Merge branch '5237-unified-layout-common-renderer' into sidv/5237_Cleanup

* 5237-unified-layout-common-renderer:
  #5237 Fix fir subgraphs with elk
  #5237 Fix for diamond intersections with ELK, tweak
  #5237 Fix for diamond intersections with ELK
  fix for note with a composite state
  #5237 Handling of subgraphs using elk
  #5237 Handling of subgraphs using elk
  Fix fro direction in layout data
This commit is contained in:
Sidharth Vinod
2024-07-04 12:47:57 +05:30
9 changed files with 10513 additions and 8003 deletions

View File

@@ -17,7 +17,7 @@ const {
log,
positionEdgeLabel,
} = mermaid.internalHelpers;
// import { insertEdge } from '../../mermaid/src/rendering-util/rendering-elements/edges.js';
const nodeDb = {};
const portPos = {};
const clusterDb = {};
@@ -54,7 +54,7 @@ export const addVertex = async (nodeEl, graph, nodeArr, node) => {
let boundingBox;
const child = {
...node,
ports: node.shape === 'diamond' ? ports : [],
// ports: node.shape === 'diamond' ? ports : [],
};
graph.children.push(child);
nodeDb[node.id] = child;
@@ -102,47 +102,49 @@ export const addVertices = async function (nodeEl, nodeArr, graph, parentId) {
return graph;
};
const drawNodes = (relX, relY, nodeArray, svg, subgraphsEl, depth) => {
nodeArray.forEach(function (node) {
if (node) {
nodeDb[node.id] = node;
nodeDb[node.id].offset = {
posX: node.x + relX,
posY: node.y + relY,
x: relX,
y: relY,
depth,
width: node.width,
height: node.height,
};
if (node.isGroup) {
log.debug('Id abc88 subgraph = ', node.id, node.x, node.y, node.labelData);
const subgraphEl = subgraphsEl.insert('g').attr('class', 'subgraph');
// TODO use faster way of cloning
const clusterNode = JSON.parse(JSON.stringify(node));
clusterNode.x = node.offset.posX + node.width / 2;
clusterNode.y = node.offset.posY + node.height / 2;
insertCluster(subgraphEl, clusterNode);
const drawNodes = async (relX, relY, nodeArray, svg, subgraphsEl, depth) => {
Promise.all(
nodeArray.map(async function (node) {
if (node) {
nodeDb[node.id] = node;
nodeDb[node.id].offset = {
posX: node.x + relX,
posY: node.y + relY,
x: relX,
y: relY,
depth,
width: Math.max(node.width, node.labels ? node.labels[0]?.width || 0 : 0),
height: node.height,
};
if (node.isGroup) {
console.log('Id abc88 subgraph = ', node.id, node.x, node.y, node.labelData);
const subgraphEl = subgraphsEl.insert('g').attr('class', 'subgraph');
// TODO use faster way of cloning
const clusterNode = JSON.parse(JSON.stringify(node));
clusterNode.x = node.offset.posX + node.width / 2;
clusterNode.y = node.offset.posY + node.height / 2;
await insertCluster(subgraphEl, clusterNode);
log.info('Id (UGH)= ', node.shape, node.labels);
} else {
log.info(
'Id NODE = ',
node.id,
node.x,
node.y,
relX,
relY,
node.domId.node(),
`translate(${node.x + relX + node.width / 2}, ${node.y + relY + node.height / 2})`
);
node.domId.attr(
'transform',
`translate(${node.x + relX + node.width / 2}, ${node.y + relY + node.height / 2})`
);
console.log('Id (UIO)= ', node.id, node.width, node.shape, node.labels);
} else {
log.info(
'Id NODE = ',
node.id,
node.x,
node.y,
relX,
relY,
node.domId.node(),
`translate(${node.x + relX + node.width / 2}, ${node.y + relY + node.height / 2})`
);
node.domId.attr(
'transform',
