mirror of
https://github.com/mermaid-js/mermaid.git
synced 2025-12-02 18:45:14 +01:00
Merge branch '5237-unified-layout-common-renderer' of github.com:mermaid-js/mermaid into alanaV11
This commit is contained in:
@@ -465,7 +465,7 @@ export const render = async (data4Layout, svg, element, algorithm) => {
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'elk.hierarchyHandling': 'INCLUDE_CHILDREN',
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'elk.algorithm': algorithm,
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'nodePlacement.strategy': data4Layout.config['elk.nodePlacement.strategy'],
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'elk.layered.mergeEdges': data4Layout.config.mergeEdges,
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'elk.layered.mergeEdges': data4Layout.config['elk.mergeEdges'],
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'elk.direction': 'DOWN',
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'spacing.baseValue': 30,
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// 'spacing.nodeNode': 40,
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@@ -89,7 +89,7 @@ export interface MermaidConfig {
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*/
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maxEdges?: number;
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/**
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* Elk specific option that allows edge egdes to share path where it convenient. It can make for pretty diagrams but can also make it harder to read the diagram.
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* Elk specific option that allows egdes to share path where it convenient. It can make for pretty diagrams but can also make it harder to read the diagram.
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*
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*/
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'elk.mergeEdges'?: boolean;
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@@ -768,7 +768,25 @@ const getTypeFromVertex = (vertex: FlowVertex) => {
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};
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const findNode = (nodes: Node[], id: string) => nodes.find((node) => node.id === id);
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const destructEdgeType = (type: string | undefined) => {
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let arrowTypeStart = 'none';
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let arrowTypeEnd = 'arrow_point';
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switch (type) {
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case 'arrow_point':
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case 'arrow_circle':
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case 'arrow_cross':
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arrowTypeEnd = type;
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break;
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case 'double_arrow_point':
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case 'double_arrow_circle':
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case 'double_arrow_cross':
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arrowTypeStart = type.replace('double_', '');
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arrowTypeEnd = arrowTypeStart;
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break;
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}
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return { arrowTypeStart, arrowTypeEnd };
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};
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const addNodeFromVertex = (
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vertex: FlowVertex,
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nodes: Node[],
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@@ -776,7 +794,7 @@ const addNodeFromVertex = (
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subGraphDB: Map<string, boolean>,
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config: any,
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look: string
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): Node => {
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) => {
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const parentId = parentDB.get(vertex.id);
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const isGroup = subGraphDB.get(vertex.id) || false;
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@@ -793,7 +811,6 @@ const addNodeFromVertex = (
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shape: getTypeFromVertex(vertex),
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dir: vertex.dir,
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domId: vertex.domId,
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type: isGroup ? 'group' : undefined,
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isGroup,
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look,
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});
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@@ -830,26 +847,19 @@ export const getData = () => {
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cssClasses: '',
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shape: 'rect',
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dir: subGraph.dir,
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domId: subGraph.domId,
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type: 'group',
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isGroup: true,
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look: config.look,
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});
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}
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console.log('APA12 nodes - 1', nodes.length);
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const n = getVertices();
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n.forEach((vertex) => {
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const node = addNodeFromVertex(vertex, nodes, parentDB, subGraphDB, config, config.look);
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if (node) {
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nodes.push(node);
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}
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});
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console.log('APA12 nodes', nodes.length);
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const e = getEdges();
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e.forEach((rawEdge, index) => {
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const { arrowTypeStart, arrowTypeEnd } = destructEdgeType(rawEdge.type);
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const edge: Edge = {
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id: getEdgeId(rawEdge.start, rawEdge.end, { counter: index, prefix: 'edge' }),
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start: rawEdge.start,
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@@ -857,25 +867,16 @@ export const getData = () => {
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type: rawEdge.type || 'normal',
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label: rawEdge.text,
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labelpos: 'c',
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// labelStyle: '',
