updated multi wave edge rect

This commit is contained in:
saurabhg772244
2024-08-20 15:34:01 +05:30
parent 36f2989249
commit 0fbe5f2f10

View File

@@ -1,91 +1,48 @@
import { labelHelper, updateNodeBounds, getNodeClasses } from './util.js';
import {
labelHelper,
updateNodeBounds,
getNodeClasses,
createPathFromPoints,
generateFullSineWavePoints,
} from './util.js';
import intersect from '../intersect/index.js';
import type { Node } from '$root/rendering-util/types.d.ts';
import rough from 'roughjs';
import { styles2String, userNodeOverrides } from './handDrawnShapeStyles.js';
export function createMultiWaveEdgedRectanglePathD2(width: number, height: number) {
const offset = -5;
const offsetX = -offset;
const offsetY = offset;
// Calculate control points (same for each layer)
const rightX = width;
const midX = width / 2;
const controlY1 = height * 0.8;
const controlY2 = height * 1.15;
const endY = height * 0.94;
// Construct the path for the current layer with an offset in the opposite direction
const path = `M${offsetX} ${offsetY}
H${rightX + offsetX}
V${controlY1 + offsetY}
C${midX + offsetX} ${controlY1 + offsetY}, ${midX + offsetX} ${controlY2 + offsetY}, ${offsetX} ${endY + offsetY}
Z`;
return path;
}
export function createMultiWaveEdgedRectanglePathD(width: number, height: number) {
// Calculate control points
const offset = 0;
const offsetX = offset;
const offsetY = offset;
const rightX = width;
const midX = width / 2;
const controlY1 = height * 0.8;
const controlY2 = height * 1.15;
const endY = height * 0.94;
const path = `M${offsetX} ${offsetY}
H${rightX + offsetX}
V${controlY1 + offsetY}
C${midX + offsetX} ${controlY1 + offsetY}, ${midX + offsetX} ${controlY2 + offsetY}, ${offsetX} ${endY + offsetY}
Z`;
return path;
}
export function createMultiWaveEdgedRectanglePathD3(width: number, height: number) {
const offset = 5;
const offsetX = -offset;
const offsetY = offset;
const rightX = width;
const midX = width / 2;
const controlY1 = height * 0.8;
const controlY2 = height * 1.15;
const endY = height * 0.94;
const path = `M${offsetX} ${offsetY}
H${rightX + offsetX}
V${controlY1 + offsetY}
C${midX + offsetX} ${controlY1 + offsetY}, ${midX + offsetX} ${controlY2 + offsetY}, ${offsetX} ${endY + offsetY}
Z`;
return path;
}
export const multiWaveEdgedRectangle = async (parent: SVGAElement, node: Node) => {
const { labelStyles, nodeStyles } = styles2String(node);
node.labelStyle = labelStyles;
const { shapeSvg, bbox, label } = await labelHelper(parent, node, getNodeClasses(node));
const w = bbox.width + node.padding;
const h = bbox.height + node.padding + 20;
const w = Math.max(bbox.width + (node.padding ?? 0) * 2, node?.width ?? 0);
const h = Math.max(bbox.height + (node.padding ?? 0) * 2, node?.height ?? 0);
const waveAmplitude = h / 4;
const finalH = h + waveAmplitude;
const x = -w / 2;
const y = -finalH / 2;
const rectOffset = 5;
const { cssStyles } = node;
const rectOffset = 5;
const x = 0,
y = 0;
const wavePoints = generateFullSineWavePoints(
x - rectOffset,
y + finalH + rectOffset,
x + w - rectOffset,
y + finalH + rectOffset,
waveAmplitude,
0.8
);
const points = [
const lastWavePoint = wavePoints?.[wavePoints.length - 1];
const outerPathPoints = [
{ x: x - rectOffset, y: y + rectOffset },
{ x: x - rectOffset, y: y + h + rectOffset },
{ x: x + w - rectOffset, y: y + h + rectOffset },
{ x: x + w - rectOffset, y: y + h },
{ x: x + w, y: y + h },
{ x: x + w, y: y + h - rectOffset },
{ x: x + w + rectOffset, y: y + h - rectOffset },
{ x: x - rectOffset, y: y + finalH + rectOffset },
...wavePoints,
{ x: x + w - rectOffset, y: lastWavePoint.y - rectOffset },
{ x: x + w, y: lastWavePoint.y - rectOffset },
{ x: x + w, y: lastWavePoint.y - 2 * rectOffset },
{ x: x + w + rectOffset, y: lastWavePoint.y - 2 * rectOffset },
{ x: x + w + rectOffset, y: y - rectOffset },
{ x: x + rectOffset, y: y - rectOffset },
{ x: x + rectOffset, y: y },
@@ -93,9 +50,14 @@ export const multiWaveEdgedRectangle = async (parent: SVGAElement, node: Node) =
{ x, y: y + rectOffset },
];
const pathData = createMultiWaveEdgedRectanglePathD(w, h);
const pathData2 = createMultiWaveEdgedRectanglePathD2(w, h);
const pathData3 = createMultiWaveEdgedRectanglePathD3(w, h);
const innerPathPoints = [
{ x, y: y + rectOffset },
{ x: x + w - rectOffset, y: y + rectOffset },
{ x: x + w - rectOffset, y: lastWavePoint.y - rectOffset },
{ x: x + w, y: lastWavePoint.y - rectOffset },
{ x: x + w, y },
{ x, y },
];
// @ts-ignore - rough is not typed
const rc = rough.svg(shapeSvg);
@@ -105,14 +67,14 @@ export const multiWaveEdgedRectangle = async (parent: SVGAElement, node: Node) =
options.roughness = 0;
options.fillStyle = 'solid';
}
const shapeNode = rc.path(pathData, options);
const shapeNode2 = rc.path(pathData2, options);
const shapeNode3 = rc.path(pathData3, options);
const shape = shapeSvg.insert('g', ':first-child');
shape.insert(() => shapeNode3, ':first-child');
shape.insert(() => shapeNode, ':first-child');
shape.insert(() => shapeNode2, ':first-child');
const outerPath = createPathFromPoints(outerPathPoints);
const outerNode = rc.path(outerPath, options);
const innerPath = createPathFromPoints(innerPathPoints);
const innerNode = rc.path(innerPath, options);
const shape = shapeSvg.insert(() => outerNode, ':first-child');
shape.insert(() => innerNode);
shape.attr('class', 'basic label-container');
@@ -124,14 +86,17 @@ export const multiWaveEdgedRectangle = async (parent: SVGAElement, node: Node) =
shape.attr('style', nodeStyles);
}
shape.attr('transform', `translate(${-w / 2}, ${-h / 2})`);
shape.attr('transform', `translate(0,${-waveAmplitude / 2})`);
label.attr(
'transform',
`translate(${-(bbox.width / 2) - rectOffset - (bbox.x - (bbox.left ?? 0))}, ${-(bbox.height / 2) + rectOffset - waveAmplitude / 2 - 4 * (bbox.y - (bbox.top ?? 0))})`
);
updateNodeBounds(node, shape);
label.attr('transform', `translate(${-(w + 10) / 2}, ${-(h - rectOffset) * 0.3})`);
node.intersect = function (point) {
const pos = intersect.polygon(node, points, point);
const pos = intersect.polygon(node, outerPathPoints, point);
return pos;
};