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> **Warning**
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>
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> ## THIS IS AN AUTOGENERATED FILE. DO NOT EDIT.
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>
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> ## Please edit the corresponding file in [/packages/mermaid/src/docs/syntax/zenuml.md](../../packages/mermaid/src/docs/syntax/zenuml.md).
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# ZenUML
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> A Sequence diagram is an interaction diagram that shows how processes operate with one another and in what order.
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Mermaid can render sequence diagrams with ZenUML. Note that ZenUML uses a different
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syntax than the original Sequence Diagram in mermaid.
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```mermaid-example
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zenuml
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title Demo
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Alice->John: Hello John, how are you?
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John->Alice: Great!
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Alice->John: See you later!
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```
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```mermaid
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zenuml
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title Demo
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Alice->John: Hello John, how are you?
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John->Alice: Great!
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Alice->John: See you later!
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```
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## Syntax
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### Participants
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The participants can be defined implicitly as in the first example on this page. The participants or actors are
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rendered in order of appearance in the diagram source text. Sometimes you might want to show the participants in a
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|
different order than how they appear in the first message. It is possible to specify the actor's order of
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appearance by doing the following:
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```mermaid-example
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zenuml
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title Declare participant (optional)
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Bob
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Alice
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Alice->Bob: Hi Bob
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Bob->Alice: Hi Alice
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```
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```mermaid
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zenuml
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title Declare participant (optional)
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Bob
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Alice
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Alice->Bob: Hi Bob
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Bob->Alice: Hi Alice
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```
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### Annotators
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If you specifically want to use symbols instead of just rectangles with text you can do so by using the annotator syntax to declare participants as per below.
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|
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```mermaid-example
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zenuml
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title Annotators
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@Actor Alice
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@Database Bob
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Alice->Bob: Hi Bob
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Bob->Alice: Hi Alice
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```
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|
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```mermaid
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zenuml
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|
title Annotators
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@Actor Alice
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@Database Bob
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Alice->Bob: Hi Bob
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Bob->Alice: Hi Alice
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```
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|
Here are the available annotators:
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|

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|
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### Aliases
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|
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The participants can have a convenient identifier and a descriptive label.
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|
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```mermaid-example
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zenuml
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title Aliases
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A as Alice
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J as John
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A->J: Hello John, how are you?
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J->A: Great!
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|
```
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|
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||||||
|
```mermaid
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|
zenuml
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||||||
|
title Aliases
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||||||
|
A as Alice
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|
J as John
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|
A->J: Hello John, how are you?
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|
J->A: Great!
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|
```
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|
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|
## Messages
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Messages can be one of:
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|
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1. Sync message
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|
2. Async message
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|
3. Creation message
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|
4. Reply message
|
||||||
|
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||||||
|
### Sync message
|
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|
|
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|
You can think of a sync (blocking) method in a programming language.
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|
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|
```mermaid-example
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|
zenuml
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|
title Sync message
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|
A.SyncMessage
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A.SyncMessage(with, parameters) {
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|
B.nestedSyncMessage()
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|
}
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|
```
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|
|
||||||
|
```mermaid
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|
zenuml
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|
title Sync message
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|
A.SyncMessage
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|
A.SyncMessage(with, parameters) {
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B.nestedSyncMessage()
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|
}
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|
```
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|
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|
### Async message
|
||||||
|
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You can think of an async (non-blocking) method in a programming language.
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Fire an event and forget about it.
|
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|
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||||||
|
```mermaid-example
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|
zenuml
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||||||
|
title Async message
|
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|
Alice->Bob: How are you?
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|
```
|
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|
|
||||||
|
```mermaid
|
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|
zenuml
|
||||||
|
title Async message
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|
Alice->Bob: How are you?
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|
```
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|
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### Creation message
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|
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We use `new` keyword to create an object.