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// cssStyles: rawEdge.styles.join(' '),
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thickness: rawEdge.stroke,
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minlen: rawEdge.length,
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classes: 'edge-thickness-normal edge-pattern-solid flowchart-link',
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arrowhead: 'none',
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arrowTypeEnd: 'arrow_point',
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// arrowTypeEnd: 'arrow_barb',
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arrowTypeStart,
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arrowTypeEnd,
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arrowheadStyle: 'fill: #333',
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// stroke: rawEdge.pattern,
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pattern: rawEdge.stroke,
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// shape: getTypeFromVertex(rawEdge),
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// dir: rawEdge.dir,
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// domId: verawEdgertex.domId,
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// rawEdge: undefined,
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// isGroup: false,
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look: config.look,
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};
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// console.log('rawEdge SPLIT', rawEdge, index);
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console.log('rawEdge SPLIT', rawEdge, index);
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edges.push(edge);
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});
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@@ -36,26 +36,13 @@ export const draw = async function (text: string, id: string, _version: string,
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// The getData method provided in all supported diagrams is used to extract the data from the parsed structure
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// into the Layout data format
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console.log('Before getData: ');
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log.debug('Before getData: ');
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const data4Layout = diag.db.getData() as LayoutData;
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console.log('Data: ', data4Layout);
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log.debug('Data: ', data4Layout);
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// Create the root SVG - the element is the div containing the SVG element
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const { element, svg } = getDiagramElements(id, securityLevel);
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// // For some diagrams this call is not needed, but in the state diagram it is
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// await insertElementsForSize(element, data4Layout);
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// console.log('data4Layout:', data4Layout);
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// // Now we have layout data with real sizes, we can perform the layout
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// const data4Rendering = doLayout(data4Layout, id, _version, 'dagre-wrapper');
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// // The performRender method provided in all supported diagrams is used to render the data
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// performRender(data4Rendering);
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data4Layout.type = diag.type;
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// data4Layout.layoutAlgorithm = 'dagre-wrapper';
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// data4Layout.layoutAlgorithm = 'elk';
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data4Layout.layoutAlgorithm = layout;
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data4Layout.direction = DIR;
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data4Layout.nodeSpacing = conf?.nodeSpacing || 50;
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@@ -63,7 +50,7 @@ export const draw = async function (text: string, id: string, _version: string,
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data4Layout.markers = ['point', 'circle', 'cross'];
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data4Layout.diagramId = id;
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console.log('REF1:', data4Layout);
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log.debug('REF1:', data4Layout);
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await render(data4Layout, svg, element);
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const padding = 8;
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utils.insertTitle(
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@@ -71,6 +71,9 @@ function newClassesList() {
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return new Map();
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}
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let nodes = [];
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let edges = [];
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let direction = DEFAULT_DIAGRAM_DIRECTION;
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let rootDoc = [];
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let classes = newClassesList(); // style classes defined by a classDef
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@@ -222,6 +225,12 @@ const extract = (_doc) => {
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break;
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}
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});
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const diagramStates = getStates();
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const config = getConfig();
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const look = config.look;
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resetDataFetching();
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dataFetcher(undefined, getRootDocV2(), diagramStates, nodes, edges, true,look);
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};
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/**
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@@ -306,6 +315,8 @@ export const addState = function (
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};
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export const clear = function (saveCommon) {
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nodes = [];
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edges = [];
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documents = {
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root: newDoc(),
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};
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@@ -571,20 +582,7 @@ const setDirection = (dir) => {
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const trimColon = (str) => (str && str[0] === ':' ? str.substr(1).trim() : str.trim());
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export const getData = () => {
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const nodes = [];
