mirror of
https://github.com/mermaid-js/mermaid.git
synced 2025-09-17 14:29:48 +02:00
Fix different shapes neo look for flowchart
This commit is contained in:
@@ -84,6 +84,10 @@ flowchart
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id4>Asymetrical]
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id4>Asymetrical]
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id5{This is the text in the box}
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id5{This is the text in the box}
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id6{{This is the text in the box}}
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id6{{This is the text in the box}}
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id7[/This is the text in the box/]
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id8[\This is the text in the box\]
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A[/Christmas\]
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B[\Christmas/]
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</pre
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</pre
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@@ -102,6 +106,11 @@ flowchart
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id4>Asymetrical]
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id4>Asymetrical]
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id5{This is the text in the box}
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id5{This is the text in the box}
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id6{{This is the text in the box}}
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id6{{This is the text in the box}}
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id7[/This is the text in the box/]
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id8[\This is the text in the box\]
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B[/Christmas\]
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</pre
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</pre
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@@ -28,10 +28,11 @@ export const hexagon = async (parent: SVGAElement, node: Node): Promise<SVGAElem
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const f = 4;
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const f = 4;
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const labelPaddingX = node.look === 'neo' ? node.padding * 2 : node.padding;
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const labelPaddingX = node.look === 'neo' ? node.padding * 3 : node.padding;
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const labelPaddingY = node.look === 'neo' ? node.padding * 1.5 : node.padding;
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const h = bbox.height + labelPaddingX;
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const h = bbox.height + labelPaddingX;
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const m = h / f;
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const m = h / f;
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const w = bbox.width + 2 * m + node.padding;
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const w = bbox.width + 2 * m + labelPaddingY;
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const points = [
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const points = [
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{ x: m, y: 0 },
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{ x: m, y: 0 },
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{ x: w - m, y: 0 },
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{ x: w - m, y: 0 },
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@@ -22,9 +22,10 @@ export const createInvertedTrapezoidPathD = (
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export const inv_trapezoid = async (parent: SVGAElement, node: Node): Promise<SVGAElement> => {
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export const inv_trapezoid = async (parent: SVGAElement, node: Node): Promise<SVGAElement> => {
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const labelPaddingX = node.look === 'neo' ? node.padding * 3 : node.padding;
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const w = bbox.width + node.padding;
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const labelPaddingY = node.look === 'neo' ? node.padding * 1.5 : node.padding;
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const h = bbox.height + node.padding;
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const w = bbox.width + labelPaddingY;
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const h = bbox.height + labelPaddingX;
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const points = [
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const points = [
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{ x: h / 6, y: 0 },
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{ x: h / 6, y: 0 },
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{ x: w - h / 6, y: 0 },
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{ x: w - h / 6, y: 0 },
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@@ -22,9 +22,10 @@ export const createLeanLeftPathD = (
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export const lean_left = async (parent: SVGAElement, node: Node): Promise<SVGAElement> => {
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export const lean_left = async (parent: SVGAElement, node: Node): Promise<SVGAElement> => {
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const labelPaddingX = node.look === 'neo' ? node.padding * 3 : node.padding;
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const w = bbox.width + node.padding;
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const labelPaddingY = node.look === 'neo' ? node.padding * 1.5 : node.padding;
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const h = bbox.height + node.padding;
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const w = bbox.width + labelPaddingY;
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const h = bbox.height + labelPaddingX;
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const points = [
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const points = [
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{ x: (2 * h) / 6, y: 0 },
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{ x: (2 * h) / 6, y: 0 },
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{ x: w + h / 6, y: 0 },
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{ x: w + h / 6, y: 0 },
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@@ -23,8 +23,10 @@ export const createLeanRightPathD = (
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export const lean_right = async (parent: SVGAElement, node: Node): Promise<SVGAElement> => {
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export const lean_right = async (parent: SVGAElement, node: Node): Promise<SVGAElement> => {
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const w = bbox.width + node.padding;
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const labelPaddingX = node.look === 'neo' ? node.padding * 3 : node.padding;
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const h = bbox.height + node.padding;