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|
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new A1
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|
new A2(with, parameters)
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|
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|
### Reply message
|
||||||
|
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|
There are three ways to express a reply message:
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|
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// 1. assign a variable from a sync message.
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a = A.SyncMessage()
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|
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|
// 1.1. optionally give the variable a type
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|
SomeType a = A.SyncMessage()
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|
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|
// 2. use return keyword
|
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|
A.SyncMessage() {
|
||||||
|
return result
|
||||||
|
}
|
||||||
|
|
||||||
|
// 3. use @return or @reply annotator on an async message
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|
@return
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|
A->B: result
|
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|
|
||||||
|
The third way `@return` is rarely used, but it is useful when you want to return to one level up.
|
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|
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|
```mermaid-example
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|
zenuml
|
||||||
|
title Reply message
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|
Client->A.method() {
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|
B.method() {
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||||||
|
if(condition) {
|
||||||
|
return x1
|
||||||
|
// return early
|
||||||
|
@return
|
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|
A->Client: x11
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||||||
|
}
|
||||||
|
}
|
||||||
|
return x2
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
```mermaid
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||||||
|
zenuml
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||||||
|
title Reply message
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||||||
|
Client->A.method() {
|
||||||
|
B.method() {
|
||||||
|
if(condition) {
|
||||||
|
return x1
|
||||||
|
// return early
|
||||||
|
@return
|
||||||
|
A->Client: x11
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return x2
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## Nesting
|
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|
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||||||
|
Sync messages and Creation messages are naturally nestable with `{}`.
|
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|
|
||||||
|
```mermaid-example
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||||||
|
zenuml
|
||||||
|
A.method() {
|
||||||
|
B.nested_sync_method()
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||||||
|
B->C: nested async message
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|
}
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|
```
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|
|
||||||
|
```mermaid
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||||||
|
zenuml
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||||||
|
A.method() {
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||||||
|
B.nested_sync_method()
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|
B->C: nested async message
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||||||
|
}
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|
```
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||||||
|
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||||||
|
## Comments
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||||||
|
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||||||
|
It is possible to add comments to a sequence diagram with `// comment` syntax.
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||||||
|
Comments will be rendered above the messages or fragments. Comments on other places
|
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|
are ignored. Markdown is supported.
|
||||||
|
|
||||||
|
See the example below:
|
||||||
|
|
||||||
|
// a comment on a participent will not be rendered
|
||||||
|
BookService
|
||||||
|
// a comment on a message.
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|
// **Markdown** is supported.
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|
BookService.getBook()
|
||||||
|
|
||||||
|
## Loops
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||||||
|
|
||||||
|
It is possible to express loops in a ZenUML diagram. This is done by any of the
|
||||||
|
following notations:
|
||||||
|
|
||||||
|
1. while
|
||||||
|
2. for
|
||||||
|
3. forEach, foreach
|
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|
4. loop
|
||||||
|
|
||||||
|
<!---->
|
||||||
|
|
||||||
|
while(condition) {
|
||||||
|
...statements...
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||||||
|
}
|
||||||
|
|
||||||
|
See the example below:
|
||||||
|
|
||||||
|
```mermaid-example
|
||||||
|
zenuml
|
||||||
|
Alice->John: Hello John, how are you?
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||||||
|
while(true) {
|
||||||
|
John->Alice: Great!
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
```mermaid
|
||||||
|
zenuml
|
||||||
|
Alice->John: Hello John, how are you?
|
||||||
|
while(true) {
|
||||||
|
John->Alice: Great!
