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Rename folders
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313
src/diagrams/sequence/svgDraw.js
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313
src/diagrams/sequence/svgDraw.js
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export const drawRect = function (elem, rectData) {
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const rectElem = elem.append('rect')
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rectElem.attr('x', rectData.x)
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rectElem.attr('y', rectData.y)
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rectElem.attr('fill', rectData.fill)
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rectElem.attr('stroke', rectData.stroke)
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rectElem.attr('width', rectData.width)
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rectElem.attr('height', rectData.height)
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rectElem.attr('rx', rectData.rx)
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rectElem.attr('ry', rectData.ry)
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if (typeof rectData.class !== 'undefined') {
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rectElem.attr('class', rectData.class)
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}
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return rectElem
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}
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export const drawText = function (elem, textData, width) {
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// Remove and ignore br:s
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const nText = textData.text.replace(/<br\/?>/ig, ' ')
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const textElem = elem.append('text')
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textElem.attr('x', textData.x)
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textElem.attr('y', textData.y)
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textElem.style('text-anchor', textData.anchor)
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textElem.attr('fill', textData.fill)
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if (typeof textData.class !== 'undefined') {
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textElem.attr('class', textData.class)
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}
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const span = textElem.append('tspan')
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span.attr('x', textData.x + textData.textMargin * 2)
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span.attr('fill', textData.fill)
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span.text(nText)
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return textElem
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}
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export const drawLabel = function (elem, txtObject) {
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function genPoints (x, y, width, height, cut) {
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return x + ',' + y + ' ' +
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(x + width) + ',' + y + ' ' +
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(x + width) + ',' + (y + height - cut) + ' ' +
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(x + width - cut * 1.2) + ',' + (y + height) + ' ' +
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(x) + ',' + (y + height)
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}
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const polygon = elem.append('polygon')
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polygon.attr('points', genPoints(txtObject.x, txtObject.y, 50, 20, 7))
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polygon.attr('class', 'labelBox')
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txtObject.y = txtObject.y + txtObject.labelMargin
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txtObject.x = txtObject.x + 0.5 * txtObject.labelMargin
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drawText(elem, txtObject)
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}
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let actorCnt = -1
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/**
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* Draws an actor in the diagram with the attaced line
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* @param center - The center of the the actor
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* @param pos The position if the actor in the liost of actors
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* @param description The text in the box
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*/
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export const drawActor = function (elem, left, verticalPos, description, conf) {
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const center = left + (conf.width / 2)
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const g = elem.append('g')
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if (verticalPos === 0) {
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actorCnt++
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g.append('line')
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.attr('id', 'actor' + actorCnt)
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.attr('x1', center)
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.attr('y1', 5)
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.attr('x2', center)
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.attr('y2', 2000)
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.attr('class', 'actor-line')
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.attr('stroke-width', '0.5px')
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.attr('stroke', '#999')
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}
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const rect = getNoteRect()
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rect.x = left
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rect.y = verticalPos
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rect.fill = '#eaeaea'
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rect.width = conf.width
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rect.height = conf.height
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rect.class = 'actor'
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rect.rx = 3
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rect.ry = 3
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drawRect(g, rect)
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_drawTextCandidateFunc(conf)(description, g,
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rect.x, rect.y, rect.width, rect.height, { 'class': 'actor' })
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}
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export const anchorElement = function (elem) {
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return elem.append('g')
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}
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/**
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* Draws an actor in the diagram with the attaced line
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* @param elem - element to append activation rect
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* @param bounds - activation box bounds
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* @param verticalPos - precise y cooridnate of bottom activation box edge
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*/
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export const drawActivation = function (elem, bounds, verticalPos) {
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const rect = getNoteRect()
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const g = bounds.anchored
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rect.x = bounds.startx
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rect.y = bounds.starty
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rect.fill = '#f4f4f4'
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rect.width = bounds.stopx - bounds.startx
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rect.height = verticalPos - bounds.starty
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drawRect(g, rect)
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}
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/**
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* Draws an actor in the diagram with the attaced line
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* @param center - The center of the the actor
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* @param pos The position if the actor in the list of actors
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* @param description The text in the box
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*/
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export const drawLoop = function (elem, bounds, labelText, conf) {
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const g = elem.append('g')
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const drawLoopLine = function (startx, starty, stopx, stopy) {
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return g.append('line')
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.attr('x1', startx)
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.attr('y1', starty)
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.attr('x2', stopx)
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.attr('y2', stopy)
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.attr('class', 'loopLine')
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}
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drawLoopLine(bounds.startx, bounds.starty, bounds.stopx, bounds.starty)
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drawLoopLine(bounds.stopx, bounds.starty, bounds.stopx, bounds.stopy)
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drawLoopLine(bounds.startx, bounds.stopy, bounds.stopx, bounds.stopy)
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drawLoopLine(bounds.startx, bounds.starty, bounds.startx, bounds.stopy)
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if (typeof bounds.sections !== 'undefined') {
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bounds.sections.forEach(function (item) {
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drawLoopLine(bounds.startx, item, bounds.stopx, item).style('stroke-dasharray', '3, 3')
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})
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}
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let txt = getTextObj()
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txt.text = labelText
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txt.x = bounds.startx
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txt.y = bounds.starty
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txt.labelMargin = 1.5 * 10 // This is the small box that says "loop"
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txt.class = 'labelText' // Its size & position are fixed.
