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fix: do not alter line breaks when drawing text
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@@ -226,7 +226,6 @@ const drawNote = function(elem, noteModel) {
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textObj.anchor = conf.noteAlign;
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textObj.textMargin = conf.noteMargin;
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textObj.valign = conf.noteAlign;
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textObj.wrap = true;
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let textElem = drawText(g, textObj);
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@@ -272,7 +271,7 @@ const actorFont = cnf => {
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*/
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const drawMessage = function(g, msgModel) {
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bounds.bumpVerticalPos(10);
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const { startx, stopx, starty, message, type, sequenceIndex, wrap } = msgModel;
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const { startx, stopx, starty, message, type, sequenceIndex } = msgModel;
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const lines = common.splitBreaks(message).length;
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let textDims = utils.calculateTextDimensions(message, messageFont(conf));
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const lineHeight = textDims.height / lines;
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@@ -293,7 +292,6 @@ const drawMessage = function(g, msgModel) {
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textObj.valign = conf.messageAlign;
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textObj.textMargin = conf.wrapPadding;
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textObj.tspan = false;
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textObj.wrap = wrap;
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drawText(g, textObj);
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@@ -21,9 +21,7 @@ export const drawRect = function(elem, rectData) {
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export const drawText = function(elem, textData) {
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let prevTextHeight = 0,
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textHeight = 0;
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const lines = textData.wrap
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? textData.text.split(common.lineBreakRegex)
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: [textData.text.replace(common.lineBreakRegex, ' ')];
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const lines = textData.text.split(common.lineBreakRegex);
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let textElems = [];
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let dy = 0;
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