Files
mermaid/packages/mermaid/src/rendering-util/rendering-elements/shapes/iconRounded.ts
2024-09-18 21:51:22 +05:30

132 lines
4.6 KiB
TypeScript

import { log } from '../../../logger.js';
import { labelHelper, updateNodeBounds } from './util.js';
import type { Node, RenderOptions } from '../../types.d.ts';
import type { SVG } from '../../../diagram-api/types.js';
import { compileStyles, styles2String, userNodeOverrides } from './handDrawnShapeStyles.js';
import rough from 'roughjs';
import intersect from '../intersect/index.js';
import { getIconSVG } from '../../icons.js';
import { createRoundedRectPathD } from './roundedRectPath.js';
export const iconRounded = async (
parent: SVG,
node: Node,
{ config: { themeVariables, flowchart } }: RenderOptions
) => {
const { labelStyles } = styles2String(node);
node.labelStyle = labelStyles;
const assetHeight = node.assetHeight ?? 48;
const assetWidth = node.assetWidth ?? 48;
const iconSize = Math.max(assetHeight, assetWidth);
const defaultWidth = flowchart?.wrappingWidth;
node.width = Math.max(iconSize, defaultWidth ?? 0);
const { shapeSvg, bbox, halfPadding, label } = await labelHelper(
parent,
node,
'icon-shape default'
);
const topLabel = node.pos === 't';
const height = iconSize + halfPadding * 2;
const width = iconSize + halfPadding * 2;
const { nodeBorder, mainBkg } = themeVariables;
const { stylesMap } = compileStyles(node);
const x = -width / 2;
const y = -height / 2;
const labelPadding = node.label ? 8 : 0;
// @ts-ignore - rough is not typed
const rc = rough.svg(shapeSvg);
const options = userNodeOverrides(node, { stroke: stylesMap.get('fill') || mainBkg });
if (node.look !== 'handDrawn') {
options.roughness = 0;
options.fillStyle = 'solid';
}
const iconNode = rc.path(createRoundedRectPathD(x, y, width, height, 5), options);
const outerWidth = Math.max(width, bbox.width);
const outerHeight = height + bbox.height + labelPadding;
const outerNode = rc.rectangle(-outerWidth / 2, -outerHeight / 2, outerWidth, outerHeight, {
...options,
fill: 'none',
stroke: 'none',
});
const iconShape = shapeSvg.insert(() => iconNode, ':first-child');
const outerShape = shapeSvg.insert(() => outerNode);
if (node.icon) {
const iconElem = shapeSvg.append('g');
iconElem.html(
`<g>${await getIconSVG(node.icon, { height: iconSize, fallbackPrefix: '' })}</g>`
);
const iconBBox = iconElem.node().getBBox();
const iconWidth = iconBBox.width;
const iconHeight = iconBBox.height;
const iconX = iconBBox.x;
const iconY = iconBBox.y;
iconElem.attr(
'transform',
`translate(${-iconWidth / 2 - iconX},${topLabel ? outerHeight / 2 - iconHeight - halfPadding - iconY : -outerHeight / 2 + halfPadding - iconY})`
);
iconElem.selectAll('path').attr('fill', stylesMap.get('stroke') || nodeBorder);
}
label.attr(
'transform',
`translate(${-bbox.width / 2},${topLabel ? -height / 2 - bbox.height / 2 - labelPadding / 2 : height / 2 - bbox.height / 2 + labelPadding / 2})`
);
iconShape.attr(
'transform',
`translate(${0},${topLabel ? bbox.height / 2 + labelPadding / 2 : -bbox.height / 2 - labelPadding / 2})`
);
updateNodeBounds(node, outerShape);
node.intersect = function (point) {
log.info('iconSquare intersect', node, point);
if (!node.label) {
return intersect.rect(node, point);
}
const dx = node.x ?? 0;
const dy = node.y ?? 0;
const nodeHeight = node.height ?? 0;
let points = [];
if (topLabel) {
points = [
{ x: dx - bbox.width / 2, y: dy - nodeHeight / 2 },
{ x: dx + bbox.width / 2, y: dy - nodeHeight / 2 },
{ x: dx + bbox.width / 2, y: dy - nodeHeight / 2 + bbox.height + labelPadding },
{ x: dx + width / 2, y: dy - nodeHeight / 2 + bbox.height + labelPadding },
{ x: dx + width / 2, y: dy + nodeHeight / 2 },
{ x: dx - width / 2, y: dy + nodeHeight / 2 },
{ x: dx - width / 2, y: dy - nodeHeight / 2 + bbox.height + labelPadding },
{ x: dx - bbox.width / 2, y: dy - nodeHeight / 2 + bbox.height + labelPadding },
];
} else {
points = [
{ x: dx - width / 2, y: dy - nodeHeight / 2 },
{ x: dx + width / 2, y: dy - nodeHeight / 2 },
{ x: dx + width / 2, y: dy - nodeHeight / 2 + height },
{ x: dx + bbox.width / 2, y: dy - nodeHeight / 2 + height },
{ x: dx + bbox.width / 2 / 2, y: dy + nodeHeight / 2 },
{ x: dx - bbox.width / 2, y: dy + nodeHeight / 2 },
{ x: dx - bbox.width / 2, y: dy - nodeHeight / 2 + height },
{ x: dx - width / 2, y: dy - nodeHeight / 2 + height },
];
}
const pos = intersect.polygon(node, points, point);
return pos;
};
return shapeSvg;
};