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## Alt
|
||||||
|
|
||||||
|
It is possible to express alternative paths in a sequence diagram. This is done by the notation
|
||||||
|
|
||||||
|
if(condition1) {
|
||||||
|
...statements...
|
||||||
|
} else if(condition2) {
|
||||||
|
...statements...
|
||||||
|
} else {
|
||||||
|
...statements...
|
||||||
|
}
|
||||||
|
|
||||||
|
See the example below:
|
||||||
|
|
||||||
|
```mermaid-example
|
||||||
|
zenuml
|
||||||
|
Alice->Bob: Hello Bob, how are you?
|
||||||
|
if(is_sick) {
|
||||||
|
Bob->Alice: Not so good :(
|
||||||
|
} else {
|
||||||
|
Bob->Alice: Feeling fresh like a daisy
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
```mermaid
|
||||||
|
zenuml
|
||||||
|
Alice->Bob: Hello Bob, how are you?
|
||||||
|
if(is_sick) {
|
||||||
|
Bob->Alice: Not so good :(
|
||||||
|
} else {
|
||||||
|
Bob->Alice: Feeling fresh like a daisy
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## Opt
|
||||||
|
|
||||||
|
It is possible to render an `opt` fragment. This is done by the notation
|
||||||
|
|
||||||
|
opt {
|
||||||
|
...statements...
|
||||||
|
}
|
||||||
|
|
||||||
|
See the example below:
|
||||||
|
|
||||||
|
```mermaid-example
|
||||||
|
zenuml
|
||||||
|
Alice->Bob: Hello Bob, how are you?
|
||||||
|
Bob->Alice: Not so good :(
|
||||||
|
opt {
|
||||||
|
Bob->Alice: Thanks for asking
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
```mermaid
|
||||||
|
zenuml
|
||||||
|
Alice->Bob: Hello Bob, how are you?
|
||||||
|
Bob->Alice: Not so good :(
|
||||||
|
opt {
|
||||||
|
Bob->Alice: Thanks for asking
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## Parallel
|
||||||
|
|
||||||
|
It is possible to show actions that are happening in parallel.
|
||||||
|
|
||||||
|
This is done by the notation
|
||||||
|
|
||||||
|
par {
|
||||||
|
statement1
|
||||||
|
statement2
|
||||||
|
statement3
|
||||||
|
}
|
||||||
|
|
||||||
|
See the example below:
|
||||||
|
|
||||||
|
```mermaid-example
|
||||||
|
zenuml
|
||||||
|
par {
|
||||||
|
Alice->Bob: Hello guys!
|
||||||
|
Alice->John: Hello guys!
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
```mermaid
|
||||||
|
zenuml
|
||||||
|
par {
|
||||||
|
Alice->Bob: Hello guys!
|
||||||
|
Alice->John: Hello guys!
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## Try/Catch/Finally (Break)
|
||||||
|
|
||||||
|
It is possible to indicate a stop of the sequence within the flow (usually used to model exceptions).
|
||||||
|
|
||||||
|
This is done by the notation
|
||||||
|
|
||||||
|
try {
|
||||||
|
...statements...
|
||||||
|
} catch {
|
||||||
|
...statements...
|
||||||
|
} finally {
|
||||||
|
...statements...