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const edges = [];
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// for (const key in currentDocument.states) {
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// if (currentDocument.states.hasOwnProperty(key)) {
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// nodes.push({...currentDocument.states[key]});
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// }
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// }
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const diagramStates = getStates();
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const config = getConfig();
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const look = config.look;
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resetDataFetching();
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dataFetcher(undefined, getRootDocV2(), diagramStates, nodes, edges, true, look);
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return { nodes, edges, other: {}, config };
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};
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@@ -162,7 +162,7 @@ const findCommonEdges = (graph, id1, id2) => {
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return { v: edge.v, w: edge.w };
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});
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const result = edges1Prim.filter((edgeIn1) => {
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return edges2Prim.filter((edge) => edgeIn1.v === edge.v && edgeIn1.w === edge.w).length > 0;
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return edges2Prim.some((edge) => edgeIn1.v === edge.v && edgeIn1.w === edge.w);
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});
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return result;
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@@ -69,13 +69,12 @@ const rect = (parent, node) => {
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stroke: clusterBorder,
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fillWeight: 3,
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seed: handdrawnSeed,
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stroke: clusterBorder,
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});
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const roughNode = rc.path(createRoundedRectPathD(x, y, totalWidth, totalHeight, 0), options);
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// console.log('Rough node insert CXC', roughNode);
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rect = shapeSvg.insert(() => {
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console.log('Rough node insert CXC', roughNode);
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log.debug('Rough node insert CXC', roughNode);
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return roughNode;
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}, ':first-child');
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} else {
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@@ -444,7 +444,7 @@ const fixCorners = function (lineData) {
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const a = Math.sqrt(2) * 2;
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let newCornerPoint = { x: cornerPoint.x, y: cornerPoint.y };
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if (Math.abs(nextPoint.x - prevPoint.x) > 10 && Math.abs(nextPoint.y - prevPoint.y) >= 10) {
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console.log(
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log.debug(
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'Corner point fixing',
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Math.abs(nextPoint.x - prevPoint.x),
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Math.abs(nextPoint.y - prevPoint.y)
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@@ -462,7 +462,7 @@ const fixCorners = function (lineData) {
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};
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}
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} else {
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console.log(
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log.debug(
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'Corner point skipping fixing',
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Math.abs(nextPoint.x - prevPoint.x),
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Math.abs(nextPoint.y - prevPoint.y)
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@@ -178,8 +178,8 @@ const point = (elem, type, id) => {
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.attr('refX', 4.5)
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.attr('refY', 5)
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.attr('markerUnits', 'userSpaceOnUse')
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.attr('markerWidth', 11)
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.attr('markerHeight', 11)
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.attr('markerWidth', 8)
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.attr('markerHeight', 8)
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.attr('orient', 'auto')
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.append('path')
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.attr('d', 'M 0 5 L 10 10 L 10 0 z')
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@@ -18,7 +18,7 @@ export const circle = async (parent: SVGAElement, node: Node): Promise<SVGAEleme
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const { cssStyles } = node;
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if (node.look === 'handdrawn') {
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// @ts-ignore
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// @ts-ignore - rough is not typed
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const rc = rough.svg(shapeSvg);
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const options = userNodeOverrides(node, {});
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const roughNode = rc.circle(0, 0, radius * 2, options);
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@@ -5,16 +5,6 @@ import type { Node } from '$root/rendering-util/types.d.ts';
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import { userNodeOverrides } from '$root/rendering-util/rendering-elements/shapes/handdrawnStyles.js';
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import rough from 'roughjs';
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/**
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* Creates an SVG path for a cylindrical shape.
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* @param {number} x - The x coordinate of the top-left corner.
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* @param {number} y - The y coordinate of the top-left corner.
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* @param {number} width - The width of the cylinder.
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* @param {number} height - The height of the cylinder.
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* @param {number} rx - The x-radius of the cylinder's ends.
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* @param {number} ry - The y-radius of the cylinder's ends.
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* @returns {string} The path data for the cylindrical shape.
