diff --git a/cypress/platform/knsv2.html b/cypress/platform/knsv2.html index 455af9429..6a08fa49b 100644 --- a/cypress/platform/knsv2.html +++ b/cypress/platform/knsv2.html @@ -105,10 +105,39 @@ -
+    
       ---
       config:
         layout: elk
+        flowchart:
+          curve: linear
+      ---
+      flowchart LR
+          A[A] -- Mermaid js --> B[B]
+          A[A] -- Mermaid js --- B[B]
+          A@{ shape: diamond}
+          B@{ shape: diamond}
+
+    
+
+      ---
+      config:
+        layout: elk
+        flowchart:
+          curve: linear
+      ---
+      flowchart LR
+          D["Use the editor"] -- Mermaid js --> I["fa:fa-code Text"]
+          I --> D & D
+          D@{ shape: question}
+          I@{ shape: question}
+    
+
+      ---
+      config:
+        layout: elk
+        flowchart:
+          curve: linear
       ---
       flowchart LR
           D["Use the editor"] -- Mermaid js --> I["fa:fa-code Text"]
@@ -121,24 +150,27 @@
 ---
 config:
   layout: elk
+
 ---
 flowchart LR
  %% subgraph s1["Untitled subgraph"]
-        C{"Evaluate"}
+        C["Evaluate"]
  %% end
 
     B --> C
     
-
+    
 ---
 config:
   layout: elk
+  flowchart:
+    curve: linear
 ---
 flowchart LR
 %% A ==> B
 %% A2 --> B2
-      D --> I((I the Circle))
-            D --> I
+A{A} --> B((Bo boo)) & B & B & B
+
     
       ---
@@ -456,7 +488,7 @@ kanban
         // look: 'handDrawn',
         // 'elk.nodePlacement.strategy': 'NETWORK_SIMPLEX',
         // layout: 'dagre',
-        // layout: 'elk',
+        layout: 'elk',
         // layout: 'fixed',
         // htmlLabels: false,
         flowchart: { titleTopMargin: 10 },
diff --git a/packages/mermaid-layout-elk/src/render.ts b/packages/mermaid-layout-elk/src/render.ts
index 52c76e666..7e2a82c75 100644
--- a/packages/mermaid-layout-elk/src/render.ts
+++ b/packages/mermaid-layout-elk/src/render.ts
@@ -1,11 +1,18 @@
+import type {
+  InternalHelpers,
+  LayoutData,
+  RenderOptions,
+  SVG,
+  SVGGroup,
+} from '@mermaid-chart/mermaid';
+// @ts-ignore TODO: Investigate D3 issue
 import { curveLinear } from 'd3';
 import ELK from 'elkjs/lib/elk.bundled.js';
-import type { InternalHelpers, LayoutData, RenderOptions, SVG, SVGGroup } from 'mermaid';
 import { type TreeData, findCommonAncestor } from './find-common-ancestor.js';
+import { bounds } from '../../mermaid/src/diagrams/user-journey/journeyRenderer';
 
 type Node = LayoutData['nodes'][number];
-// Used to calculate distances in order to avoid floating number rounding issues when comparing floating numbers
-const epsilon = 0.0001;
+
 interface LabelData {
   width: number;
   height: number;
@@ -18,16 +25,7 @@ interface NodeWithVertex extends Omit {
   labelData?: LabelData;
   domId?: Node['domId'] | SVGGroup | d3.Selection;
 }
-interface Point {
-  x: number;
-  y: number;
-}
-function distance(p1?: Point, p2?: Point): number {
-  if (!p1 || !p2) {
-    return 0;
-  }
-  return Math.sqrt(Math.pow(p2.x - p1.x, 2) + Math.pow(p2.y - p1.y, 2));
-}
+
 export const render = async (
   data4Layout: LayoutData,
   svg: SVG,
@@ -61,17 +59,13 @@ export const render = async (
 
     // Add the element to the DOM
     if (!node.isGroup) {
-      const child: NodeWithVertex = {
-        ...node,
-      };
+      const child = node as NodeWithVertex;
       graph.children.push(child);
-      nodeDb[node.id] = child;
+      nodeDb[node.id] = node;
 
       const childNodeEl = await insertNode(nodeEl, node, { config, dir: node.dir });
       const boundingBox = childNodeEl.node()!.getBBox();
       child.domId = childNodeEl;
-      child.calcIntersect = node.calcIntersect;
-      child.intersect = node.intersect;
       child.width = boundingBox.width;
       child.height = boundingBox.height;
     } else {
@@ -80,7 +74,9 @@ export const render = async (
         ...node,
         children: [],
       };
+      // Let lke render with the copy
       graph.children.push(child);
+      // Save the original contining the intersection function
       nodeDb[node.id] = child;
       await addVertices(nodeEl, nodeArr, child, node.id);
 
@@ -155,7 +151,7 @@ export const render = async (
             height: node.height,
           };
           if (node.isGroup) {
-            log.debug('id abc88 subgraph = ', node.id, node.x, node.y, node.labelData);
+            log.debug('Id abc88 subgraph = ', node.id, node.x, node.y, node.labelData);
             const subgraphEl = subgraphsEl.insert('g').attr('class', 'subgraph');
             // TODO use faster way of cloning
             const clusterNode = JSON.parse(JSON.stringify(node));
@@ -164,10 +160,10 @@ export const render = async (
             clusterNode.width = Math.max(clusterNode.width, node.labelData.width);
             await insertCluster(subgraphEl, clusterNode);
 