`translate(${node.x + relX + node.width / 2}, ${node.y + relY + node.height / 2})`
);
}
}
}
});
})
);
nodeArray.forEach(function (node) {
if (node?.isGroup) {
drawNodes(relX + node.x, relY + node.y, node.children, svg, subgraphsEl, depth + 1);
@@ -388,7 +390,7 @@ export const addEdges = async function (dataForLayout, graph, svg) {
// calculate start and end points of the edge, note that the source and target
// can be modified for shapes that have ports
const { source, target, sourceId, targetId } = getEdgeStartEndPoint(edge, dir);
log.debug('abc78 source and target', source, target);
console.log('abc78 source and target', source, target);
// Add the edge to the graph
graph.edges.push({
id: 'e' + edge.start + edge.end,
@@ -489,6 +491,7 @@ export const render = async (data4Layout: LayoutData, svg, element, algorithm) =
// Add elements in the svg to be used to hold the subgraphs container
// elements and the nodes
const subGraphsEl = svg.insert('g').attr('class', 'subgraphs');
const nodeEl = svg.insert('g').attr('class', 'nodes');
// Add the nodes to the graph, this will entail creating the actual nodes
@@ -511,21 +514,24 @@ export const render = async (data4Layout: LayoutData, svg, element, algorithm) =
if (parentLookupDb.childrenById[node.id] !== undefined) {
node.labels = [
{
text: node.labelText,
layoutOptions: {
'nodeLabels.placement': '[H_CENTER, V_TOP, INSIDE]',
},
width: node?.labelData?.width || 0,
height: node?.labelData?.height || 0,
text: node.label,
width: node?.labelData?.width || 50,
height: node?.labelData?.height || 50,
},
(node.width = node.width + 2 * node.paddding),
console.log('UIO node label', node?.labelData?.width, node.padding),
];
node.layoutOptions = {
'spacing.baseValue': 30,
'nodeLabels.placement': '[H_CENTER V_TOP, INSIDE]',
};
if (node.dir) {
node.layoutOptions = {
...node.layoutOptions,
'elk.algorithm': algorithm,
'elk.direction': dir2ElkDirection(node.dir),
'nodePlacement.strategy': data4Layout.config['elk.nodePlacement.strategy'],
'elk.layered.mergeEdges': data4Layout.config['elk.mergeEdges'],
'elk.hierarchyHandling': 'SEPARATE_CHILDREN',
};
}
@@ -554,14 +560,126 @@ export const render = async (data4Layout: LayoutData, svg, element, algorithm) =
g.edges?.map((edge) => {
// (elem, edge, clusterDb, diagramType, graph, id)
const startNode = nodeDb[edge.sources[0]];
const startCluster = parentLookupDb[edge.sources[0]];
const endNode = nodeDb[edge.targets[0]];
const sourceId = edge.start;
const targetId = edge.end;
const offset = calcOffset(sourceId, targetId, parentLookupDb);
log.info('APA12 offset', offset, sourceId, targetId, edge);
if (!edge.sections) {
return;
console.log(
'offset',
offset,
sourceId,
' ==> ',
targetId,
'edge:',
edge,
'cluster:',
startCluster,
startNode
);
if (edge.sections) {
const src = edge.sections[0].startPoint;
const dest = edge.sections[0].endPoint;
const segments = edge.sections[0].bendPoints ? edge.sections[0].bendPoints : [];
const segPoints = segments.map((segment) => {
return { x: segment.x + offset.x, y: segment.y + offset.y };
});
edge.points = [
{ x: src.x + offset.x, y: src.y + offset.y },
...segPoints,
{ x: dest.x + offset.x, y: dest.y + offset.y },
];
let sw = startNode.width;
let ew = endNode.width;
if (startNode.isGroup) {
const bbox = startNode.domId.node().getBBox();
