gamemode/data/meson.build
Marc Di Luzio 440400c2d4 Set up some man page generation
Start with the example config file
2019-02-06 16:35:37 +00:00

56 lines
1.4 KiB
Meson

data_conf = configuration_data()
data_conf.set('BINDIR', path_bindir)
data_conf.set('LIBEXECDIR', path_libexecdir)
data_conf.set('GAMEMODE_LIB_DIR', path_libdir)
# Pull in the example config
config_example = run_command(
'cat',
join_paths(meson.source_root(), 'example', 'gamemode.ini')
).stdout().strip()
data_conf.set('GAMEMODE_EXAMPLE_CONFIG', config_example)
if with_systemd == true
# Install systemd user unit
configure_file(
input: 'gamemoded.service.in',
output: 'gamemoded.service',
configuration: data_conf,
install_dir: path_systemd_unit_dir,
)
endif
# Install the D-BUS service file
configure_file(
input: 'com.feralinteractive.GameMode.service.in',
output: 'com.feralinteractive.GameMode.service',
configuration: data_conf,
install_dir: path_dbus_service_dir,
)
# Install the Polkit action file in all cases
configure_file(
input: 'com.feralinteractive.GameMode.policy.in',
output: 'com.feralinteractive.GameMode.policy',
configuration: data_conf,
install_dir: path_polkit_action_dir,
)
# Install the helper run script
configure_file(
input: 'gamemoderun.in',
output: 'gamemoderun',
configuration: data_conf,
install_dir: 'bin',
install_mode: 'rwxr-xr-x',
)
# Configure and install the man page
manpage = configure_file(
input: files('gamemoded.8.in'),
output: 'gamemoded.8',
configuration: data_conf,
)
install_man(manpage)