-            log.debug('id (UIO)= ', node.id, node.width, node.shape, node.labels);
+            log.debug('Id (UIO)= ', node.id, node.width, node.shape, node.labels);
           } else {
             log.info(
-              'id NODE = ',
+              'Id NODE = ',
               node.id,
               node.x,
               node.y,
@@ -301,7 +297,7 @@ export const render = async (
           linkIdCnt[linkIdBase]++;
           log.info('abc78 new entry', linkIdBase, linkIdCnt[linkIdBase]);
         }
-        const linkId = linkIdBase + '_' + linkIdCnt[linkIdBase];
+        const linkId = linkIdBase; // + '_' + linkIdCnt[linkIdBase];
         edge.id = linkId;
         log.info('abc78 new link id to be used is', linkIdBase, linkId, linkIdCnt[linkIdBase]);
         const linkNameStart = 'LS_' + edge.start;
@@ -471,6 +467,372 @@ export const render = async (
     }
   }
 
+  const intersection = (
+    node: { x: any; y: any; width: number; height: number },
+    outsidePoint: { x: number; y: number },
+    insidePoint: { x: number; y: number }
+  ) => {
+    log.debug(`intersection calc abc89:
+  outsidePoint: ${JSON.stringify(outsidePoint)}
+  insidePoint : ${JSON.stringify(insidePoint)}
+  node        : x:${node.x} y:${node.y} w:${node.width} h:${node.height}`);
+    const x = node.x;
+    const y = node.y;
+
+    const dx = Math.abs(x - insidePoint.x);
+    // const dy = Math.abs(y - insidePoint.y);
+    const w = node.width / 2;
+    let r = insidePoint.x < outsidePoint.x ? w - dx : w + dx;
+    const h = node.height / 2;
+
+    const Q = Math.abs(outsidePoint.y - insidePoint.y);
+    const R = Math.abs(outsidePoint.x - insidePoint.x);
+
+    if (Math.abs(y - outsidePoint.y) * w > Math.abs(x - outsidePoint.x) * h) {
+      // Intersection is top or bottom of rect.
+      const q = insidePoint.y < outsidePoint.y ? outsidePoint.y - h - y : y - h - outsidePoint.y;
+      r = (R * q) / Q;
+      const res = {
+        x: insidePoint.x < outsidePoint.x ? insidePoint.x + r : insidePoint.x - R + r,
+        y: insidePoint.y < outsidePoint.y ? insidePoint.y + Q - q : insidePoint.y - Q + q,
+      };
+
+      if (r === 0) {
+        res.x = outsidePoint.x;
+        res.y = outsidePoint.y;
+      }
+      if (R === 0) {
+        res.x = outsidePoint.x;
+      }
+      if (Q === 0) {
+        res.y = outsidePoint.y;
+      }
+
+      log.debug(`abc89 topp/bott calc, Q ${Q}, q ${q}, R ${R}, r ${r}`, res); // cspell: disable-line
+
+      return res;
+    } else {
+      // Intersection onn sides of rect
+      if (insidePoint.x < outsidePoint.x) {
+        r = outsidePoint.x - w - x;
+      } else {
+        // r = outsidePoint.x - w - x;
+        r = x - w - outsidePoint.x;
+      }
+      const q = (Q * r) / R;
+      //  OK let _x = insidePoint.x < outsidePoint.x ? insidePoint.x + R - r : insidePoint.x + dx - w;
+      // OK let _x = insidePoint.x < outsidePoint.x ? insidePoint.x + R - r : outsidePoint.x + r;
+      let _x = insidePoint.x < outsidePoint.x ? insidePoint.x + R - r : insidePoint.x - R + r;
+      // let _x = insidePoint.x < outsidePoint.x ? insidePoint.x + R - r : outsidePoint.x + r;
+      let _y = insidePoint.y < outsidePoint.y ? insidePoint.y + q : insidePoint.y - q;
+      log.debug(`sides calc abc89, Q ${Q}, q ${q}, R ${R}, r ${r}`, { _x, _y });
+      if (r === 0) {
+        _x = outsidePoint.x;
+        _y = outsidePoint.y;
+      }
+      if (R === 0) {
+        _x = outsidePoint.x;
+      }
+      if (Q === 0) {
+        _y = outsidePoint.y;
+      }
+
+      return { x: _x, y: _y };
+    }
+  };
+  const outsideNode = (
+    node: { x: any; y: any; width: number; height: number },
+    point: { x: number; y: number }
+  ) => {
+    const x = node.x;
+    const y = node.y;
+    const dx = Math.abs(point.x - x);
+    const dy = Math.abs(point.y - y);
+    const w = node.width / 2;
+    const h = node.height / 2;
+    if (dx >= w || dy >= h) {
+      return true;
+    }
+    return false;
+  };
+
+  const cutter2 = (startNode: any, endNode: any, _points: any[]) => {
+    const startBounds = {
+      x: startNode.offset.posX + startNode.width / 2,
+      y: startNode.offset.posY + startNode.height / 2,
+      width: startNode.width,
+      height: startNode.height,
+      padding: startNode.padding,
+    };
+    const endBounds = {
+      x: endNode.offset.posX + endNode.width / 2,
+      y: endNode.offset.posY + endNode.height / 2,
+      width: endNode.width,
+      height: endNode.height,
+      padding: endNode.padding,
+    };
+
+    if (_points.length === 0) {
+      return [];
+    }
+
+    // Copy the original points array
+    const points = [..._points];
+
+    // The first point is the center of sNode, the last point is the center of eNode
+    const startCenter = points[0];
+    const endCenter = points[points.length - 1];
+
+    log.debug('UIO cutter2: startCenter:', startCenter);
+    log.debug('UIO cutter2: endCenter:', endCenter);
+
+    let firstOutsideStartIndex = -1;
+    let lastOutsideEndIndex = -1;
+
+    // Single iteration through the array
+    for (let i = 0; i < points.length; i++) {
+      const point = points[i];
+
+      // Check if this is the first point outside the start node
+      if (firstOutsideStartIndex === -1 && outsideNode(startBounds, point)) {
+        firstOutsideStartIndex = i;
+        log.debug('UIO cutter2: First point outside start node at index', i, point);
+      }
+
+      // Check if this point is outside the end node (keep updating to find the last one)
+      if (outsideNode(endBounds, point)) {
+        lastOutsideEndIndex = i;
+        log.debug('UIO cutter2: Point outside end node at index', i, point);
+      }
+    }
+
+    log.debug(
+      'UIO cutter2: firstOutsideStartIndex:',
+      firstOutsideStartIndex,
+      'lastOutsideEndIndex:',
+      lastOutsideEndIndex
+    );
+    log.debug('UIO cutter2: startBounds:', startBounds);
+    log.debug('UIO cutter2: endBounds:', endBounds);
+    log.debug('UIO cutter2: original points:', _points);
+
+    // Calculate intersection with start node if we found a point outside it
+    if (firstOutsideStartIndex !== -1) {
+      const outsidePoint = points[firstOutsideStartIndex];
+      let startIntersection;
+
+      // Try using the node's intersect method first
+      if (startNode.intersect) {
+        startIntersection = startNode.intersect(outsidePoint);
+
+        // Check if the intersection is valid (distance > 1)
+        const distance = Math.sqrt(
+          (startCenter.x - startIntersection.x) ** 2 + (startCenter.y - startIntersection.y) ** 2
+        );
+        if (distance <= 1) {
+          startIntersection = null;
+        }
+      }
+
+      // Fallback to intersection function
+      if (!startIntersection) {
+        startIntersection = intersection(startBounds, startCenter, outsidePoint);
+      }
+
+      // Replace the first point with the intersection
+      if (startIntersection) {
+        // Check if the intersection is the same as any existing point
+        const isDuplicate = points.some(
+          (p, index) =>
+            index > 0 &&
+            Math.abs(p.x - startIntersection.x) < 0.1 &&
+            Math.abs(p.y - startIntersection.y) < 0.1
+        );
+
+        if (isDuplicate) {
+          log.debug(
+            'UIO cutter2: Start intersection is duplicate of existing point, removing first point instead'
+          );
+          points.shift(); // Remove the first point instead of replacing it
+        } else {
+          log.debug(
+            'UIO cutter2: Replacing first point',
+            points[0],
+            'with intersection',
+            startIntersection
+          );
+          points[0] = startIntersection;
+        }
+      }
+    }
+
+    // Calculate intersection with end node
+    // Need to recalculate indices since we may have removed the first point
+    let outsidePointForEnd = null;
+    let outsideIndexForEnd = -1;
+
+    // Find the last point that's outside the end node in the current points array
+    for (let i = points.length - 1; i >= 0; i--) {
+      if (outsideNode(endBounds, points[i])) {
+        outsidePointForEnd = points[i];
+        outsideIndexForEnd = i;
+        log.debug('UIO cutter2: Found point outside end node at current index:', i, points[i]);
+        break;
+      }
+    }
+
+    if (!outsidePointForEnd && points.length > 1) {
+      // No points outside end node, try using the second-to-last point
+      log.debug('UIO cutter2: No points outside end node, trying second-to-last point');
+      outsidePointForEnd = points[points.length - 2];
+      outsideIndexForEnd = points.length - 2;