|
||||||
|
}
|
||||||
|
|
||||||
|
See the example below:
|
||||||
|
|
||||||
|
```mermaid-example
|
||||||
|
zenuml
|
||||||
|
try {
|
||||||
|
Consumer->API: Book something
|
||||||
|
API->BookingService: Start booking process
|
||||||
|
} catch {
|
||||||
|
API->Consumer: show failure
|
||||||
|
} finally {
|
||||||
|
API->BookingService: rollback status
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
```mermaid
|
||||||
|
zenuml
|
||||||
|
try {
|
||||||
|
Consumer->API: Book something
|
||||||
|
API->BookingService: Start booking process
|
||||||
|
} catch {
|
||||||
|
API->Consumer: show failure
|
||||||
|
} finally {
|
||||||
|
API->BookingService: rollback status
|
||||||
|
}
|
||||||
|
```
|
@@ -120,6 +120,7 @@ function sidebarSyntax() {
|
|||||||
{ text: 'C4C Diagram (Context) Diagram 🦺⚠️', link: '/syntax/c4c' },
|
{ text: 'C4C Diagram (Context) Diagram 🦺⚠️', link: '/syntax/c4c' },
|
||||||
{ text: 'Mindmaps 🔥', link: '/syntax/mindmap' },
|
{ text: 'Mindmaps 🔥', link: '/syntax/mindmap' },
|
||||||
{ text: 'Timeline 🔥', link: '/syntax/timeline' },
|
{ text: 'Timeline 🔥', link: '/syntax/timeline' },
|
||||||
|
{ text: 'Zenuml 🔥', link: '/syntax/zenuml' },
|
||||||
{ text: 'Other Examples', link: '/syntax/examples' },
|
{ text: 'Other Examples', link: '/syntax/examples' },
|
||||||
],
|
],
|
||||||
},
|
},
|
||||||
|
@@ -1,6 +1,10 @@
|
|||||||
import mermaid, { type MermaidConfig } from 'mermaid';
|
import mermaid, { type MermaidConfig } from 'mermaid';
|
||||||
|
import zenuml from '../../../../../mermaid-zenuml/dist/mermaid-zenuml.core.mjs';
|
||||||
|
|
||||||
|
const init = mermaid.registerExternalDiagrams([zenuml]);
|
||||||
|
|
||||||
export const render = async (id: string, code: string, config: MermaidConfig): Promise<string> => {
|
export const render = async (id: string, code: string, config: MermaidConfig): Promise<string> => {
|
||||||
|
await init;
|
||||||
mermaid.initialize(config);
|
mermaid.initialize(config);
|
||||||
const { svg } = await mermaid.render(id, code);
|
const { svg } = await mermaid.render(id, code);
|
||||||
return svg;
|
return svg;
|
||||||
|
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297
packages/mermaid/src/docs/syntax/zenuml.md
Normal file
297
packages/mermaid/src/docs/syntax/zenuml.md
Normal file
@@ -0,0 +1,297 @@
|
|||||||
|
# ZenUML
|
||||||
|
|
||||||
|
> A Sequence diagram is an interaction diagram that shows how processes operate with one another and in what order.
|
||||||
|
|
||||||
|
Mermaid can render sequence diagrams with ZenUML. Note that ZenUML uses a different
|
||||||
|
syntax than the original Sequence Diagram in mermaid.
|
||||||
|
|
||||||
|
```mermaid-example
|
||||||
|
zenuml
|
||||||
|
title Demo
|
||||||
|
Alice->John: Hello John, how are you?
|
||||||
|
John->Alice: Great!
|
||||||
|
Alice->John: See you later!
|
||||||
|
```
|
||||||
|
|
||||||
|
## Syntax
|
||||||
|
|
||||||
|
### Participants
|
||||||
|
|
||||||
|
The participants can be defined implicitly as in the first example on this page. The participants or actors are
|
||||||
|
rendered in order of appearance in the diagram source text. Sometimes you might want to show the participants in a
|
||||||
|
different order than how they appear in the first message. It is possible to specify the actor's order of
|
||||||
|
appearance by doing the following:
|
||||||
|
|
||||||
|
```mermaid-example
|
||||||
|
zenuml
|
||||||
|
title Declare participant (optional)
|
||||||
|
Bob
|
||||||
|
Alice
|
||||||
|
Alice->Bob: Hi Bob
|
||||||
|
Bob->Alice: Hi Alice
|
||||||
|
```
|
||||||
|
|
||||||
|
### Annotators
|
||||||
|
|
||||||
|
If you specifically want to use symbols instead of just rectangles with text you can do so by using the annotator syntax to declare participants as per below.
|
||||||
|
|
||||||
|
```mermaid-example
|
||||||
|
zenuml
|
||||||
|
title Annotators
|
||||||
|
@Actor Alice
|
||||||
|
@Database Bob
|
||||||
|
Alice->Bob: Hi Bob
|
||||||
|
Bob->Alice: Hi Alice
|
||||||
|
```
|
||||||
|
|
||||||
|
Here are the available annotators:
|
||||||
|

|
||||||
|
|
||||||
|
### Aliases
|
||||||
|
|
||||||
|
The participants can have a convenient identifier and a descriptive label.
