diff --git a/packages/mermaid/src/rendering-util/rendering-elements/shapes/cylinder.ts b/packages/mermaid/src/rendering-util/rendering-elements/shapes/cylinder.ts index 41084595c..8562081ef 100644 --- a/packages/mermaid/src/rendering-util/rendering-elements/shapes/cylinder.ts +++ b/packages/mermaid/src/rendering-util/rendering-elements/shapes/cylinder.ts @@ -52,10 +52,10 @@ export const cylinder = async (parent: SVGAElement, node: Node) => { const { labelStyles, nodeStyles } = styles2String(node); node.labelStyle = labelStyles; const { shapeSvg, bbox, label } = await labelHelper(parent, node, getNodeClasses(node)); - const w = bbox.width + node.padding; + const w = Math.max(bbox.width + node.padding, node.width ?? 0); const rx = w / 2; const ry = rx / (2.5 + w / 50); - const h = bbox.height + ry + node.padding; + const h = Math.max(bbox.height + ry + node.padding, node.height ?? 0); let cylinder: d3.Selection; const { cssStyles } = node; @@ -91,7 +91,7 @@ export const cylinder = async (parent: SVGAElement, node: Node) => { label.attr( 'transform', - `translate(${-bbox.width / 2 - (bbox.x - (bbox.left ?? 0))}, ${h / 2 - bbox.height - (bbox.y - (bbox.top ?? 0))})` + `translate(${-(bbox.width / 2) - (bbox.x - (bbox.left ?? 0))}, ${-(bbox.height / 2) + (node.padding ?? 0) / 1.5 - (bbox.y - (bbox.top ?? 0))})` ); node.intersect = function (point) { diff --git a/packages/mermaid/src/rendering-util/rendering-elements/shapes/rectLeftInvArrow.ts b/packages/mermaid/src/rendering-util/rendering-elements/shapes/rectLeftInvArrow.ts index 659191874..a6306822e 100644 --- a/packages/mermaid/src/rendering-util/rendering-elements/shapes/rectLeftInvArrow.ts +++ b/packages/mermaid/src/rendering-util/rendering-elements/shapes/rectLeftInvArrow.ts @@ -52,9 +52,10 @@ export const rect_left_inv_arrow = async ( } polygon.attr('transform', `translate(${-notch / 2},0)`); + label.attr( 'transform', - `translate(${-w / 2 + -notch / 2 + (node.padding ?? 0) / 2 - (bbox.x - (bbox.left ?? 0))},${-h / 2 + (node.padding ?? 0) / 2 - (bbox.y - (bbox.top ?? 0))})` + `translate(${-notch / 2 - bbox.width / 2 - (bbox.x - (bbox.left ?? 0))}, ${-(bbox.height / 2) - (bbox.y - (bbox.top ?? 0))})` ); updateNodeBounds(node, polygon);