chore: Remove redundant eslint comments

This commit is contained in:
Sidharth Vinod
2024-06-24 14:48:08 +05:30
parent 422b8cd078
commit 8cbe3e073d
3 changed files with 9 additions and 17 deletions

View File

@@ -445,21 +445,20 @@ export const addEdges = function (edges, diagObj, graph, svg) {
edgeData.arrowTypeStart = 'arrow_open';
edgeData.arrowTypeEnd = 'arrow_open';
/* eslint-disable no-fallthrough */
switch (edge.type) {
// biome-ignore lint/suspicious/noFallthroughSwitchClause: <explanation>
// biome-ignore lint/suspicious/noFallthroughSwitchClause: Expected fallthrough
case 'double_arrow_cross':
edgeData.arrowTypeStart = 'arrow_cross';
case 'arrow_cross':
edgeData.arrowTypeEnd = 'arrow_cross';
break;
// biome-ignore lint/suspicious/noFallthroughSwitchClause: <explanation>
// biome-ignore lint/suspicious/noFallthroughSwitchClause: Expected fallthrough
case 'double_arrow_point':
edgeData.arrowTypeStart = 'arrow_point';
case 'arrow_point':
edgeData.arrowTypeEnd = 'arrow_point';
break;
// biome-ignore lint/suspicious/noFallthroughSwitchClause: <explanation>
// biome-ignore lint/suspicious/noFallthroughSwitchClause: Expected fallthrough
case 'double_arrow_circle':
edgeData.arrowTypeStart = 'arrow_circle';
case 'arrow_circle':

View File

@@ -244,21 +244,20 @@ export const addEdges = async function (edges, g, diagObj) {
edgeData.arrowTypeStart = 'arrow_open';
edgeData.arrowTypeEnd = 'arrow_open';
/* eslint-disable no-fallthrough */
switch (edge.type) {
// biome-ignore lint/suspicious/noFallthroughSwitchClause: <explanation>
// biome-ignore lint/suspicious/noFallthroughSwitchClause: Expected fallthrough
case 'double_arrow_cross':
edgeData.arrowTypeStart = 'arrow_cross';
case 'arrow_cross':
edgeData.arrowTypeEnd = 'arrow_cross';
break;
// biome-ignore lint/suspicious/noFallthroughSwitchClause: <explanation>
// biome-ignore lint/suspicious/noFallthroughSwitchClause: Expected fallthrough
case 'double_arrow_point':
edgeData.arrowTypeStart = 'arrow_point';
case 'arrow_point':
edgeData.arrowTypeEnd = 'arrow_point';
break;
// biome-ignore lint/suspicious/noFallthroughSwitchClause: <explanation>
// biome-ignore lint/suspicious/noFallthroughSwitchClause: Expected fallthrough
case 'double_arrow_circle':
edgeData.arrowTypeStart = 'arrow_circle';
case 'arrow_circle':