// sw = Math.max(bbox.width, startNode.width, startNode.labels[0].width);
sw = Math.max(startNode.width, startNode.labels[0].width + startNode.padding);
// sw = startNode.width;
console.log(
'UIO width',
startNode.id,
startNode.with,
'bbox.width=',
bbox.width,
'lw=',
startNode.labels[0].width,
'node:',
startNode.width,
'SW = ',
sw
// 'HTML:',
// startNode.domId.node().innerHTML
);
}
if (endNode.isGroup) {
const bbox = endNode.domId.node().getBBox();
ew = Math.max(startNode.width, endNode.labels[0].width + endNode.padding);
console.log(
'UIO width',
startNode.id,
startNode.with,
bbox.width,
'EW = ',
ew,
'HTML:',
startNode.innerHTML
);
}
if (startNode.shape === 'diamond') {
edge.points.unshift({
x: startNode.x + startNode.width / 2 + offset.x,
y: startNode.y + startNode.height / 2 + offset.y,
});
}
if (startNode.shape === 'diamond') {
edge.points.push({
x: endNode.x + endNode.width / 2 + offset.x,
y: endNode.y + endNode.height / 2 + offset.y,
});
}
edge.points = cutPathAtIntersect(
edge.points.reverse(),
{
x: startNode.x + startNode.width / 2 + offset.x,
y: startNode.y + startNode.height / 2 + offset.y,
width: sw,
height: startNode.height,
padding: startNode.padding,
},
startNode.shape === 'diamond'
).reverse();
edge.points = cutPathAtIntersect(
edge.points,
{
x: endNode.x + ew / 2 + offset.x,
y: endNode.y + endNode.height / 2 + offset.y,
width: ew,
height: endNode.height,
padding: endNode.padding,
},
endNode.shape === 'diamond'
);
const paths = insertEdge(
edgesEl,
edge,
clusterDb,
data4Layout.type,
startNode,
endNode,
data4Layout.diagramId
);
log.info('APA12 edge points after insert', JSON.stringify(edge.points));
edge.x = edge.labels[0].x + offset.x + edge.labels[0].width / 2;
edge.y = edge.labels[0].y + offset.y + edge.labels[0].height / 2;
positionEdgeLabel(edge, paths);
}
const src = edge.sections[0].startPoint;
const dest = edge.sections[0].endPoint;
@@ -591,3 +709,295 @@ export const render = async (data4Layout: LayoutData, svg, element, algorithm) =
positionEdgeLabel(edge, paths);
});
};
function intersectLine(p1, p2, q1, q2) {
console.log('UIO intersectLine', p1, p2, q1, q2);
// Algorithm from J. Avro, (ed.) Graphics Gems, No 2, Morgan Kaufmann, 1994,
// p7 and p473.
let a1, a2, b1, b2, c1, c2;
let r1, r2, r3, r4;
let denom, offset, num;
let x, y;
// Compute a1, b1, c1, where line joining points 1 and 2 is F(x,y) = a1 x +
// b1 y + c1 = 0.
a1 = p2.y - p1.y;
b1 = p1.x - p2.x;
c1 = p2.x * p1.y - p1.x * p2.y;
// Compute r3 and r4.
r3 = a1 * q1.x + b1 * q1.y + c1;
r4 = a1 * q2.x + b1 * q2.y + c1;
// Check signs of r3 and r4. If both point 3 and point 4 lie on
// same side of line 1, the line segments do not intersect.
if (r3 !== 0 && r4 !== 0 && sameSign(r3, r4)) {
return /*DON'T_INTERSECT*/;
}
// Compute a2, b2, c2 where line joining points 3 and 4 is G(x,y) = a2 x + b2 y + c2 = 0
a2 = q2.y - q1.y;
b2 = q1.x - q2.x;
c2 = q2.x * q1.y - q1.x * q2.y;
// Compute r1 and r2
r1 = a2 * p1.x + b2 * p1.y + c2;
r2 = a2 * p2.x + b2 * p2.y + c2;
// Check signs of r1 and r2. If both point 1 and point 2 lie
// on same side of second line segment, the line segments do
// not intersect.
if (r1 !== 0 && r2 !== 0 && sameSign(r1, r2)) {
return /*DON'T_INTERSECT*/;
}
// Line segments intersect: compute intersection point.