+    }
+
+    if (outsidePointForEnd) {
+      // Check if the outside point is actually on the boundary (distance = 0 from intersection)
+      // If so, we need to create a truly outside point
+      let actualOutsidePoint = outsidePointForEnd;
+
+      // Quick check: if the point is very close to the node boundary, move it further out
+      const dx = Math.abs(outsidePointForEnd.x - endBounds.x);
+      const dy = Math.abs(outsidePointForEnd.y - endBounds.y);
+      const w = endBounds.width / 2;
+      const h = endBounds.height / 2;
+
+      log.debug('UIO cutter2: Checking if outside point is truly outside:', {
+        outsidePoint: outsidePointForEnd,
+        dx,
+        dy,
+        w,
+        h,
+        isOnBoundary: Math.abs(dx - w) < 1 || Math.abs(dy - h) < 1,
+      });
+
+      // If the point is on or very close to the boundary, move it further out
+      if (Math.abs(dx - w) < 1 || Math.abs(dy - h) < 1) {
+        log.debug('UIO cutter2: Outside point is on boundary, creating truly outside point');
+        // Move the point further away from the node center
+        const directionX = outsidePointForEnd.x - endBounds.x;
+        const directionY = outsidePointForEnd.y - endBounds.y;
+        const length = Math.sqrt(directionX * directionX + directionY * directionY);
+
+        if (length > 0) {
+          // Move the point 10 pixels further out in the same direction
+          actualOutsidePoint = {
+            x: endBounds.x + (directionX / length) * (length + 10),
+            y: endBounds.y + (directionY / length) * (length + 10),
+          };
+          log.debug('UIO cutter2: Created truly outside point:', actualOutsidePoint);
+        }
+      }
+
+      let endIntersection;
+
+      // Try using the node's intersect method first
+      if (endNode.intersect) {
+        endIntersection = endNode.intersect(actualOutsidePoint);
+        log.debug('UIO cutter2: endNode.intersect result:', endIntersection);
+
+        // Check if the intersection is on the wrong side of the node
+        const isWrongSide =
+          (actualOutsidePoint.x < endBounds.x && endIntersection.x > endBounds.x) ||
+          (actualOutsidePoint.x > endBounds.x && endIntersection.x < endBounds.x);
+
+        if (isWrongSide) {
+          log.debug('UIO cutter2: endNode.intersect returned wrong side, setting to null');
+          endIntersection = null;
+        } else {
+          // Check if the intersection is valid (distance > 1)
+          const distance = Math.sqrt(
+            (actualOutsidePoint.x - endIntersection.x) ** 2 +
+              (actualOutsidePoint.y - endIntersection.y) ** 2
+          );
+          log.debug('UIO cutter2: Distance from outside point to intersection:', distance);
+          if (distance <= 1) {
+            log.debug('UIO cutter2: endNode.intersect distance too small, setting to null');
+            endIntersection = null;
+          }
+        }
+      } else {
+        log.debug('UIO cutter2: endNode.intersect method not available');
+      }
+
+      // Fallback to intersection function
+      if (!endIntersection) {
+        // Create a proper inside point that's on the correct side of the node
+        // The inside point should be between the outside point and the far edge
+        const insidePoint = {
+          x:
+            actualOutsidePoint.x < endBounds.x
+              ? endBounds.x - endBounds.width / 4
+              : endBounds.x + endBounds.width / 4,
+          y: endCenter.y,
+        };
+
+        log.debug('UIO cutter2: Using fallback intersection function with:', {
+          endBounds,
+          actualOutsidePoint,
+          insidePoint,
+          endCenter,
+        });
+        endIntersection = intersection(endBounds, actualOutsidePoint, insidePoint);
+        log.debug('UIO cutter2: Fallback intersection result:', endIntersection);
+      }
+
+      // Replace the last point with the intersection
+      if (endIntersection) {
+        // Check if the intersection is the same as any existing point
+        const isDuplicate = points.some(
+          (p, index) =>
+            index < points.length - 1 &&
+            Math.abs(p.x - endIntersection.x) < 0.1 &&
+            Math.abs(p.y - endIntersection.y) < 0.1
+        );
+
+        if (isDuplicate) {
+          log.debug(
+            'UIO cutter2: End intersection is duplicate of existing point, removing last point instead'
+          );
+          points.pop(); // Remove the last point instead of replacing it
+        } else {
+          log.debug(
+            'UIO cutter2: Replacing last point',
+            points[points.length - 1],
+            'with intersection',
+            endIntersection,
+            'using outside point at index',
+            outsideIndexForEnd
+          );
+          points[points.length - 1] = endIntersection;
+        }
+      }
+    } else {
+      log.debug('UIO cutter2: No suitable outside point found for end node intersection');
+    }
+
+    log.debug('UIO cutter2: Final points:', points);
+
+    // Debug: Check which side of the end node we're ending at
+    if (points.length > 0) {
+      const finalPoint = points[points.length - 1];
+      const endNodeCenter = endBounds.x;
+      const endNodeLeftEdge = endNodeCenter - endBounds.width / 2;
+      const endNodeRightEdge = endNodeCenter + endBounds.width / 2;
+
+      log.debug('UIO cutter2: End node analysis:', {
+        finalPoint,
+        endNodeCenter,
+        endNodeLeftEdge,
+        endNodeRightEdge,
+        endingSide: finalPoint.x < endNodeCenter ? 'LEFT' : 'RIGHT',
+        distanceFromLeftEdge: Math.abs(finalPoint.x - endNodeLeftEdge),
+        distanceFromRightEdge: Math.abs(finalPoint.x - endNodeRightEdge),
+      });
+    }
+
+    return points;
+  };
+
   // @ts-ignore - ELK is not typed
   const elk = new ELK();
   const element = svg.select('g');
@@ -482,7 +844,6 @@ export const render = async (
     id: 'root',
     layoutOptions: {
       'elk.hierarchyHandling': 'INCLUDE_CHILDREN',
-      'elk.layered.crossingMinimization.forceNodeModelOrder': true,
       'elk.algorithm': algorithm,
       'nodePlacement.strategy': data4Layout.config.elk?.nodePlacementStrategy,
       'elk.layered.mergeEdges': data4Layout.config.elk?.mergeEdges,
@@ -497,6 +858,7 @@ export const render = async (
       // 'spacing.edgeEdge': 10,
       // 'spacing.edgeEdgeBetweenLayers': 20,
       // 'spacing.nodeSelfLoop': 20,
+
       // Tweaking options
       // 'elk.layered.nodePlacement.favorStraightEdges': true,
       // 'nodePlacement.feedbackEdges': true,
@@ -682,46 +1044,69 @@ export const render = async (
             startNode.innerHTML
           );
         }
-
-        if (startNode.calcIntersect) {
-          const intersection = startNode.calcIntersect(
-            {
-              x: startNode.offset.posX + startNode.width / 2,
-              y: startNode.offset.posY + startNode.height / 2,
-              width: startNode.width,
-              height: startNode.height,
-            },
-            edge.points[0]
-          );
-
-          if (distance(intersection, edge.points[0]) > epsilon) {
-            edge.points.unshift(intersection);
-          }
-        } else {
-          log.warn('UIO no intersect', startNode.id, startNode);
-          const intersection = startNode.intersect(edge.points);
-
-          if (distance(intersection, edge.points[0]) > epsilon) {
-            edge.points.unshift(intersection);
-          }
+        startNode.x = startNode.offset.posX + startNode.width / 2;
+        startNode.y = startNode.offset.posY + startNode.height / 2;
+        endNode.x = endNode.offset.posX + endNode.width / 2;
+        endNode.y = endNode.offset.posY + endNode.height / 2;
+        if (startNode.shape !== 'rect33') {
+          edge.points.unshift({
+            x: startNode.x,
+            y: startNode.y,
+          });
         }
-        log.warn('UIO here', startNode.id, startNode);
-        if (endNode.calcIntersect) {
-          const intersection = endNode.calcIntersect(
-            {
-              x: endNode.offset.posX + endNode.width / 2,
-              y: endNode.offset.posY + endNode.height / 2,
-              width: endNode.width,
-              height: endNode.height,
-            },
-            edge.points[edge.points.length - 1]
-          );
-
-          if (distance(intersection, edge.points[edge.points.length - 1]) > epsilon) {
-            edge.points.push(intersection);
-          }
+        if (endNode.shape !== 'rect33') {
+          edge.points.push({
+            x: endNode.x,
+            y: endNode.y,
+          });
         }
 
