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https://github.com/FeralInteractive/gamemode.git
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Attribute the contributions made by members of the community, but avoid unweildy and inconsistent copyright notices at the top of each file. Existing contributor copyright notices have been left as-is.
487 lines
13 KiB
C
487 lines
13 KiB
C
/*
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Copyright (c) 2017-2025, Feral Interactive and the GameMode contributors
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of Feral Interactive nor the names of its contributors
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may be used to endorse or promote products derived from this software
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without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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*/
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#define _GNU_SOURCE
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#include "common-external.h"
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#include "common-gpu.h"
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#include "common-logging.h"
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#include <limits.h>
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#include <unistd.h>
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/* NV constants */
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#define NV_CORE_OFFSET_ATTRIBUTE "GPUGraphicsClockOffset"
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#define NV_MEM_OFFSET_ATTRIBUTE "GPUMemoryTransferRateOffset"
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#define NV_POWERMIZER_MODE_ATTRIBUTE "GPUPowerMizerMode"
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#define NV_PERFMODES_ATTRIBUTE "GPUPerfModes"
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#define NV_PCIDEVICE_ATTRIBUTE "PCIDevice"
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#define NV_ATTRIBUTE_FORMAT "[gpu:%ld]/%s"
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#define NV_PERF_LEVEL_FORMAT "[%ld]"
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#define NV_ARG_MAX 128
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/* AMD constants */
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#define AMD_DRM_PATH "/sys/class/drm/card%ld/device/%s"
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/* Plausible extras to add:
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* Intel support - https://blog.ffwll.ch/2013/03/overclocking-your-intel-gpu-on-linux.html
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* AMD - Allow setting fan speed as well
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* Store baseline values with get_gpu_state to apply when leaving gamemode
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*/
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/* Helper to quit with usage */
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static const char *usage_text =
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"usage: gpuclockctl DEVICE {arg}\n\t\tget - return current values\n\t\tset [NV_CORE NV_MEM "
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"NV_POWERMIZER_MODE | AMD_PERFORMANCE_LEVEL] - set current values";
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static void print_usage_and_exit(void)
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{
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fprintf(stderr, "%s\n", usage_text);
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exit(EXIT_FAILURE);
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}
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static const char *get_nv_attr(const char *attr)
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{
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static char out[EXTERNAL_BUFFER_MAX];
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const char *exec_args[] = { "nvidia-settings", "-q", attr, "-t", NULL };
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if (run_external_process(exec_args, out, -1) != 0) {
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LOG_ERROR("Failed to get %s!\n", attr);
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out[0] = 0;
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return NULL;
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}
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return &out[0];
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}
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static int set_nv_attr(const char *attr)
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{
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const char *exec_args_core[] = { "nvidia-settings", "-a", attr, NULL };
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if (run_external_process(exec_args_core, NULL, -1) != 0) {
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LOG_ERROR("Failed to set %s!\n", attr);
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return -1;
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}
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return 0;
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}
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/* Get the nvidia driver index for the current GPU */
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static long get_gpu_index_id_nv(struct GameModeGPUInfo *info)
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{
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if (info->vendor != Vendor_NVIDIA)
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return -1;
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/* NOTE: This is currently based off of a best guess of how the NVidia gpu index works
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* ie. that the index is simply the index into available NV gpus in the same order as drm
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* If that is not the case then this may fail to discern the correct GPU
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*/
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int device = 0;
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int nv_device = -1;
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while (device <= info->device) {
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/* Get the vendor for each gpu sequentially */
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enum GPUVendor vendor = gamemode_get_gpu_vendor(device++);
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switch (vendor) {
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case Vendor_NVIDIA:
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/* If we've found an nvidia device, increment our counter */
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nv_device++;
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break;
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case Vendor_Invalid:
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/* Bail out, we've gone too far */
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LOG_ERROR("Failed to find Nvidia GPU with expected index!\n");
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break;
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default:
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/* Non-NV gpu, continue */
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break;
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}
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};
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return nv_device;
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}
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/* Get the max nvidia perf level */
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static long get_max_perf_level_nv(struct GameModeGPUInfo *info)
