mirror of
https://github.com/FeralInteractive/gamemode.git
synced 2025-06-06 07:37:21 +02:00
54 lines
1.2 KiB
Meson
54 lines
1.2 KiB
Meson
project('gamemode', 'c',
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version : '0.2',
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license : 'BSD' )
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cc = meson.get_compiler('c')
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libsystemd = cc.find_library('systemd')
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libdl = cc.find_library('dl')
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executable( 'gamemoded',
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'daemon/main.c',
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'daemon/gamemode.c',
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'daemon/logging.c',
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'daemon/daemonize.c',
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'daemon/dbus_messaging.c',
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'daemon/governors.c',
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dependencies: libsystemd,
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install: true )
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# Main client library to message the daemon
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shared_library( 'gamemode',
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'lib/client_impl.c',
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dependencies: libsystemd,
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install : true )
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# install the service file
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install_data( 'data/gamemoded.service', install_dir: '/etc/systemd/user' )
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# Small target util to get and set cpu governors
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executable( 'cpugovctl',
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'daemon/cpugovctl.c',
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'daemon/logging.c',
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install : true )
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# Give cpugovctl the permissions it needs
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meson.add_install_script( 'data/cpugovctl_perms.sh',
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dependencies : 'cpugovctl' )
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# Small library to automatically use gamemode
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shared_library( 'gamemodeauto',
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'lib/client_loader.c',
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dependencies : libdl,
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install : true )
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# Install the gamemode_client header
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install_headers( 'lib/gamemode_client.h' )
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# An example game
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libdir = include_directories('lib')
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executable( 'example',
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'example/main.c',
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dependencies : libdl,
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include_directories : libdir )
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