+        // edge.points = cutPathAtIntersect2(startNode, edge.points.reverse(), offset, {
+        //   x: startNode.x + startNode.width / 2 + offset.x,
+        //   y: startNode.y + startNode.height / 2 + offset.y,
+        //   width: sw,
+        //   height: startNode.height,
+        //   padding: startNode.padding,
+        // }).reverse();
+
+        // edge.points = cutPathAtIntersect2(endNode, edge.points, offset, {
+        //   x: endNode.x + ew / 2 + endNode.offset.x,
+        //   y: endNode.y + endNode.height / 2 + endNode.offset.y,
+        //   width: ew,
+        //   height: endNode.height,
+        //   padding: endNode.padding,
+        // });
+
+        // edge.points = cutPathAtIntersect(
+        //   edge.points.reverse(),
+        //   {
+        //     x: startNode.offset.posX + startNode.width / 2,
+        //     y: startNode.offset.posY + startNode.height / 2,
+        //     width: sw,
+        //     height: startNode.height,
+        //     padding: startNode.padding,
+        //   },
+        //   true // startNode.shape === 'diamond' || startNode.shape === 'diam'
+        // ).reverse();
+
+        // console.log('UIO width', sw, startNode.width);
+
+        // edge.points = cutPathAtIntersect(
+        //   edge.points,
+        //   {
+        //     x: endNode.offset.posX + endNode.width / 2,
+        //     y: endNode.offset.posY + endNode.height / 2,
+        //     width: ew,
+        //     height: endNode.height,
+        //     padding: endNode.padding,
+        //   },
+        //   endNode.shape === 'diamond' || endNode.shape === 'diam'
+        // );
+        // startNode.intersect = undefined;
+        // endNode.intersect = undefined;
+        log.debug('UIO cutter2: Points before cutter2:', edge.points);
+        edge.points = cutter2(startNode, endNode, edge.points);
+        log.debug('UIO cutter2: Points after cutter2:', edge.points);
         const paths = insertEdge(
           edgesEl,
           edge,
@@ -729,8 +1114,10 @@ export const render = async (
           data4Layout.type,
           startNode,
           endNode,
-          data4Layout.diagramId
+          data4Layout.diagramId,
+          true
         );
+        log.info('APA12 edge points after insert', JSON.stringify(edge.points));
 
