Attribute the contributions made by members of the community, but avoid
unweildy and inconsistent copyright notices at the top of each file.
Existing contributor copyright notices have been left as-is.
Updating the README.md to bring it ready for wider release:
* Removed some points that were more implementation details
* Added Contributions section
* Simplified the usage section
* Expanded initial explanation
* Fixed steam launch command to allow the overlay to still work
Others:
* Mark as 1.0
* Update the license file for 2018
This is a small daemon/libary to enable games to request a
performance "game mode" from the system.
Currently only implemented to upgrade the CPU governor and
automatically downgrade it once done.
A game only needs to load libgamemodeauto to activate the request.
Which means an LD_PRELOAD can be applied to any game to activate
the mode as needed.
However gamemode_client.h can be used to manually activate/deactivate
the mode as needed, and also perform error checking.
The libs are miminal loaders to call into an installed libgamemode
which, if the daemon is installed and running, will send through
the equivelant game mode request, and magic will happen.
See the README.md for more details.
Currently licensed under the BSD 3 clause license.