Commit Graph

14 Commits

Author SHA1 Message Date
a6552044cd daemon: add new pidfd based D-Bus API
Provide a new set of APIs with identical semantics as the existing
ByPID family of calls but instead of working with process ids, they
take pidfds, file descriptors representing processes, instead. The
fds can be translated back to pids (in the correct namespace) and
also be monitored via select/poll/epoll.
The current implementation translates them directly back to pids,
but in the future the monitoring code that watches processes (if
they are still alive) could be converted be event driven via pidfds.
2019-10-18 13:19:30 +02:00
b7dc1dc10c daemon: small fix for code comments
Comments were not reflecting the what they were describing.
2019-10-18 13:19:30 +02:00
5c1b2d0c74 daemon: export GameModeClient::Requester on D-Bus
Expose the requeter process identifier as 'Requester' property
of the com.feralinteractive.GameMode.Game interface.
2019-07-16 19:00:35 +01:00
288b3a005e daemon: export GameModeClient::Timestamp on D-Bus
Expose the timestamp that a client was created as 'Timestamp'
property of the com.feralinteractive.GameMode.Game interface.
2019-07-16 18:59:44 +01:00
9075829526 daemon: fix typo in Game.Executable dbus property
Fix spelling for the 'Executable' property in the interface
com.feralinteractive.GameMode.Game.
2019-07-12 17:01:01 +02:00
02ad53584d daemon: properly report error in error case
Currently, in method_list_games (`ListGames` on the bus), when
sd_bus_message_append fails, we break the loop but then we were
not reporting the error (contained in r) back to call.
2019-07-12 11:35:55 +02:00
3881b8b2c8 Fix clang-format error 2019-07-07 11:42:31 +01:00
60c68feea6 Use the GAME_PATH_PREFIX definition everywhere 2019-07-06 18:12:48 +01:00
f9827edfb6 daemon: emit client count change automatically
Every time a game is (un)-registered and we emit the corresponding
signal, also emit the properties change signal for ClientCount.
2019-07-04 16:04:35 +02:00
d2bab2962d daemon: export game objects on the bus
For each registered game, export an object on the bus under the
path "/com/feralinteractive/GameMode/Games/<pid>" with an dbus
interface of ""com.feralinteractive.GameMode.Game". The interface
currently provides to properties, ProcessId and Executable.
Additionally add the ListGames method and the GameRegistered,
GameUnregistered signals to the com.feralinteractive.GameMode
interface.
2019-07-04 16:04:35 +02:00
e9ab20be60 Add comments to the two parts where clang-format is off 2019-06-01 11:18:08 +01:00
e537caf170 Ensure we're more specific about clang format options and include order 2019-06-01 10:57:27 +01:00
2e67906402 Remove unneeded includes 2019-06-01 10:57:27 +01:00
1b78d0dcf7 Restructure files and libraries
Rename a bunch of files to make the consistent
	Create two new subdirectories for common code, and utilities
2019-06-01 10:54:22 +01:00