         edge.x = edge.labels[0].x + offset.x + edge.labels[0].width / 2;
         edge.y = edge.labels[0].y + offset.y + edge.labels[0].height / 2;
diff --git a/packages/mermaid/src/rendering-util/rendering-elements/edges.js b/packages/mermaid/src/rendering-util/rendering-elements/edges.js
index a8d9522fe..afcd65360 100644
--- a/packages/mermaid/src/rendering-util/rendering-elements/edges.js
+++ b/packages/mermaid/src/rendering-util/rendering-elements/edges.js
@@ -1,9 +1,13 @@
 import { getConfig } from '../../diagram-api/diagramAPI.js';
-import { evaluate, getUrl } from '../../diagrams/common/common.js';
+import { evaluate } from '../../diagrams/common/common.js';
 import { log } from '../../logger.js';
 import { createText } from '../createText.js';
 import utils from '../../utils.js';
-import { getLineFunctionsWithOffset } from '../../utils/lineWithOffset.js';
+import {
+  getLineFunctionsWithOffset,
+  markerOffsets,
+  markerOffsets2,
+} from '../../utils/lineWithOffset.js';
 import { getSubGraphTitleMargins } from '../../utils/subGraphTitleMargins.js';
 
 import {
@@ -27,8 +31,8 @@ import createLabel from './createLabel.js';
 import { addEdgeMarkers } from './edgeMarker.ts';
 import { isLabelStyle } from './shapes/handDrawnShapeStyles.js';
 
