mirror of
https://github.com/FeralInteractive/gamemode.git
synced 2025-08-06 13:18:31 +02:00
Remove the nv_perf_level config option and figure it out programmatically
This also fixes the instances in testing where we don't have the nv overclock in use, but we do have the mode set Solves issues explaining the what the perf_level actually meant, and future proofs for any PR that wants to set individual perf levels
This commit is contained in:
@@ -46,8 +46,7 @@ enum GPUVendor {
|
||||
/* Storage for GPU info*/
|
||||
struct GameModeGPUInfo {
|
||||
long vendor;
|
||||
long device; /* path to device, ie. /sys/class/drm/card#/ */
|
||||
long nv_perf_level; /* The Nvidia Performance Level to adjust */
|
||||
long device; /* path to device, ie. /sys/class/drm/card#/ */
|
||||
|
||||
long nv_core; /* Nvidia core clock */
|
||||
long nv_mem; /* Nvidia mem clock */
|
||||
|
Reference in New Issue
Block a user