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https://github.com/FeralInteractive/gamemode.git
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Rather than when gamemoded is started. As see in Issue #52. A small refactor here to ensure things stay consistent, especially to stop storing a pointer from get_gov_state that might have had it's memory changed at some point, confusingly.
36 lines
782 B
Plaintext
36 lines
782 B
Plaintext
1.2
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Store the initial governor state on mode enter
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1.1
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Cascaded config file loading
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gamemode_query_status function
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'-r' (request) and '-s' (status) for gamemoded
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User defined script plugins in the config file
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User defined reaper thread frequency
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Various code refactors and fixes
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systemd status messages
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release management scripts
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inih moved to a git submodule
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1.0
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Fixed and cleaned up README file
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Config file parsing
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Man page
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Example PKGBUILD file
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Bug fix for missing pthread_rwlock_init
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0.2
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Updated meson build to improve compatibility, configuration and development
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cpugovctl now uses polkit
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Fixed potential threading issues
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Added option to use the system d-bus for the daemon rather than systemd
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Various code style and standards related improvements
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0.1
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Initial release
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