-const edgeLabels = new Map();
-const terminalLabels = new Map();
+export const edgeLabels = new Map();
+export const terminalLabels = new Map();
 
 export const clear = () => {
   edgeLabels.clear();
@@ -55,7 +59,7 @@ export const insertEdgeLabel = async (elem, edge) => {
   const edgeLabel = elem.insert('g').attr('class', 'edgeLabel');
 
   // Create inner g, label, this will be positioned now for centering the text
-  const label = edgeLabel.insert('g').attr('class', 'label');
+  const label = edgeLabel.insert('g').attr('class', 'label').attr('data-id', edge.id);
   label.node().appendChild(labelElement);
 
   // Center the label
@@ -352,39 +356,33 @@ const cutPathAtIntersect = (_points, boundaryNode) => {
   return points;
 };
 
-const adjustForArrowHeads = function (lineData, size = 5) {
-  const newLineData = [...lineData];
-  const lastPoint = lineData[lineData.length - 1];
-  const secondLastPoint = lineData[lineData.length - 2];
+const generateDashArray = (len, oValueS, oValueE) => {
+  const middleLength = len - oValueS - oValueE;
+  const dashLength = 2; // Length of each dash
+  const gapLength = 2; // Length of each gap
+  const dashGapPairLength = dashLength + gapLength;
 
-  const distanceBetweenLastPoints = Math.sqrt(
-    (lastPoint.x - secondLastPoint.x) ** 2 + (lastPoint.y - secondLastPoint.y) ** 2
-  );
+  // Calculate number of complete dash-gap pairs that can fit
+  const numberOfPairs = Math.floor(middleLength / dashGapPairLength);
 
-  if (distanceBetweenLastPoints < size) {
-    // Calculate the direction vector from the last point to the second last point
-    const directionX = secondLastPoint.x - lastPoint.x;
-    const directionY = secondLastPoint.y - lastPoint.y;
+  // Generate the middle pattern array
+  const middlePattern = Array(numberOfPairs).fill(`${dashLength} ${gapLength}`).join(' ');
 
-    // Normalize the direction vector
-    const magnitude = Math.sqrt(directionX ** 2 + directionY ** 2);
-    const normalizedX = directionX / magnitude;
-    const normalizedY = directionY / magnitude;
+  // Combine all parts
+  const dashArray = `0 ${oValueS} ${middlePattern} ${oValueE}`;
 
-    // Calculate the new position for the second last point
-    const adjustedSecondLastPoint = {
-      x: lastPoint.x + normalizedX * size,
-      y: lastPoint.y + normalizedY * size,
-    };
-
-    // Replace the second last point in the new line data
-    newLineData[newLineData.length - 2] = adjustedSecondLastPoint;
-  }
-
-  return newLineData;
+  return dashArray;
 };
-
-export const insertEdge = function (elem, edge, clusterDb, diagramType, startNode, endNode, id) {
+export const insertEdge = function (
+  elem,
+  edge,
+  clusterDb,
+  diagramType,
+  startNode,
+  endNode,
+  id,
+  skipIntersect = false
+) {
   const { handDrawnSeed } = getConfig();
   let points = edge.points;
   let pointsHasChanged = false;
@@ -398,11 +396,12 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
     edgeClassStyles.push(edge.cssCompiledStyles[key]);
   }
 
-  if (head.intersect && tail.intersect) {
+  log.debug('UIO intersect check', edge.points, head.x, tail.x);
+  if (head.intersect && tail.intersect && !skipIntersect) {
     points = points.slice(1, edge.points.length - 1);
     points.unshift(tail.intersect(points[0]));
     log.debug(
-      'Last point APA12',
+      'Last point UIO',
       edge.start,
       '-->',
       edge.end,
@@ -412,6 +411,7 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
     );
     points.push(head.intersect(points[points.length - 1]));
   }
+  const pointsStr = btoa(JSON.stringify(points));
   if (edge.toCluster) {
     log.info('to cluster abc88', clusterDb.get(edge.toCluster));
     points = cutPathAtIntersect(edge.points, clusterDb.get(edge.toCluster).node);
@@ -431,8 +431,7 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
   }
 
   let lineData = points.filter((p) => !Number.isNaN(p.y));
-  lineData = adjustForArrowHeads(lineData);
-  // lineData = fixCorners(lineData);
+  //lineData = fixCorners(lineData);
   let curve = curveBasis;
   curve = curveLinear;
   switch (edge.curve) {
@@ -476,6 +475,10 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
       curve = curveBasis;
   }
 
+  // if (edge.curve) {
+  //   curve = edge.curve;
+  // }
+
   const { x, y } = getLineFunctionsWithOffset(edge);
   const lineFunction = line().x(x).y(y).curve(curve);
 
@@ -507,10 +510,14 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
       strokeClasses += ' edge-pattern-solid';
   }
   let svgPath;
-  let linePath = lineFunction(lineData);
-  const edgeStyles = Array.isArray(edge.style) ? edge.style : edge.style ? [edge.style] : [];
+  let linePath =
+    edge.curve === 'rounded'
+      ? generateRoundedPath(applyMarkerOffsetsToPoints(lineData, edge), 5)
+      : lineFunction(lineData);
+  const edgeStyles = Array.isArray(edge.style) ? edge.style : [edge.style];
   let strokeColor = edgeStyles.find((style) => style?.startsWith('stroke:'));
 