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{
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if (info->vendor != Vendor_NVIDIA)
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return -1;
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if (!getenv("DISPLAY"))
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LOG_ERROR("Getting Nvidia parameters requires DISPLAY to be set - will likely fail!\n");
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char arg[NV_ARG_MAX] = { 0 };
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const char *attr;
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snprintf(arg, NV_ARG_MAX, NV_ATTRIBUTE_FORMAT, info->device, NV_PERFMODES_ATTRIBUTE);
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if ((attr = get_nv_attr(arg)) == NULL) {
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return -1;
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}
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char *ptr = strrchr(attr, ';');
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long level = -1;
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if (!ptr || sscanf(ptr, "; perf=%ld", &level) != 1) {
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LOG_ERROR(
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"Output didn't match expected format, couldn't discern highest perf level from "
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"nvidia-settings!\n");
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LOG_ERROR("Output:%s\n", attr);
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return -1;
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}
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return level;
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}
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/* Get the nvidia gpu state */
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static int get_gpu_state_nv(struct GameModeGPUInfo *info)
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{
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if (info->vendor != Vendor_NVIDIA)
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return -1;
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if (!getenv("DISPLAY"))
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LOG_ERROR("Getting Nvidia parameters requires DISPLAY to be set - will likely fail!\n");
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long perf_level = get_max_perf_level_nv(info);
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char arg[NV_ARG_MAX] = { 0 };
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const char *attr;
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char *end;
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/* Get the GPUGraphicsClockOffset parameter */
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snprintf(arg,
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NV_ARG_MAX,
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NV_ATTRIBUTE_FORMAT NV_PERF_LEVEL_FORMAT,
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info->device,
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NV_CORE_OFFSET_ATTRIBUTE,
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perf_level);
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if ((attr = get_nv_attr(arg)) == NULL) {
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return -1;
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}
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info->nv_core = strtol(attr, &end, 10);
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if (end == attr) {
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LOG_ERROR("Failed to parse output for \"%s\" output was \"%s\"!\n", arg, attr);
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return -1;
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}
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/* Get the GPUMemoryTransferRateOffset parameter */
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snprintf(arg,
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NV_ARG_MAX,
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NV_ATTRIBUTE_FORMAT NV_PERF_LEVEL_FORMAT,
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info->device,
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NV_MEM_OFFSET_ATTRIBUTE,
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perf_level);
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if ((attr = get_nv_attr(arg)) == NULL) {
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return -1;
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}
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info->nv_mem = strtol(attr, &end, 10);
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if (end == attr) {
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LOG_ERROR("Failed to parse output for \"%s\" output was \"%s\"!\n", arg, attr);
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return -1;
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}
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/* Get the GPUPowerMizerMode parameter */
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snprintf(arg, NV_ARG_MAX, NV_ATTRIBUTE_FORMAT, info->device, NV_POWERMIZER_MODE_ATTRIBUTE);
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if ((attr = get_nv_attr(arg)) == NULL) {
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return -1;
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}
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info->nv_powermizer_mode = strtol(attr, &end, 10);
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if (end == attr) {
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LOG_ERROR("Failed to parse output for \"%s\" output was \"%s\"!\n", arg, attr);
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return -1;
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}
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return 0;
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}
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/**
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* Set the gpu state based on input parameters on Nvidia
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*/
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static int set_gpu_state_nv(struct GameModeGPUInfo *info)
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{
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int status = 0;
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if (info->vendor != Vendor_NVIDIA)
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return -1;
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if (!getenv("DISPLAY") || !getenv("XAUTHORITY"))
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LOG_ERROR(
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"Setting Nvidia parameters requires DISPLAY and XAUTHORITY to be set - will likely "
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"fail!\n");
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long perf_level = get_max_perf_level_nv(info);
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char arg[NV_ARG_MAX] = { 0 };
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/* Set the GPUGraphicsClockOffset parameter */
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if (info->nv_core != -1) {
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snprintf(arg,
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NV_ARG_MAX,
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NV_ATTRIBUTE_FORMAT NV_PERF_LEVEL_FORMAT "=%ld",
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info->device,
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NV_CORE_OFFSET_ATTRIBUTE,
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perf_level,
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info->nv_core);
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if (set_nv_attr(arg) != 0) {