|
||||||
|
|
||||||
|
```mermaid-example
|
||||||
|
zenuml
|
||||||
|
title Aliases
|
||||||
|
A as Alice
|
||||||
|
J as John
|
||||||
|
A->J: Hello John, how are you?
|
||||||
|
J->A: Great!
|
||||||
|
```
|
||||||
|
|
||||||
|
## Messages
|
||||||
|
|
||||||
|
Messages can be one of:
|
||||||
|
|
||||||
|
1. Sync message
|
||||||
|
2. Async message
|
||||||
|
3. Creation message
|
||||||
|
4. Reply message
|
||||||
|
|
||||||
|
### Sync message
|
||||||
|
|
||||||
|
You can think of a sync (blocking) method in a programming language.
|
||||||
|
|
||||||
|
```mermaid-example
|
||||||
|
zenuml
|
||||||
|
title Sync message
|
||||||
|
A.SyncMessage
|
||||||
|
A.SyncMessage(with, parameters) {
|
||||||
|
B.nestedSyncMessage()
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
### Async message
|
||||||
|
|
||||||
|
You can think of an async (non-blocking) method in a programming language.
|
||||||
|
Fire an event and forget about it.
|
||||||
|
|
||||||
|
```mermaid-example
|
||||||
|
zenuml
|
||||||
|
title Async message
|
||||||
|
Alice->Bob: How are you?
|
||||||
|
```
|
||||||
|
|
||||||
|
### Creation message
|
||||||
|
|
||||||
|
We use `new` keyword to create an object.
|
||||||
|
|
||||||
|
```
|
||||||
|
new A1
|
||||||
|
new A2(with, parameters)
|
||||||
|
```
|
||||||
|
|
||||||
|
### Reply message
|
||||||
|
|
||||||
|
There are three ways to express a reply message:
|
||||||
|
|
||||||
|
```
|
||||||
|
// 1. assign a variable from a sync message.
|
||||||
|
a = A.SyncMessage()
|
||||||
|
|
||||||
|
// 1.1. optionally give the variable a type
|
||||||
|
SomeType a = A.SyncMessage()
|
||||||
|
|
||||||
|
// 2. use return keyword
|
||||||
|
A.SyncMessage() {
|
||||||
|
return result
|
||||||
|
}
|
||||||
|
|
||||||
|
// 3. use @return or @reply annotator on an async message
|
||||||
|
@return
|
||||||
|
A->B: result
|
||||||
|
```
|
||||||
|
|
||||||
|
The third way `@return` is rarely used, but it is useful when you want to return to one level up.
|
||||||
|
|
||||||
|
```mermaid-example
|
||||||
|
zenuml
|
||||||
|
title Reply message
|
||||||
|
Client->A.method() {
|
||||||
|
B.method() {
|
||||||
|
if(condition) {
|
||||||
|
return x1
|
||||||
|
// return early
|
||||||
|
@return
|
||||||
|
A->Client: x11
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return x2
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## Nesting
|
||||||
|
|
||||||
|
Sync messages and Creation messages are naturally nestable with `{}`.
|
||||||
|
|
||||||
|
```mermaid-example
|
||||||
|
zenuml
|
||||||
|
A.method() {
|
||||||
|
B.nested_sync_method()
|
||||||
|
B->C: nested async message
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## Comments
|
||||||
|
|
||||||
|
It is possible to add comments to a sequence diagram with `// comment` syntax.
|
||||||
|
Comments will be rendered above the messages or fragments. Comments on other places
|
||||||
|
are ignored. Markdown is supported.