+  let animatedEdge = false;
   if (edge.look === 'handDrawn') {
     const rc = rough.svg(elem);
     Object.assign([], lineData);
@@ -541,7 +548,10 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
       animationClass = ' edge-animation-' + edge.animation;
     }
 
-    const pathStyle = stylesFromClasses ? stylesFromClasses + ';' + styles + ';' : styles;
+    const pathStyle =
+      (stylesFromClasses ? stylesFromClasses + ';' + styles + ';' : styles) +
+      ';' +
+      (edgeStyles ? edgeStyles.reduce((acc, style) => acc + ';' + style, '') : '');
     svgPath = elem
       .append('path')
       .attr('d', linePath)
@@ -551,11 +561,38 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
         ' ' + strokeClasses + (edge.classes ? ' ' + edge.classes : '') + (animationClass ?? '')
       )
       .attr('style', pathStyle);
+
+    //eslint-disable-next-line @typescript-eslint/prefer-regexp-exec
     strokeColor = pathStyle.match(/stroke:([^;]+)/)?.[1];
+
+    // Possible fix to remove eslint-disable-next-line
+    //strokeColor = /stroke:([^;]+)/.exec(pathStyle)?.[1];
+
+    animatedEdge =
+      edge.animate === true || !!edge.animation || stylesFromClasses.includes('animation');
+    const len = svgPath.node().getTotalLength();
+    const oValueS = markerOffsets2[edge.arrowTypeStart] || 0;
+    const oValueE = markerOffsets2[edge.arrowTypeEnd] || 0;
+
+    if (edge.look === 'neo' && !animatedEdge) {
+      const dashArray =
+        edge.pattern === 'dotted' || edge.pattern === 'dashed'
+          ? generateDashArray(len, oValueS, oValueE)
+          : `0 ${oValueS} ${len - oValueS - oValueE} ${oValueE}`;
+
+      // No offset needed because we already start with a zero-length dash that effectively sets us up for a gap at the start.
+      const mOffset = `stroke-dasharray: ${dashArray}; stroke-dashoffset: 0;`;
+      svgPath.attr('style', mOffset + svgPath.attr('style'));
+    }
   }
 
-  // DEBUG code, DO NOT REMOVE
-  // adds a red circle at each edge coordinate
+  // MC Special
+  svgPath.attr('data-edge', true);
+  svgPath.attr('data-et', 'edge');
+  svgPath.attr('data-id', edge.id);
+  svgPath.attr('data-points', pointsStr);
+
+  // DEBUG code, adds a red circle at each edge coordinate
   // cornerPoints.forEach((point) => {
   //   elem
   //     .append('circle')
@@ -565,24 +602,33 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
   //     .attr('cx', point.x)
   //     .attr('cy', point.y);
   // });
-  // lineData.forEach((point) => {
-  //   elem
-  //     .append('circle')
-  //     .style('stroke', 'red')
-  //     .style('fill', 'red')
-  //     .attr('r', 1)
-  //     .attr('cx', point.x)
-  //     .attr('cy', point.y);
-  // });
+  if (edge.showPoints || true) {
+    lineData.forEach((point) => {
+      elem
+        .append('circle')
+        .style('stroke', 'red')
+        .style('fill', 'red')
+        .attr('r', 1)
+        .attr('cx', point.x)
+        .attr('cy', point.y);
+    });
+  }
 
   let url = '';
   if (getConfig().flowchart.arrowMarkerAbsolute || getConfig().state.arrowMarkerAbsolute) {
-    url = getUrl(true);
+    url =
+      window.location.protocol +
+      '//' +
+      window.location.host +
+      window.location.pathname +
+      window.location.search;
+    url = url.replace(/\(/g, '\\(').replace(/\)/g, '\\)');
   }
   log.info('arrowTypeStart', edge.arrowTypeStart);
   log.info('arrowTypeEnd', edge.arrowTypeEnd);
 
-  addEdgeMarkers(svgPath, edge, url, id, diagramType, strokeColor);
+  const useMargin = !animatedEdge && edge?.look === 'neo';
+  addEdgeMarkers(svgPath, edge, url, id, diagramType, useMargin, strokeColor);
 
