gamemode/daemon/ioprio.h
Kai Krakow 62865b1e32 gamemode: Apply io priority to clients
This commit allows changing the io priority of the client to a value
specified in the configuration file. That can possibly reduce lags or
latency when a game has to load assets on demand and you have background
IO activity running (or other concurrent IO).

Signed-off-by: Kai Krakow <kai@kaishome.de>
2018-10-03 04:24:56 +02:00

83 lines
2.4 KiB
C

/*
Copyright (c) 2017-2018, Feral Interactive
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of Feral Interactive nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#define _GNU_SOURCE
#include <sys/syscall.h>
#include <unistd.h>
/**
* Define the syscall interface in Linux because it is missing from glibc
*/
#ifndef IOPRIO_BITS
#define IOPRIO_BITS (16)
#endif
#ifndef IOPRIO_CLASS_SHIFT
#define IOPRIO_CLASS_SHIFT (13)
#endif
#ifndef IOPRIO_PRIO_MASK
#define IOPRIO_PRIO_MASK ((1UL << IOPRIO_CLASS_SHIFT) - 1)
#endif
#ifndef IOPRIO_PRIO_CLASS
#define IOPRIO_PRIO_CLASS(mask) ((mask) >> IOPRIO_CLASS_SHIFT)
#endif
#ifndef IOPRIO_PRIO_DATA
#define IOPRIO_PRIO_DATA(mask) ((mask)&IOPRIO_PRIO_MASK)
#endif
#ifndef IOPRIO_PRIO_VALUE
#define IOPRIO_PRIO_VALUE(class, data) (((class) << IOPRIO_CLASS_SHIFT) | data)
#endif
enum {
IOPRIO_CLASS_NONE,
IOPRIO_CLASS_RT,
IOPRIO_CLASS_BE,
IOPRIO_CLASS_IDLE,
};
enum {
IOPRIO_WHO_PROCESS = 1,
IOPRIO_WHO_PGRP,
IOPRIO_WHO_USER,
};
static inline int ioprio_set(int which, int who, int ioprio)
{
return (int)syscall(SYS_ioprio_set, which, who, ioprio);
}