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*/
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export const createCylinderPathD = (
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x: number,
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y: number,
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@@ -71,7 +61,7 @@ export const cylinder = async (parent: SVGAElement, node: Node) => {
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const { cssStyles } = node;
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|
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if (node.look === 'handdrawn') {
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// @ts-ignore
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||||
// @ts-ignore - rough is not typed
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const rc = rough.svg(shapeSvg);
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const outerPathData = createOuterCylinderPathD(0, 0, w, h, rx, ry);
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const innerPathData = createInnerCylinderPathD(0, ry, w, h, rx, ry);
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||||
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@@ -20,8 +20,8 @@ export const doublecircle = async (parent: SVGAElement, node: Node): Promise<SVG
|
||||
let circleGroup;
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||||
const { cssStyles } = node;
|
||||
|
||||
if (node.look === 'handdrawn') {
|
||||
// @ts-ignore
|
||||
if (node.look === 'handdrawn') {e
|
||||
// @ts-ignore - rough is not typed
|
||||
const rc = rough.svg(shapeSvg);
|
||||
const outerOptions = userNodeOverrides(node, { roughness: 0.2, strokeWidth: 2.5 });
|
||||
|
||||
|
||||
@@ -7,15 +7,6 @@ import rough from 'roughjs';
|
||||
|
||||
import { insertPolygonShape } from './insertPolygonShape.js';
|
||||
|
||||
/**
|
||||
* Creates an SVG path for a hexagon shape.
|
||||
* @param {number} x - The x coordinate of the top-left corner.
|
||||
* @param {number} y - The y coordinate of the top-left corner.
|
||||
* @param {number} width - The width of the hexagon.
|
||||
* @param {number} height - The height of the hexagon.
|
||||
* @param {number} m - The margin size for the hexagon.
|
||||
* @returns {string} The path data for the hexagon shape.
|
||||
*/
|
||||
export const createHexagonPathD = (
|
||||
x: number,
|
||||
y: number,
|
||||
@@ -59,7 +50,7 @@ export const hexagon = async (parent: SVGAElement, node: Node): Promise<SVGAElem
|
||||
const { cssStyles } = node;
|
||||
|
||||
if (node.look === 'handdrawn') {
|
||||
// @ts-ignore
|
||||
// @ts-ignore - rough is not typed
|
||||
const rc = rough.svg(shapeSvg);
|
||||
const options = userNodeOverrides(node, {});
|
||||
const pathData = createHexagonPathD(0, 0, w, h, m);
|
||||
|
||||
@@ -1,9 +1,3 @@
|
||||
/**
|
||||
* @param parent
|
||||
* @param w
|
||||
* @param h
|
||||
* @param points
|
||||
*/
|
||||
export function insertPolygonShape(
|
||||
parent: any,
|
||||
w: number,
|
||||
|
||||
@@ -7,14 +7,6 @@ import { userNodeOverrides } from '$root/rendering-util/rendering-elements/shape
|
||||
import rough from 'roughjs';
|
||||
import { insertPolygonShape } from './insertPolygonShape.js';
|
||||
|
||||
/**
|
||||
* Creates an SVG path for an inverted trapezoid shape.
|
||||
* @param {number} x - The x coordinate of the top-left corner.
|
||||
* @param {number} y - The y coordinate of the top-left corner.
|
||||
* @param {number} width - The width of the shape.
|
||||
* @param {number} height - The height of the shape.
|
||||
* @returns {string} The path data for the inverted trapezoid shape.
|
||||
*/
|
||||
export const createInvertedTrapezoidPathD = (
|
||||
x: number,
|
||||
y: number,
|
||||
@@ -46,7 +38,7 @@ export const inv_trapezoid = async (parent: SVGAElement, node: Node): Promise<SV
|
||||
const { cssStyles } = node;
|
||||
|
||||
if (node.look === 'handdrawn') {
|
||||
// @ts-ignore
|
||||
// @ts-ignore - rough is not typed
|
||||
const rc = rough.svg(shapeSvg);
|
||||
const options = userNodeOverrides(node, {});
|
||||
const pathData = createInvertedTrapezoidPathD(0, 0, w, h);
|
||||
|
||||
@@ -6,14 +6,6 @@ import { userNodeOverrides } from '$root/rendering-util/rendering-elements/shape
|
||||
import rough from 'roughjs';
|
||||
import { insertPolygonShape } from './insertPolygonShape.js';
|
||||
|
||||
/**
|
||||
* Creates an SVG path for a lean left shape.