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status = -1;
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}
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}
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/* Set the GPUMemoryTransferRateOffset parameter */
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if (info->nv_mem != -1) {
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snprintf(arg,
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NV_ARG_MAX,
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NV_ATTRIBUTE_FORMAT NV_PERF_LEVEL_FORMAT "=%ld",
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info->device,
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NV_MEM_OFFSET_ATTRIBUTE,
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perf_level,
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info->nv_mem);
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if (set_nv_attr(arg) != 0) {
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status = -1;
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}
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}
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/* Set the GPUPowerMizerMode parameter if requested */
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if (info->nv_powermizer_mode != -1) {
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snprintf(arg,
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NV_ARG_MAX,
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NV_ATTRIBUTE_FORMAT "=%ld",
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info->device,
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NV_POWERMIZER_MODE_ATTRIBUTE,
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info->nv_powermizer_mode);
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if (set_nv_attr(arg) != 0) {
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status = -1;
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}
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}
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return status;
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}
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/**
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* Get the gpu state
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* Populates the struct with the GPU info on the system
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*/
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static int get_gpu_state_amd(struct GameModeGPUInfo *info)
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{
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if (info->vendor != Vendor_AMD)
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return -1;
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/* Get the contents of power_dpm_force_performance_level */
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char path[PATH_MAX];
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snprintf(path, PATH_MAX, AMD_DRM_PATH, info->device, "power_dpm_force_performance_level");
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FILE *file = fopen(path, "r");
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if (!file) {
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LOG_ERROR("Could not open %s for read (%s)!\n", path, strerror(errno));
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return -1;
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}
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int ret = 0;
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char buff[GPU_VALUE_MAX] = { 0 };
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if (!fgets(buff, GPU_VALUE_MAX, file)) {
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LOG_ERROR("Could not read file %s (%s)!\n", path, strerror(errno));
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ret = -1;
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}
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if (fclose(file) != 0) {
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LOG_ERROR("Could not close %s after reading (%s)!\n", path, strerror(errno));
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ret = -1;
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}
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if (ret == 0) {
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/* Copy in the value from the file */
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strncpy(info->amd_performance_level, buff, GPU_VALUE_MAX - 1);
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info->amd_performance_level[GPU_VALUE_MAX - 1] = '\0';
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}
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return ret;
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}
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/*
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* Simply set an amd drm file to a value
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*/
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static int set_gpu_state_amd_file(const char *filename, long device, const char *value)
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{
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char path[PATH_MAX];
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snprintf(path, PATH_MAX, AMD_DRM_PATH, device, filename);
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FILE *file = fopen(path, "w");
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if (!file) {
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LOG_ERROR("Could not open %s for write (%s)!\n", path, strerror(errno));
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return -1;
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}
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int ret = 0;
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if (fprintf(file, "%s", value) < 0) {
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LOG_ERROR("Could not write to %s (%s)!\n", path, strerror(errno));
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ret = -1;
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}
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if (fclose(file) != 0) {
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LOG_ERROR("Could not close %s after writing (%s)!\n", path, strerror(errno));
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ret = -1;
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}
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return ret;
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}
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/**
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* Set the gpu state based on input parameters on amd
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*/
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static int set_gpu_state_amd(struct GameModeGPUInfo *info)
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{
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if (info->vendor != Vendor_AMD)
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return -1;
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/* Must be root to set the state */
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if (geteuid() != 0) {
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fprintf(stderr, "gpuclockctl must be run as root to set AMD values\n");
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print_usage_and_exit();
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}
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/* First set the amd_performance_level to the chosen setting */
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if (set_gpu_state_amd_file("power_dpm_force_performance_level",
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info->device,
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info->amd_performance_level) != 0)