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const labelPaddingY = node.look === 'neo' ? node.padding * 1.5 : node.padding;
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const w = bbox.width + labelPaddingY;
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const h = bbox.height + labelPaddingX;
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const points = [
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const points = [
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{ x: (-2 * h) / 6, y: 0 },
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{ x: (-2 * h) / 6, y: 0 },
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{ x: w - h / 6, y: 0 },
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{ x: w - h / 6, y: 0 },
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@@ -21,9 +21,10 @@ export const rect_left_inv_arrow = async (
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node: Node
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node: Node
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): Promise<SVGAElement> => {
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): Promise<SVGAElement> => {
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const labelPadding = node.look === 'neo' ? node.padding * 2 : node.padding;
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const labelPaddingX = node.look === 'neo' ? node.padding * 3 : node.padding;
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const w = bbox.width + labelPadding;
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const labelPaddingY = node.look === 'neo' ? node.padding * 1.5 : node.padding;
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const h = bbox.height + labelPadding;
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const w = bbox.width + labelPaddingY;
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const h = bbox.height + labelPaddingX;
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const points = [
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const points = [
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{ x: -h / 2, y: 0 },
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{ x: -h / 2, y: 0 },
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{ x: w, y: 0 },
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{ x: w, y: 0 },
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@@ -53,12 +53,8 @@ export const createStadiumPathD = (
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export const stadium = async (parent: SVGAElement, node: Node) => {
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export const stadium = async (parent: SVGAElement, node: Node) => {
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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let labelPaddingX = node.padding;
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const labelPaddingX = node.look === 'neo' ? node.padding * 3 : node.padding;
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const labelPaddingY = node.padding;
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const labelPaddingY = node.look === 'neo' ? node.padding * 1.5 : node.padding;
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if (node.look === 'neo') {
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labelPaddingX = node.padding ? node.padding * 2 : 0;
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}
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const h = bbox.height + labelPaddingX;
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const h = bbox.height + labelPaddingX;
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const w = bbox.width + h / 4 + labelPaddingY;
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const w = bbox.width + h / 4 + labelPaddingY;
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@@ -34,10 +34,12 @@ export const createSubroutinePathD = (
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export const subroutine = async (parent: SVGAElement, node: Node) => {
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export const subroutine = async (parent: SVGAElement, node: Node) => {
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const halfPadding = (node?.padding || 0) / 2;
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const halfPadding = (node?.padding || 0) / 2;
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const w = bbox.width + node.padding;
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const labelPaddingX = node.look === 'neo' ? node.padding * 3 : node.padding;
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const h = bbox.height + node.padding;
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const labelPaddingY = node.look === 'neo' ? node.padding * 1.5 : node.padding;
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const x = -bbox.width / 2 - halfPadding;
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const w = bbox.width + labelPaddingY;
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const y = -bbox.height / 2 - halfPadding;
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const h = bbox.height + labelPaddingX;
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const x = -bbox.width / 2 - labelPaddingX / 2;
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const y = -bbox.height / 2 - labelPaddingY / 2;
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let rect;
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let rect;
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const { cssStyles } = node;
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const { cssStyles } = node;
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const points = [
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const points = [
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@@ -22,9 +22,10 @@ export const createTrapezoidPathD = (
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export const trapezoid = async (parent: SVGAElement, node: Node): Promise<SVGAElement> => {
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export const trapezoid = async (parent: SVGAElement, node: Node): Promise<SVGAElement> => {
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const labelPaddingX = node.look === 'neo' ? node.padding * 3 : node.padding;
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const w = bbox.width + node.padding;
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const labelPaddingY = node.look === 'neo' ? node.padding * 1.5 : node.padding;
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const h = bbox.height + node.padding;
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const w = bbox.width + labelPaddingY;
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const h = bbox.height + labelPaddingX;
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const points = [
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const points = [
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{ x: (-2 * h) / 6, y: 0 },
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{ x: (-2 * h) / 6, y: 0 },
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{ x: w + (2 * h) / 6, y: 0 },
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{ x: w + (2 * h) / 6, y: 0 },
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