|
||||
* @param {number} x - The x coordinate of the top-left corner.
|
||||
* @param {number} y - The y coordinate of the top-left corner.
|
||||
* @param {number} width - The width of the shape.
|
||||
* @param {number} height - The height of the shape.
|
||||
* @returns {string} The path data for the lean left shape.
|
||||
*/
|
||||
export const createLeanLeftPathD = (
|
||||
x: number,
|
||||
y: number,
|
||||
@@ -45,7 +37,7 @@ export const lean_left = async (parent: SVGAElement, node: Node): Promise<SVGAEl
|
||||
const { cssStyles } = node;
|
||||
|
||||
if (node.look === 'handdrawn') {
|
||||
// @ts-ignore
|
||||
// @ts-ignore - rough is not typed
|
||||
const rc = rough.svg(shapeSvg);
|
||||
const options = userNodeOverrides(node, {});
|
||||
const pathData = createLeanLeftPathD(0, 0, w, h);
|
||||
|
||||
@@ -6,14 +6,6 @@ import { userNodeOverrides } from '$root/rendering-util/rendering-elements/shape
|
||||
import rough from 'roughjs';
|
||||
import { insertPolygonShape } from './insertPolygonShape.js';
|
||||
|
||||
/**
|
||||
* Creates an SVG path for a lean right shape.
|
||||
* @param {number} x - The x coordinate of the top-left corner.
|
||||
* @param {number} y - The y coordinate of the top-left corner.
|
||||
* @param {number} width - The width of the shape.
|
||||
* @param {number} height - The height of the shape.
|
||||
* @returns {string} The path data for the lean right shape.
|
||||
*/
|
||||
export const createLeanRightPathD = (
|
||||
x: number,
|
||||
y: number,
|
||||
@@ -45,7 +37,7 @@ export const lean_right = async (parent: SVGAElement, node: Node): Promise<SVGAE
|
||||
const { cssStyles } = node;
|
||||
|
||||
if (node.look === 'handdrawn') {
|
||||
// @ts-ignore
|
||||
// @ts-ignore - rough is not typed
|
||||
const rc = rough.svg(shapeSvg);
|
||||
const options = userNodeOverrides(node, {});
|
||||
const pathData = createLeanRightPathD(0, 0, w, h);
|
||||
|
||||
@@ -6,13 +6,6 @@ import { userNodeOverrides } from '$root/rendering-util/rendering-elements/shape
|
||||
import rough from 'roughjs';
|
||||
import { insertPolygonShape } from './insertPolygonShape.js';
|
||||
|
||||
/**
|
||||
* Creates an SVG path for a decision box shape (question shape).
|
||||
* @param {number} x - The x coordinate of the top-left corner.
|
||||
* @param {number} y - The y coordinate of the top-left corner.
|
||||
* @param {number} size - The size of the shape.
|
||||
* @returns {string} The path data for the decision box shape.
|
||||
*/
|
||||
export const createDecisionBoxPathD = (x: number, y: number, size: number): string => {
|
||||
return [
|
||||
`M${x + size / 2},${y}`,
|
||||
@@ -41,7 +34,7 @@ export const question = async (parent: SVGAElement, node: Node): Promise<SVGAEle
|
||||
const { cssStyles } = node;
|
||||
|
||||
if (node.look === 'handdrawn') {
|
||||
// @ts-ignore
|
||||
// @ts-ignore - rough is not typed
|
||||
const rc = rough.svg(shapeSvg);
|
||||
const options = userNodeOverrides(node, {});
|
||||
const pathData = createDecisionBoxPathD(0, 0, s);
|
||||
|
||||
@@ -6,14 +6,6 @@ import { userNodeOverrides } from '$root/rendering-util/rendering-elements/shape
|
||||
import rough from 'roughjs';
|
||||
import { insertPolygonShape } from './insertPolygonShape.js';
|
||||
|
||||
/**
|
||||
* Creates an SVG path for a special polygon shape with a left-inverted arrow.
