for L3 cache non-uniformity among the cores */
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int ret =
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int ret =
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snprintf(path, PATH_MAX, "/sys/devices/system/cpu/cpu%ld/cache/index3/size", cpu);
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snprintf(path, PATH_MAX, "/sys/devices/system/cpu/cpu%ld/cache/index3/size", cpu);
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if (ret > 0 && ret < PATH_MAX) {
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if (ret > 0 && ret < PATH_MAX) {
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@ -118,9 +118,9 @@ static int walk_sysfs(char *cpulist, char **buf, size_t *buflen, GameModeCPUInfo
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/* check for frequency non-uniformity among the cores */
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/* check for frequency non-uniformity among the cores */
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ret = snprintf(path,
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ret = snprintf(path,
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PATH_MAX,
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PATH_MAX,
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"/sys/devices/system/cpu/cpu%ld/cpufreq/cpuinfo_max_freq",
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"/sys/devices/system/cpu/cpu%ld/cpufreq/cpuinfo_max_freq",
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cpu);
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cpu);
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if (ret > 0 && ret < PATH_MAX) {
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if (ret > 0 && ret < PATH_MAX) {
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if (read_small_file(path, buf, buflen)) {
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if (read_small_file(path, buf, buflen)) {
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@ -141,14 +141,14 @@ static int walk_sysfs(char *cpulist, char **buf, size_t *buflen, GameModeCPUInfo
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}
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}
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}
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}
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if (CPU_EQUAL_S(CPU_ALLOC_SIZE(info->num_cpu), info->online, info->to_keep) ||
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if (CPU_EQUAL_S(CPU_ALLOC_SIZE(info->num_cpu), info->online, info->to_keep) ||
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CPU_COUNT_S(CPU_ALLOC_SIZE(info->num_cpu), info->to_keep) == 0) {
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CPU_COUNT_S(CPU_ALLOC_SIZE(info->num_cpu), info->to_keep) == 0) {
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LOG_MSG("cpu L3 cache was uniform, this is not a x3D with multiple chiplets\n");
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LOG_MSG("cpu L3 cache was uniform, this is not a x3D with multiple chiplets\n");
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CPU_FREE(info->to_keep);
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CPU_FREE(info->to_keep);
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info->to_keep = freq_cores;
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info->to_keep = freq_cores;
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if (CPU_EQUAL_S(CPU_ALLOC_SIZE(info->num_cpu), info->online, info->to_keep) ||
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if (CPU_EQUAL_S(CPU_ALLOC_SIZE(info->num_cpu), info->online, info->to_keep) ||
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CPU_COUNT_S(CPU_ALLOC_SIZE(info->num_cpu), info->to_keep) == 0)
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CPU_COUNT_S(CPU_ALLOC_SIZE(info->num_cpu), info->to_keep) == 0)
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LOG_MSG("cpu frequency was uniform, this is not a big.LITTLE type of system\n");
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LOG_MSG("cpu frequency was uniform, this is not a big.LITTLE type of system\n");
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} else {
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} else {
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@ -209,11 +209,11 @@ int game_mode_initialise_cpu(GameModeConfig *config, GameModeCPUInfo **info)
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int park_or_pin = -1;
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int park_or_pin = -1;
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if (pin_cores[0] != '\0') {
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if (pin_cores[0] != '\0') {
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if (strcasecmp(pin_cores, "no") == 0 || strcasecmp(pin_cores, "false") == 0 ||
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if (strcasecmp(pin_cores, "no") == 0 || strcasecmp(pin_cores, "false") == 0 ||
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strcmp(pin_cores, "0") == 0) {
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strcmp(pin_cores, "0") == 0) {
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park_or_pin = -2;
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park_or_pin = -2;
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} else if (strcasecmp(pin_cores, "yes") == 0 || strcasecmp(pin_cores, "true") == 0 ||
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} else if (strcasecmp(pin_cores, "yes") == 0 || strcasecmp(pin_cores, "true") == 0 ||
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strcmp(pin_cores, "1") == 0) {
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strcmp(pin_cores, "1") == 0) {
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pin_cores[0] = '\0';
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pin_cores[0] = '\0';
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park_or_pin = IS_CPU_PIN;
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park_or_pin = IS_CPU_PIN;
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} else {
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} else {
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@ -222,14 +222,14 @@ int game_mode_initialise_cpu(GameModeConfig *config, GameModeCPUInfo **info)
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}
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}
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if (park_or_pin != IS_CPU_PIN && park_cores[0] != '\0') {
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if (park_or_pin != IS_CPU_PIN && park_cores[0] != '\0') {
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if (strcasecmp(park_cores, "no") == 0 || strcasecmp(park_cores, "false") == 0 ||
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if (strcasecmp(park_cores, "no") == 0 || strcasecmp(park_cores, "false") == 0 ||
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strcmp(park_cores, "0") == 0) {
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strcmp(park_cores, "0") == 0) {
