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https://github.com/mermaid-js/mermaid.git
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54 lines
1.7 KiB
TypeScript
54 lines
1.7 KiB
TypeScript
import { log } from '$root/logger.js';
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import { getNodeClasses, labelHelper, updateNodeBounds } from './util.js';
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import intersect from '../intersect/index.js';
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import type { Node } from '$root/rendering-util/types.d.ts';
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import rough from 'roughjs';
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import { styles2String, userNodeOverrides } from './handDrawnShapeStyles.js';
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export const note = async (parent: SVGAElement, node: Node) => {
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const { labelStyles, nodeStyles } = styles2String(node);
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node.labelStyle = labelStyles;
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const totalWidth = Math.max(bbox.width + (node.padding ?? 0) * 2, node?.width ?? 0);
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const totalHeight = Math.max(bbox.height + (node.padding ?? 0) * 2, node?.height ?? 0);
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const x = -totalWidth / 2;
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const y = -totalHeight / 2;
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const { cssStyles } = node;
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const useHtmlLabels = node.useHtmlLabels;
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if (!useHtmlLabels) {
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node.centerLabel = true;
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}
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log.info('Classes = ', node.cssClasses);
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// add the rect
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// @ts-ignore TODO: Fix rough typings
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const rc = rough.svg(shapeSvg);
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const options = userNodeOverrides(node, {});
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if (node.look !== 'handDrawn') {
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options.roughness = 0;
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options.fillStyle = 'solid';
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}
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const noteShapeNode = rc.rectangle(x, y, totalWidth, totalHeight, options);
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const rect = shapeSvg.insert(() => noteShapeNode, ':first-child');
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rect.attr('class', 'basic label-container');
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if (cssStyles && node.look !== 'handDrawn') {
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rect.selectAll('path').attr('style', cssStyles);
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}
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if (nodeStyles && node.look !== 'handDrawn') {
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rect.selectAll('path').attr('style', nodeStyles);
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}
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updateNodeBounds(node, rect);
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node.intersect = function (point) {
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return intersect.rect(node, point);
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};
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return shapeSvg;
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};
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