   let paths = {};
   if (pointsHasChanged) {
@@ -591,3 +637,134 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
   paths.originalPath = edge.points;
   return paths;
 };
+
+/**
+ * Generates SVG path data with rounded corners from an array of points.
+ * @param {Array} points - Array of points in the format [{x: Number, y: Number}, ...]
+ * @param {Number} radius - The radius of the rounded corners
+ * @returns {String} - SVG path data string
+ */
+function generateRoundedPath(points, radius) {
+  if (points.length < 2) {
+    return '';
+  }
+
+  let path = '';
+  const size = points.length;
+  const epsilon = 1e-5;
+
+  for (let i = 0; i < size; i++) {
+    const currPoint = points[i];
+    const prevPoint = points[i - 1];
+    const nextPoint = points[i + 1];
+
+    if (i === 0) {
+      // Move to the first point
+      path += `M${currPoint.x},${currPoint.y}`;
+    } else if (i === size - 1) {
+      // Last point, draw a straight line to the final point
+      path += `L${currPoint.x},${currPoint.y}`;
+    } else {
+      // Calculate vectors for incoming and outgoing segments
+      const dx1 = currPoint.x - prevPoint.x;
+      const dy1 = currPoint.y - prevPoint.y;
+      const dx2 = nextPoint.x - currPoint.x;
+      const dy2 = nextPoint.y - currPoint.y;
+
+      const len1 = Math.hypot(dx1, dy1);
+      const len2 = Math.hypot(dx2, dy2);
+
+      // Prevent division by zero
+      if (len1 < epsilon || len2 < epsilon) {
+        path += `L${currPoint.x},${currPoint.y}`;
+        continue;
+      }
+
+      // Normalize the vectors
+      const nx1 = dx1 / len1;
+      const ny1 = dy1 / len1;
+      const nx2 = dx2 / len2;
+      const ny2 = dy2 / len2;
+
+      // Calculate the angle between the vectors
+      const dot = nx1 * nx2 + ny1 * ny2;
+      // Clamp the dot product to avoid numerical issues with acos
+      const clampedDot = Math.max(-1, Math.min(1, dot));
+      const angle = Math.acos(clampedDot);
+
+      // Skip rounding if the angle is too small or too close to 180 degrees
+      if (angle < epsilon || Math.abs(Math.PI - angle) < epsilon) {
+        path += `L${currPoint.x},${currPoint.y}`;
+        continue;
+      }
+
+      // Calculate the distance to offset the control point
+      const cutLen = Math.min(radius / Math.sin(angle / 2), len1 / 2, len2 / 2);
+
+      // Calculate the start and end points of the curve
+      const startX = currPoint.x - nx1 * cutLen;
+      const startY = currPoint.y - ny1 * cutLen;
+      const endX = currPoint.x + nx2 * cutLen;
+      const endY = currPoint.y + ny2 * cutLen;
+
+      // Draw the line to the start of the curve
+      path += `L${startX},${startY}`;
+
+      // Draw the quadratic Bezier curve
+      path += `Q${currPoint.x},${currPoint.y} ${endX},${endY}`;
+    }
+  }
+
+  return path;
+}
+// Helper function to calculate delta and angle between two points
+function calculateDeltaAndAngle(point1, point2) {
+  if (!point1 || !point2) {
+    return { angle: 0, deltaX: 0, deltaY: 0 };
+  }
+  const deltaX = point2.x - point1.x;
+  const deltaY = point2.y - point1.y;
+  const angle = Math.atan2(deltaY, deltaX);
+  return { angle, deltaX, deltaY };
+}
+
+// Function to adjust the first and last points of the points array
+function applyMarkerOffsetsToPoints(points, edge) {
+  // Copy the points array to avoid mutating the original data
+  const newPoints = points.map((point) => ({ ...point }));
+
+  // Handle the first point (start of the edge)
+  if (points.length >= 2 && markerOffsets[edge.arrowTypeStart]) {
+    const offsetValue = markerOffsets[edge.arrowTypeStart];
+
+    const point1 = points[0];
+    const point2 = points[1];
+
+    const { angle } = calculateDeltaAndAngle(point1, point2);
+
+    const offsetX = offsetValue * Math.cos(angle);
+    const offsetY = offsetValue * Math.sin(angle);
+
+    newPoints[0].x = point1.x + offsetX;
+    newPoints[0].y = point1.y + offsetY;
+  }
+
+  // Handle the last point (end of the edge)
+  const n = points.length;
+  if (n >= 2 && markerOffsets[edge.arrowTypeEnd]) {
+    const offsetValue = markerOffsets[edge.arrowTypeEnd];
+
+    const point1 = points[n - 1];
+    const point2 = points[n - 2];
+
+    const { angle } = calculateDeltaAndAngle(point2, point1);
+
+    const offsetX = offsetValue * Math.cos(angle);
+    const offsetY = offsetValue * Math.sin(angle);
+
+    newPoints[n - 1].x = point1.x - offsetX;
+    newPoints[n - 1].y = point1.y - offsetY;
+  }
+
+  return newPoints;
+}
diff --git a/packages/mermaid/src/utils/lineWithOffset.ts b/packages/mermaid/src/utils/lineWithOffset.ts
index 057944325..e5d9b41f4 100644
--- a/packages/mermaid/src/utils/lineWithOffset.ts
+++ b/packages/mermaid/src/utils/lineWithOffset.ts
@@ -4,12 +4,22 @@ import type { EdgeData, Point } from '../types.js';
 // under any transparent markers.
 // The offsets are calculated from the markers' dimensions.
 export const markerOffsets = {
-  aggregation: 18,
-  extension: 18,
-  composition: 18,
+  aggregation: 17.25,
+  extension: 17.25,
+  composition: 17.25,
   dependency: 6,
   lollipop: 13.5,
   arrow_point: 4,
+  //arrow_cross: 24,
+} as const;
+
+// We need to draw the lines a bit shorter to avoid drawing
+// under any transparent markers.
+// The offsets are calculated from the markers' dimensions.
+export const markerOffsets2 = {
+  arrow_point: 9,
+  arrow_cross: 12.5,
+  arrow_circle: 12.5,
 } as const;
 
 /**
@@ -104,6 +114,7 @@ export const getLineFunctionsWithOffset = (
         adjustment *= DIRECTION === 'right' ? -1 : 1;
         offset += adjustment;
       }
+
       return pointTransformer(d).x + offset;
     },
     y: function (