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return -1;
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/* TODO: If amd_performance_level is set to "manual" we need to adjust pp_table and/or
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pp_od_clk_voltage see
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https://dri.freedesktop.org/docs/drm/gpu/amdgpu.html#gpu-power-thermal-controls-and-monitoring
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*/
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return 0;
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}
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/* Helper to get and verify device value */
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static long get_device(const char *val)
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{
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char *end;
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long ret = strtol(val, &end, 10);
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if (ret < 0 || end == val) {
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LOG_ERROR("Invalid GPU device passed (%ld)!\n", ret);
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print_usage_and_exit();
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}
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return ret;
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}
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/* Helper to get and verify nv_core and nv_mem value */
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static long get_generic_value(const char *val)
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{
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char *end;
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long ret = strtol(val, &end, 10);
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if (end == val) {
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LOG_ERROR("Invalid value passed (%ld)!\n", ret);
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print_usage_and_exit();
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}
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return ret;
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}
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/**
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* Main entry point, dispatch to the appropriate helper
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*/
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int main(int argc, char *argv[])
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{
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struct GameModeGPUInfo info;
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memset(&info, 0, sizeof(info));
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if (argc == 3 && strncmp(argv[2], "get", 3) == 0) {
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/* Get and verify the vendor and device */
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info.device = get_device(argv[1]);
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info.vendor = gamemode_get_gpu_vendor(info.device);
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/* Fetch the state and print it out */
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switch (info.vendor) {
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case Vendor_NVIDIA:
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/* Adjust the device number to the gpu index for Nvidia */
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info.device = get_gpu_index_id_nv(&info);
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if (get_gpu_state_nv(&info) != 0)
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exit(EXIT_FAILURE);
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printf("%ld %ld %ld\n", info.nv_core, info.nv_mem, info.nv_powermizer_mode);
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break;
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case Vendor_AMD:
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if (get_gpu_state_amd(&info) != 0)
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exit(EXIT_FAILURE);
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printf("%s\n", info.amd_performance_level);
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break;
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default:
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LOG_ERROR("Currently unsupported GPU vendor 0x%04x, doing nothing!\n",
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(unsigned short)info.vendor);
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break;
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}
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} else if (argc >= 4 && argc <= 7 && strncmp(argv[2], "set", 3) == 0) {
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/* Get and verify the vendor and device */
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info.device = get_device(argv[1]);
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info.vendor = gamemode_get_gpu_vendor(info.device);
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switch (info.vendor) {
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case Vendor_NVIDIA:
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if (argc < 4) {
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LOG_ERROR("Must pass at least 4 arguments for nvidia gpu!\n");
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print_usage_and_exit();
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}
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info.nv_core = get_generic_value(argv[3]);
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info.nv_mem = get_generic_value(argv[4]);
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/* Adjust the device number to the gpu index for Nvidia */
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info.device = get_gpu_index_id_nv(&info);
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/* Optional */
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info.nv_powermizer_mode = -1;
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if (argc >= 6)
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info.nv_powermizer_mode = get_generic_value(argv[5]);
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return set_gpu_state_nv(&info);
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break;
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case Vendor_AMD:
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if (argc < 3) {
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LOG_ERROR("Must pass performance level for AMD gpu!\n");
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print_usage_and_exit();
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}
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strncpy(info.amd_performance_level, argv[3], GPU_VALUE_MAX - 1);
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return set_gpu_state_amd(&info);
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break;
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default:
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LOG_ERROR("Currently unsupported GPU vendor 0x%04x, doing nothing!\n",
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(unsigned short)info.vendor);
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print_usage_and_exit();
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break;
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}
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} else {
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print_usage_and_exit();
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}
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return EXIT_SUCCESS;
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}
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