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if (park_or_pin == -2)
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if (park_or_pin == -2)
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return 0;
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return 0;
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park_or_pin = -1;
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park_or_pin = -1;
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} else if (strcasecmp(park_cores, "yes") == 0 || strcasecmp(park_cores, "true") == 0 ||
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} else if (strcasecmp(park_cores, "yes") == 0 || strcasecmp(park_cores, "true") == 0 ||
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strcmp(park_cores, "1") == 0) {
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strcmp(park_cores, "1") == 0) {
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park_cores[0] = '\0';
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park_cores[0] = '\0';
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park_or_pin = IS_CPU_PARK;
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park_or_pin = IS_CPU_PARK;
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} else {
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} else {
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@ -282,7 +282,7 @@ int game_mode_initialise_cpu(GameModeConfig *config, GameModeCPUInfo **info)
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goto error_exit;
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goto error_exit;
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}
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}
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if (park_or_pin == IS_CPU_PARK &&
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if (park_or_pin == IS_CPU_PARK &&
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CPU_EQUAL_S(CPU_ALLOC_SIZE(new_info->num_cpu), new_info->online, new_info->to_keep)) {
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CPU_EQUAL_S(CPU_ALLOC_SIZE(new_info->num_cpu), new_info->online, new_info->to_keep)) {
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game_mode_free_cpu(&new_info);
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game_mode_free_cpu(&new_info);
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LOG_MSG("I can find no reason to perform core parking on this system!\n");
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LOG_MSG("I can find no reason to perform core parking on this system!\n");
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@ -355,7 +355,7 @@ int game_mode_park_cpu(const GameModeCPUInfo *info)
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int pos = 0;
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int pos = 0;
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for (long cpu = 0; cpu < (long)(info->num_cpu); cpu++) {
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for (long cpu = 0; cpu < (long)(info->num_cpu); cpu++) {
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if (CPU_ISSET_S((size_t)cpu, CPU_ALLOC_SIZE(info->num_cpu), info->online) &&
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if (CPU_ISSET_S((size_t)cpu, CPU_ALLOC_SIZE(info->num_cpu), info->online) &&
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!CPU_ISSET_S((size_t)cpu, CPU_ALLOC_SIZE(info->num_cpu), info->to_keep)) {
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!CPU_ISSET_S((size_t)cpu, CPU_ALLOC_SIZE(info->num_cpu), info->to_keep)) {
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if (first == -1) {
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if (first == -1) {
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first = cpu;
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first = cpu;
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@ -400,7 +400,7 @@ int game_mode_unpark_cpu(const GameModeCPUInfo *info)
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int pos = 0;
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int pos = 0;
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for (long cpu = 0; cpu < (long)(info->num_cpu); cpu++) {
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for (long cpu = 0; cpu < (long)(info->num_cpu); cpu++) {
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if (CPU_ISSET_S((size_t)cpu, CPU_ALLOC_SIZE(info->num_cpu), info->online) &&
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if (CPU_ISSET_S((size_t)cpu, CPU_ALLOC_SIZE(info->num_cpu), info->online) &&
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!CPU_ISSET_S((size_t)cpu, CPU_ALLOC_SIZE(info->num_cpu), info->to_keep)) {
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!CPU_ISSET_S((size_t)cpu, CPU_ALLOC_SIZE(info->num_cpu), info->to_keep)) {
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if (first == -1) {
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if (first == -1) {
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first = cpu;
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first = cpu;
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@ -434,7 +434,8 @@ int game_mode_unpark_cpu(const GameModeCPUInfo *info)
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return 0;
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return 0;
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}
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}
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static void apply_affinity_mask (pid_t pid, size_t cpusetsize, const cpu_set_t *mask, const bool be_silent)
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static void apply_affinity_mask(pid_t pid, size_t cpusetsize, const cpu_set_t *mask,
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const bool be_silent)
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{
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{
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char buffer[PATH_MAX];
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char buffer[PATH_MAX];
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char *proc_path = NULL;
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char *proc_path = NULL;
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@ -442,26 +443,20 @@ static void apply_affinity_mask (pid_t pid, size_t cpusetsize, const cpu_set_t *
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if (!(proc_path = buffered_snprintf(buffer, "/proc/%d/task", pid))) {
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if (!(proc_path = buffered_snprintf(buffer, "/proc/%d/task", pid))) {
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if (!be_silent) {
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if (!be_silent) {
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LOG_ERROR(
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LOG_ERROR("Unable to find executable for PID %d: %s\n", pid, strerror(errno));
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"Unable to find executable for PID %d: %s\n",
