#530 Started adding some tests around how flowchart shapes are rendered in SVG

This commit is contained in:
Brian Mearns
2019-10-04 22:38:27 -04:00
parent 9a0a5ca804
commit dcbcbf40a0
4 changed files with 254 additions and 156 deletions

View File

@@ -8,6 +8,7 @@ import dagreD3 from 'dagre-d3-renderer';
import addHtmlLabel from 'dagre-d3-renderer/lib/label/add-html-label.js';
import { logger } from '../../logger';
import { interpolateToCurve } from '../../utils';
import flowChartShapes from './flowChartShapes';
const conf = {};
export const setConf = function(cnf) {
@@ -331,147 +332,8 @@ export const draw = function(text, id) {
const Render = dagreD3.render;
const render = new Render();
// Add custom shape for rhombus type of boc (decision)
render.shapes().question = function(parent, bbox, node) {
const w = bbox.width;
const h = bbox.height;
const s = (w + h) * 0.9;
const points = [
{ x: s / 2, y: 0 },
{ x: s, y: -s / 2 },
{ x: s / 2, y: -s },
{ x: 0, y: -s / 2 }
];
const shapeSvg = insertPolygonShape(parent, s, s, points);
node.intersect = function(point) {
return dagreD3.intersect.polygon(node, points, point);
};
return shapeSvg;
};
render.shapes().hexagon = function(parent, bbox, node) {
const f = 4;
const h = bbox.height;
const m = h / 4;
const w = bbox.width + 2 * m;
const points = [
{ x: m, y: 0 },
{ x: w - m, y: 0 },
{ x: w, y: -h / 2 },
{ x: w - m, y: -h },
{ x: m, y: -h },
{ x: 0, y: -h / 2 }
];
const shapeSvg = insertPolygonShape(parent, w, h, points);
node.intersect = function(point) {
return dagreD3.intersect.polygon(node, points, point);
};
return shapeSvg;
};
// Add custom shape for box with inverted arrow on left side
render.shapes().rect_left_inv_arrow = function(parent, bbox, node) {
const w = bbox.width;
const h = bbox.height;
const points = [
{ x: -h / 2, y: 0 },
{ x: w, y: 0 },
{ x: w, y: -h },
{ x: -h / 2, y: -h },
{ x: 0, y: -h / 2 }
];
const shapeSvg = insertPolygonShape(parent, w, h, points);
node.intersect = function(point) {
return dagreD3.intersect.polygon(node, points, point);
};
return shapeSvg;
};
// Add custom shape for box with inverted arrow on left side
render.shapes().lean_right = function(parent, bbox, node) {
const w = bbox.width;
const h = bbox.height;
const points = [
{ x: (-2 * h) / 6, y: 0 },
{ x: w - h / 6, y: 0 },
{ x: w + (2 * h) / 6, y: -h },
{ x: h / 6, y: -h }
];
const shapeSvg = insertPolygonShape(parent, w, h, points);
node.intersect = function(point) {
return dagreD3.intersect.polygon(node, points, point);
};
return shapeSvg;
};
// Add custom shape for box with inverted arrow on left side
render.shapes().lean_left = function(parent, bbox, node) {
const w = bbox.width;
const h = bbox.height;
const points = [
{ x: (2 * h) / 6, y: 0 },
{ x: w + h / 6, y: 0 },
{ x: w - (2 * h) / 6, y: -h },
{ x: -h / 6, y: -h }
];
const shapeSvg = insertPolygonShape(parent, w, h, points);
node.intersect = function(point) {
return dagreD3.intersect.polygon(node, points, point);
};
return shapeSvg;
};
// Add custom shape for box with inverted arrow on left side
render.shapes().trapezoid = function(parent, bbox, node) {
const w = bbox.width;
const h = bbox.height;
const points = [
{ x: (-2 * h) / 6, y: 0 },
{ x: w + (2 * h) / 6, y: 0 },
{ x: w - h / 6, y: -h },
{ x: h / 6, y: -h }
];
const shapeSvg = insertPolygonShape(parent, w, h, points);
node.intersect = function(point) {
return dagreD3.intersect.polygon(node, points, point);
};
return shapeSvg;
};
// Add custom shape for box with inverted arrow on left side
render.shapes().inv_trapezoid = function(parent, bbox, node) {
const w = bbox.width;
const h = bbox.height;
const points = [
{ x: h / 6, y: 0 },
{ x: w - h / 6, y: 0 },
{ x: w + (2 * h) / 6, y: -h },
{ x: (-2 * h) / 6, y: -h }
];
const shapeSvg = insertPolygonShape(parent, w, h, points);
node.intersect = function(point) {
return dagreD3.intersect.polygon(node, points, point);
};
return shapeSvg;
};
// Add custom shape for box with inverted arrow on right side
render.shapes().rect_right_inv_arrow = function(parent, bbox, node) {
const w = bbox.width;
const h = bbox.height;
const points = [
{ x: 0, y: 0 },
{ x: w + h / 2, y: 0 },
{ x: w, y: -h / 2 },
{ x: w + h / 2, y: -h },
{ x: 0, y: -h }
];
const shapeSvg = insertPolygonShape(parent, w, h, points);
node.intersect = function(point) {
return dagreD3.intersect.polygon(node, points, point);
};
return shapeSvg;
};
// Add custom shapes
flowChartShapes.addToRender(render);
// Add our custom arrow - an empty arrowhead
render.arrows().none = function normal(parent, id, edge, type) {
@@ -572,20 +434,6 @@ export const draw = function(text, id) {
}
};
function insertPolygonShape(parent, w, h, points) {
return parent
.insert('polygon', ':first-child')
.attr(
'points',
points
.map(function(d) {
return d.x + ',' + d.y;
})
.join(' ')
)
.attr('transform', 'translate(' + -w / 2 + ',' + h / 2 + ')');
}
export default {
setConf,
addVertices,