|
||||||
|
|
||||||
|
See the example below:
|
||||||
|
|
||||||
|
```
|
||||||
|
// a comment on a participent will not be rendered
|
||||||
|
BookService
|
||||||
|
// a comment on a message.
|
||||||
|
// **Markdown** is supported.
|
||||||
|
BookService.getBook()
|
||||||
|
```
|
||||||
|
|
||||||
|
## Loops
|
||||||
|
|
||||||
|
It is possible to express loops in a ZenUML diagram. This is done by any of the
|
||||||
|
following notations:
|
||||||
|
|
||||||
|
1. while
|
||||||
|
2. for
|
||||||
|
3. forEach, foreach
|
||||||
|
4. loop
|
||||||
|
|
||||||
|
```
|
||||||
|
while(condition) {
|
||||||
|
...statements...
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
See the example below:
|
||||||
|
|
||||||
|
```mermaid-example
|
||||||
|
zenuml
|
||||||
|
Alice->John: Hello John, how are you?
|
||||||
|
while(true) {
|
||||||
|
John->Alice: Great!
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## Alt
|
||||||
|
|
||||||
|
It is possible to express alternative paths in a sequence diagram. This is done by the notation
|
||||||
|
|
||||||
|
```
|
||||||
|
if(condition1) {
|
||||||
|
...statements...
|
||||||
|
} else if(condition2) {
|
||||||
|
...statements...
|
||||||
|
} else {
|
||||||
|
...statements...
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
See the example below:
|
||||||
|
|
||||||
|
```mermaid-example
|
||||||
|
zenuml
|
||||||
|
Alice->Bob: Hello Bob, how are you?
|
||||||
|
if(is_sick) {
|
||||||
|
Bob->Alice: Not so good :(
|
||||||
|
} else {
|
||||||
|
Bob->Alice: Feeling fresh like a daisy
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## Opt
|
||||||
|
|
||||||
|
It is possible to render an `opt` fragment. This is done by the notation
|
||||||
|
|
||||||
|
```
|
||||||
|
opt {
|
||||||
|
...statements...
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
See the example below:
|
||||||
|
|
||||||
|
```mermaid-example
|
||||||
|
zenuml
|
||||||
|
Alice->Bob: Hello Bob, how are you?
|
||||||
|
Bob->Alice: Not so good :(
|
||||||
|
opt {
|
||||||
|
Bob->Alice: Thanks for asking
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## Parallel
|
||||||
|
|
||||||
|
It is possible to show actions that are happening in parallel.
|
||||||
|
|
||||||
|
This is done by the notation
|
||||||
|
|
||||||
|
```
|
||||||
|
par {
|
||||||
|
statement1
|
||||||
|
statement2
|
||||||
|
statement3
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
See the example below:
|
||||||
|
|
||||||
|
```mermaid-example
|
||||||
|
zenuml
|
||||||
|
par {
|
||||||
|
Alice->Bob: Hello guys!
|
||||||
|
Alice->John: Hello guys!
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## Try/Catch/Finally (Break)
|
||||||
|
|
||||||
|
It is possible to indicate a stop of the sequence within the flow (usually used to model exceptions).
|
||||||
|
|
||||||
|
This is done by the notation
|
||||||
|
|
||||||
|
```
|
||||||
|
try {
|
||||||
|
...statements...
|
||||||
|
} catch {
|
||||||
|
...statements...
|
||||||
|
} finally {
|
||||||
|
...statements...
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
See the example below:
|
||||||
|
|
||||||
|
```mermaid-example
|
||||||
|
zenuml
|
||||||
|
try {
|
||||||
|
Consumer->API: Book something
|
||||||
|
API->BookingService: Start booking process
|
||||||
|
} catch {
|
||||||
|
API->Consumer: show failure
|
||||||
|
} finally {
|
||||||
|
API->BookingService: rollback status
|
||||||
|
}
|
||||||
|
```
|
Reference in New Issue
Block a user