denom = a1 * b2 - a2 * b1;
if (denom === 0) {
return /*COLLINEAR*/;
}
offset = Math.abs(denom / 2);
// The denom/2 is to get rounding instead of truncating. It
// is added or subtracted to the numerator, depending upon the
// sign of the numerator.
num = b1 * c2 - b2 * c1;
x = num < 0 ? (num - offset) / denom : (num + offset) / denom;
num = a2 * c1 - a1 * c2;
y = num < 0 ? (num - offset) / denom : (num + offset) / denom;
return { x: x, y: y };
}
/**
* @param r1
* @param r2
*/
function sameSign(r1, r2) {
return r1 * r2 > 0;
}
const diamondIntersection = (bounds, outsidePoint, insidePoint) => {
const x1 = bounds.x;
const y1 = bounds.y;
const w = bounds.width; //+ bounds.padding;
const h = bounds.height; // + bounds.padding;
const s = w + h;
const polyPoints = [
{ x: x1, y: y1 - h / 2 },
{ x: x1 + w / 2, y: y1 },
{ x: x1, y: y1 + h / 2 },
{ x: x1 - w / 2, y: y1 },
];
log.debug(
`UIO diamondIntersection calc abc89:
outsidePoint: ${JSON.stringify(outsidePoint)}
insidePoint : ${JSON.stringify(insidePoint)}
node : x:${bounds.x} y:${bounds.y} w:${bounds.width} h:${bounds.height}`,
polyPoints
);
const intersections = [];
let minX = Number.POSITIVE_INFINITY;
let minY = Number.POSITIVE_INFINITY;
if (typeof polyPoints.forEach === 'function') {
polyPoints.forEach(function (entry) {
minX = Math.min(minX, entry.x);
minY = Math.min(minY, entry.y);
});
} else {
minX = Math.min(minX, polyPoints.x);
minY = Math.min(minY, polyPoints.y);
}
const left = x1 - w / 2;
const top = y1 + h / 2;
for (let i = 0; i < polyPoints.length; i++) {
const p1 = polyPoints[i];
const p2 = polyPoints[i < polyPoints.length - 1 ? i + 1 : 0];
const intersect = intersectLine(
bounds,
outsidePoint,
{ x: p1.x, y: p1.y },
{ x: p2.x, y: p2.y }
);
if (intersect) {
intersections.push(intersect);
}
}
if (!intersections.length) {
return bounds;
}
console.log('UIO intersections', intersections);
if (intersections.length > 1) {
// More intersections, find the one nearest to edge end point
intersections.sort(function (p, q) {
const pdx = p.x - outsidePoint.x;
const pdy = p.y - outsidePoint.y;
const distp = Math.sqrt(pdx * pdx + pdy * pdy);
const qdx = q.x - outsidePoint.x;
const qdy = q.y - outsidePoint.y;
const distq = Math.sqrt(qdx * qdx + qdy * qdy);
return distp < distq ? -1 : distp === distq ? 0 : 1;
});
}
return intersections[0];
};
export const intersection = (node, outsidePoint, insidePoint) => {
log.debug(`intersection calc abc89:
outsidePoint: ${JSON.stringify(outsidePoint)}
insidePoint : ${JSON.stringify(insidePoint)}
node : x:${node.x} y:${node.y} w:${node.width} h:${node.height}`);
const x = node.x;
const y = node.y;
const dx = Math.abs(x - insidePoint.x);
// const dy = Math.abs(y - insidePoint.y);
const w = node.width / 2;
let r = insidePoint.x < outsidePoint.x ? w - dx : w + dx;
const h = node.height / 2;
const Q = Math.abs(outsidePoint.y - insidePoint.y);
const R = Math.abs(outsidePoint.x - insidePoint.x);
if (Math.abs(y - outsidePoint.y) * w > Math.abs(x - outsidePoint.x) * h) {
// Intersection is top or bottom of rect.
