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https://github.com/mermaid-js/mermaid.git
synced 2025-09-18 06:49:47 +02:00
fix for min size for more shapes
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@@ -40,26 +40,26 @@ export const curlyBraceLeft = async (parent: SVGAElement, node: Node) => {
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const { shapeSvg, bbox, label } = await labelHelper(parent, node, getNodeClasses(node));
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const { shapeSvg, bbox, label } = await labelHelper(parent, node, getNodeClasses(node));
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const paddingX = node.look === 'neo' ? (node.padding ?? 0) * 2 : (node.padding ?? 0);
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const paddingX = node.look === 'neo' ? (node.padding ?? 0) * 2 : (node.padding ?? 0);
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const paddingY = node.look === 'neo' ? (node.padding ?? 0) * 1 : (node.padding ?? 0);
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const paddingY = node.look === 'neo' ? (node.padding ?? 0) * 1 : (node.padding ?? 0);
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if (node.width || node.height) {
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if (node.width || node.height) {
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node.width = (node?.width ?? 0) - paddingX * 2;
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let radius = 5;
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if (node.width < 50) {
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const cal_height = (((node?.height ?? 0) - paddingY * 2) * 10) / 11;
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node.width = 50;
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if (cal_height / 10 > 5) {
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radius = cal_height / 10;
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}
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}
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// Adjustments for circular arc
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node.height = (node?.height ?? 0) - paddingY * 2 - 2 * radius;
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const radiusAdjustment = Math.max(5, (node.height ?? 0) * 0.16667);
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if (node.height < 10) {
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node.height = 10;
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node.height = (node?.height ?? 0) - paddingY * 2 - radiusAdjustment;
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}
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if (node.height < 50) {
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node.width = (node?.width ?? 0) - paddingX * 2 - 2 * radius;
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node.height = 50;
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if (node.width < 10) {
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node.width = 10;
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}
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}
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}
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}
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const w = Math.max(bbox.width, node.width ?? 0) + (paddingX ?? 0) * 2;
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const w = (node.width ? node.width : bbox.width) + (paddingX ?? 0) * 2;
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const h = Math.max(bbox.height, node.height ?? 0) + (paddingY ?? 0) * 2;
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const h = (node.height ? node.height : bbox.height) + (paddingY ?? 0) * 2;
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const radius = Math.max(5, h * 0.1);
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const radius = Math.max(5, h * 0.1);
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const { cssStyles } = node;
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const { cssStyles } = node;
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const points = [
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const points = [
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@@ -42,22 +42,25 @@ export const curlyBraceRight = async (parent: SVGAElement, node: Node) => {
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const labelPaddingY = node.look === 'neo' ? (node.padding ?? 0) * 1 : (node.padding ?? 0);
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const labelPaddingY = node.look === 'neo' ? (node.padding ?? 0) * 1 : (node.padding ?? 0);
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if (node.width || node.height) {
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if (node.width || node.height) {
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node.width = (node?.width ?? 0) - labelPaddingX * 2;
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let radius = 5;
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if (node.width < 50) {
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const cal_height = (((node?.height ?? 0) - labelPaddingY * 2) * 10) / 11;
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node.width = 50;
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if (cal_height / 10 > 5) {
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radius = cal_height / 10;
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}
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}
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// Adjustments for circular arc
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node.width = (node?.width ?? 0) - labelPaddingX * 2 - radius * 2;
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const radiusAdjustment = Math.max(5, (node.height ?? 0) * 0.16667);
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if (node.width < 10) {
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node.width = 10;
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}
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node.height = (node?.height ?? 0) - labelPaddingY * 2 - radiusAdjustment;
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node.height = (node?.height ?? 0) - labelPaddingY * 2 - radius * 2;
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if (node.height < 50) {
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if (node.height < 10) {
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node.height = 50;
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node.height = 10;
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}
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}
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}
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}
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const w = Math.max(bbox.width, node.width ?? 0) + (labelPaddingX ?? 0) * 2;
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const w = (node.width ? node.width : bbox.width) + (labelPaddingX ?? 0) * 2;
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const h = Math.max(bbox.height, node.height ?? 0) + (labelPaddingY ?? 0) * 2;
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const h = (node.height ? node.height : bbox.height) + (labelPaddingY ?? 0) * 2;
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const radius = Math.max(5, h * 0.1);
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const radius = Math.max(5, h * 0.1);
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const { cssStyles } = node;
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const { cssStyles } = node;
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@@ -42,24 +42,26 @@ export const curlyBraces = async (parent: SVGAElement, node: Node) => {
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const labelPaddingY = node.look === 'neo' ? (node.padding ?? 0) * 1 : (node.padding ?? 0);
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const labelPaddingY = node.look === 'neo' ? (node.padding ?? 0) * 1 : (node.padding ?? 0);
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if (node.width || node.height) {
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if (node.width || node.height) {
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node.width = (node?.width ?? 0) - labelPaddingX * 2;
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let radius = 5;
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if (node.width < 50) {
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const cal_height = (((node?.height ?? 0) - labelPaddingY * 2) * 10) / 11;
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node.width = 50;
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if (cal_height / 10 > 5) {
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radius = cal_height / 10;
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}
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}
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// Adjustments for circular arc
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node.width = (node?.width ?? 0) - labelPaddingX * 2 - radius * 2.5;
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const radiusAdjustment = Math.max(5, (node.height ?? 0) * 0.16667);
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if (node.width < 10) {
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node.width = 10;
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}
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node.height = (node?.height ?? 0) - labelPaddingY * 2 - radiusAdjustment;
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node.height = (node?.height ?? 0) - labelPaddingY * 2 - radius * 2;
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if (node.height < 50) {
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if (node.height < 10) {
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node.height = 50;
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node.height = 10;
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}
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}
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}
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}
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const w = Math.max(bbox.width, node.width ?? 0) + (labelPaddingX ?? 0) * 2;
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const w = (node.width ? node.width : bbox.width) + (labelPaddingX ?? 0) * 2;
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const h = Math.max(bbox.height, node.height ?? 0) + (labelPaddingY ?? 0) * 2;
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const h = (node.height ? node.height : bbox.height) + (labelPaddingY ?? 0) * 2;
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const radius = Math.max(5, h * 0.1);
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const radius = Math.max(5, h * 0.1);
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const { cssStyles } = node;
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const { cssStyles } = node;
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const leftCurlyBracePoints = [
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const leftCurlyBracePoints = [
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