|
||||
* @param {number} x - The x coordinate of the top-left corner.
|
||||
* @param {number} y - The y coordinate of the top-left corner.
|
||||
* @param {number} width - The width of the shape.
|
||||
* @param {number} height - The height of the shape.
|
||||
* @returns {string} The path data for the special polygon shape.
|
||||
*/
|
||||
export const createPolygonPathD = (x: number, y: number, width: number, height: number): string => {
|
||||
return [
|
||||
`M${x - height / 2},${y}`,
|
||||
@@ -45,7 +37,7 @@ export const rect_left_inv_arrow = async (
|
||||
const { cssStyles } = node;
|
||||
|
||||
if (node.look === 'handdrawn') {
|
||||
// @ts-ignore
|
||||
// @ts-ignore - rough is not typed
|
||||
const rc = rough.svg(shapeSvg);
|
||||
const options = userNodeOverrides(node, {});
|
||||
const pathData = createPolygonPathD(0, 0, w, h);
|
||||
|
||||
@@ -60,7 +60,7 @@ export const stadium = async (parent: SVGAElement, node: Node) => {
|
||||
let rect;
|
||||
const { cssStyles } = node;
|
||||
if (node.look === 'handdrawn') {
|
||||
// @ts-ignore
|
||||
// @ts-ignore - rough is not typed
|
||||
const rc = rough.svg(shapeSvg);
|
||||
const options = userNodeOverrides(node, {});
|
||||
|
||||
|
||||
@@ -55,7 +55,7 @@ export const subroutine = async (parent: SVGAElement, node: Node) => {
|
||||
];
|
||||
|
||||
if (node.look === 'handdrawn') {
|
||||
// @ts-ignore
|
||||
// @ts-ignore - rough is not typed
|
||||
const rc = rough.svg(shapeSvg);
|
||||
const options = userNodeOverrides(node, {});
|
||||
const pathData = createSubroutinePathD(-w / 2, -h / 2, w, h);
|
||||
|
||||
@@ -6,14 +6,6 @@ import { userNodeOverrides } from '$root/rendering-util/rendering-elements/shape
|
||||
import rough from 'roughjs';
|
||||
import { insertPolygonShape } from './insertPolygonShape.js';
|
||||
|
||||
/**
|
||||
* Creates an SVG path for a trapezoid shape.
|
||||
* @param {number} x - The x coordinate of the top-left corner.
|
||||
* @param {number} y - The y coordinate of the top-left corner.
|
||||
* @param {number} width - The width of the shape.
|
||||
* @param {number} height - The height of the shape.
|
||||
* @returns {string} The path data for the trapezoid shape.
|
||||
*/
|
||||
export const createTrapezoidPathD = (
|
||||
x: number,
|
||||
y: number,
|
||||
|
||||
@@ -27,7 +27,8 @@ interface Node {
|
||||
|
||||
// Flowchart specific properties
|
||||
labelType?: string; // REMOVE? Always use markdown string, need to check for KaTeX - ⏳ wait with this one
|
||||
domId: string;
|
||||
|
||||
domId?: string; // When you create the node in the getData function you do not have the domId yet
|
||||
// Rendering specific properties for both Flowchart and State Diagram nodes
|
||||
dir?: string; // Only relevant for isGroup true, i.e. a sub-graph or composite state.
|
||||
haveCallback?: boolean;
|
||||
|
||||
@@ -102,7 +102,7 @@ properties:
|
||||
minimum: 0
|
||||
elk.mergeEdges:
|
||||
description: |
|
||||
Elk specific option that allows edge egdes to share path where it convenient. It can make for pretty diagrams but can also make it harder to read the diagram.
|
||||
Elk specific option that allows egdes to share path where it convenient. It can make for pretty diagrams but can also make it harder to read the diagram.
|
||||
type: boolean
|
||||
default: false
|
||||
elk.nodePlacement.strategy:
|
||||
|
||||
Reference in New Issue
Block a user