const q = insidePoint.y < outsidePoint.y ? outsidePoint.y - h - y : y - h - outsidePoint.y;
r = (R * q) / Q;
const res = {
x: insidePoint.x < outsidePoint.x ? insidePoint.x + r : insidePoint.x - R + r,
y: insidePoint.y < outsidePoint.y ? insidePoint.y + Q - q : insidePoint.y - Q + q,
};
if (r === 0) {
res.x = outsidePoint.x;
res.y = outsidePoint.y;
}
if (R === 0) {
res.x = outsidePoint.x;
}
if (Q === 0) {
res.y = outsidePoint.y;
}
log.debug(`abc89 topp/bott calc, Q ${Q}, q ${q}, R ${R}, r ${r}`, res); // cspell: disable-line
return res;
} else {
// Intersection onn sides of rect
if (insidePoint.x < outsidePoint.x) {
r = outsidePoint.x - w - x;
} else {
// r = outsidePoint.x - w - x;
r = x - w - outsidePoint.x;
}
const q = (Q * r) / R;
// OK let _x = insidePoint.x < outsidePoint.x ? insidePoint.x + R - r : insidePoint.x + dx - w;
// OK let _x = insidePoint.x < outsidePoint.x ? insidePoint.x + R - r : outsidePoint.x + r;
let _x = insidePoint.x < outsidePoint.x ? insidePoint.x + R - r : insidePoint.x - R + r;
// let _x = insidePoint.x < outsidePoint.x ? insidePoint.x + R - r : outsidePoint.x + r;
let _y = insidePoint.y < outsidePoint.y ? insidePoint.y + q : insidePoint.y - q;
log.debug(`sides calc abc89, Q ${Q}, q ${q}, R ${R}, r ${r}`, { _x, _y });
if (r === 0) {
_x = outsidePoint.x;
_y = outsidePoint.y;
}
if (R === 0) {
_x = outsidePoint.x;
}
if (Q === 0) {
_y = outsidePoint.y;
}
return { x: _x, y: _y };
}
};
const outsideNode = (node, point) => {
console.log('Checking bounds ', node, point);
const x = node.x;
const y = node.y;
const dx = Math.abs(point.x - x);
const dy = Math.abs(point.y - y);
const w = node.width / 2;
const h = node.height / 2;
if (dx >= w || dy >= h) {
return true;
}
return false;
};
/**
* This function will page a path and node where the last point(s) in the path is inside the node
* and return an update path ending by the border of the node.
*
* @param {Array} _points
* @param {any} bounds
* @returns {Array} Points
*/
const cutPathAtIntersect = (_points, bounds, isDiamond: boolean) => {
console.log('UIO cutPathAtIntersect Points:', _points, 'node:', bounds, 'isDiamond', isDiamond);
const points = [];
let lastPointOutside = _points[0];
let isInside = false;
_points.forEach((point) => {
// const node = clusterDb[edge.toCluster].node;
console.log(' checking point', point, bounds);
// check if point is inside the boundary rect
if (!outsideNode(bounds, point) && !isInside) {
// First point inside the rect found
// Calc the intersection coord between the point anf the last point outside the rect
let inter;
if (isDiamond) {
const inter2 = diamondIntersection(bounds, lastPointOutside, point);
const distance = Math.sqrt(
(lastPointOutside.x - inter2.x) ** 2 + (lastPointOutside.y - inter2.y) ** 2
);
if (distance > 1) {
inter = inter2;
}
}
if (!inter) {
inter = intersection(bounds, lastPointOutside, point);
}
// Check case where the intersection is the same as the last point
let pointPresent = false;
points.forEach((p) => {
pointPresent = pointPresent || (p.x === inter.x && p.y === inter.y);
});
// if (!pointPresent) {
if (!points.some((e) => e.x === inter.x && e.y === inter.y)) {
points.push(inter);
} else {
console.log('abc88 no intersect', inter, points);
}
// points.push(inter);
isInside = true;
} else {
// Outside
console.log('abc88 outside', point, lastPointOutside, points);
lastPointOutside = point;
// points.push(point);
if (!isInside) {
points.push(point);
}
}
});
console.log('returning points', points);
return points;
};