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drawLabel(g, txt)
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txt = getTextObj()
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txt.text = '[ ' + bounds.title + ' ]'
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txt.x = bounds.startx + (bounds.stopx - bounds.startx) / 2
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txt.y = bounds.starty + 1.5 * conf.boxMargin
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txt.anchor = 'middle'
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txt.class = 'loopText'
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drawText(g, txt)
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if (typeof bounds.sectionTitles !== 'undefined') {
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bounds.sectionTitles.forEach(function (item, idx) {
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if (item !== '') {
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txt.text = '[ ' + item + ' ]'
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txt.y = bounds.sections[idx] + 1.5 * conf.boxMargin
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drawText(g, txt)
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}
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})
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}
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}
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/**
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* Setup arrow head and define the marker. The result is appended to the svg.
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*/
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export const insertArrowHead = function (elem) {
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elem.append('defs').append('marker')
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.attr('id', 'arrowhead')
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.attr('refX', 5)
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.attr('refY', 2)
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.attr('markerWidth', 6)
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.attr('markerHeight', 4)
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.attr('orient', 'auto')
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.append('path')
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.attr('d', 'M 0,0 V 4 L6,2 Z') // this is actual shape for arrowhead
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}
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/**
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* Setup arrow head and define the marker. The result is appended to the svg.
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*/
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export const insertArrowCrossHead = function (elem) {
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const defs = elem.append('defs')
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const marker = defs.append('marker')
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.attr('id', 'crosshead')
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.attr('markerWidth', 15)
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.attr('markerHeight', 8)
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.attr('orient', 'auto')
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.attr('refX', 16)
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.attr('refY', 4)
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// The arrow
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marker.append('path')
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.attr('fill', 'black')
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.attr('stroke', '#000000')
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.style('stroke-dasharray', ('0, 0'))
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.attr('stroke-width', '1px')
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.attr('d', 'M 9,2 V 6 L16,4 Z')
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// The cross
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marker.append('path')
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.attr('fill', 'none')
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.attr('stroke', '#000000')
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.style('stroke-dasharray', ('0, 0'))
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.attr('stroke-width', '1px')
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.attr('d', 'M 0,1 L 6,7 M 6,1 L 0,7')
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// this is actual shape for arrowhead
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}
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export const getTextObj = function () {
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const txt = {
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x: 0,
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y: 0,
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'fill': 'black',
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'text-anchor': 'start',
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style: '#666',
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width: 100,
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height: 100,
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textMargin: 0,
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rx: 0,
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ry: 0
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}
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return txt
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}
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export const getNoteRect = function () {
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const rect = {
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x: 0,
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y: 0,
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fill: '#EDF2AE',
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stroke: '#666',
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width: 100,
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anchor: 'start',
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height: 100,
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rx: 0,
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ry: 0
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}
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return rect
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}
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const _drawTextCandidateFunc = (function () {
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function byText (content, g, x, y, width, height, textAttrs) {
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const text = g.append('text')
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.attr('x', x + width / 2).attr('y', y + height / 2 + 5)
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.style('text-anchor', 'middle')
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.text(content)
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_setTextAttrs(text, textAttrs)
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}
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function byTspan (content, g, x, y, width, height, textAttrs) {
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const text = g.append('text')
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.attr('x', x + width / 2).attr('y', y)
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.style('text-anchor', 'middle')
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text.append('tspan')
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.attr('x', x + width / 2).attr('dy', '0')
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.text(content)
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text.attr('y', y + height / 2.0)
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.attr('dominant-baseline', 'central')
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.attr('alignment-baseline', 'central')
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_setTextAttrs(text, textAttrs)
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}
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function byFo (content, g, x, y, width, height, textAttrs) {
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const s = g.append('switch')
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const f = s.append('foreignObject')
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.attr('x', x).attr('y', y)
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.attr('width', width).attr('height', height)
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const text = f.append('div').style('display', 'table')
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.style('height', '100%').style('width', '100%')
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text.append('div').style('display', 'table-cell')
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.style('text-align', 'center').style('vertical-align', 'middle')
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.text(content)
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byTspan(content, s, x, y, width, height, textAttrs)
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_setTextAttrs(text, textAttrs)
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}
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function _setTextAttrs (toText, fromTextAttrsDict) {
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for (const key in fromTextAttrsDict) {
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if (fromTextAttrsDict.hasOwnProperty(key)) {
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toText.attr(key, fromTextAttrsDict[key])
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}
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}
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}
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return function (conf) {
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return conf.textPlacement === 'fo' ? byFo : (
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conf.textPlacement === 'old' ? byText : byTspan)
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}
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})()
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export default {
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drawRect,
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drawText,
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drawLabel,
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drawActor,
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anchorElement,
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drawActivation,
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drawLoop,
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insertArrowHead,
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insertArrowCrossHead,
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getTextObj,
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getNoteRect
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}
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