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pid,
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strerror(errno));
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}
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}
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return;
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return;
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}
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}
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if (!(proc_dir = opendir(proc_path))) {
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if (!(proc_dir = opendir(proc_path))) {
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if (!be_silent) {
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if (!be_silent) {
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LOG_ERROR(
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LOG_ERROR("Unable to find executable for PID %d: %s\n", pid, strerror(errno));
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"Unable to find executable for PID %d: %s\n",
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pid,
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strerror(errno));
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}
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}
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return;
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return;
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}
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}
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struct dirent *entry;
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struct dirent *entry;
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while((entry = readdir(proc_dir))) {
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while ((entry = readdir(proc_dir))) {
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if (entry->d_name[0] == '.')
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if (entry->d_name[0] == '.')
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continue;
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continue;
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@ -474,7 +469,8 @@ static void apply_affinity_mask (pid_t pid, size_t cpusetsize, const cpu_set_t *
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closedir(proc_dir);
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closedir(proc_dir);
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}
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}
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void game_mode_apply_core_pinning(const GameModeCPUInfo *info, const pid_t client, const bool be_silent)
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void game_mode_apply_core_pinning(const GameModeCPUInfo *info, const pid_t client,
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const bool be_silent)
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{
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{
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if (!info || info->park_or_pin == IS_CPU_PARK)
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if (!info || info->park_or_pin == IS_CPU_PARK)
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return;
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return;
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void game_mode_reconfig_cpu(GameModeConfig *config, GameModeCPUInfo **info);
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void game_mode_reconfig_cpu(GameModeConfig *config, GameModeCPUInfo **info);
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int game_mode_park_cpu(const GameModeCPUInfo *info);
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int game_mode_park_cpu(const GameModeCPUInfo *info);
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int game_mode_unpark_cpu(const GameModeCPUInfo *info);
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int game_mode_unpark_cpu(const GameModeCPUInfo *info);
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void game_mode_apply_core_pinning(const GameModeCPUInfo *info, const pid_t client, const bool be_silent);
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void game_mode_apply_core_pinning(const GameModeCPUInfo *info, const pid_t client,
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const bool be_silent);
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void game_mode_undo_core_pinning(const GameModeCPUInfo *info, const pid_t client);
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void game_mode_undo_core_pinning(const GameModeCPUInfo *info, const pid_t client);
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/** gamemode-dbus.c
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/** gamemode-dbus.c
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@ -31,9 +31,9 @@ POSSIBILITY OF SUCH DAMAGE.
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#define _GNU_SOURCE
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#define _GNU_SOURCE
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#include <linux/limits.h>
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#include <sched.h>
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#include <sched.h>
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#include <unistd.h>
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#include <unistd.h>
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#include <linux/limits.h>
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#include "common-cpu.h"
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#include "common-cpu.h"
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#include "common-logging.h"
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#include "common-logging.h"
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@ -91,8 +91,8 @@ static int set_state(char *cpulist, int state)
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/* on some systems one cannot park core #0 */
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/* on some systems one cannot park core #0 */
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if (cpu != 0) {
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if (cpu != 0) {
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if (state == '0') {
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if (state == '0') {
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LOG_ERROR("unable to park core #%ld, will not apply cpu core parking!\n",
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LOG_ERROR("unable to park core #%ld, will not apply cpu core parking!\n",
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cpu);
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cpu);
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return -1;
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return -1;
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}
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}
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