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Do naming refactoring on Ryujinx.Graphics (#611)
* Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files
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@@ -10,13 +10,13 @@ namespace Ryujinx.Graphics.Gal.Shader
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public IEnumerable<ShaderDeclInfo> Uniforms { get; private set; }
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public GlslProgram(
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string Code,
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IEnumerable<ShaderDeclInfo> Textures,
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IEnumerable<ShaderDeclInfo> Uniforms)
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string code,
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IEnumerable<ShaderDeclInfo> textures,
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IEnumerable<ShaderDeclInfo> uniforms)
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{
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this.Code = Code;
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this.Textures = Textures;
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this.Uniforms = Uniforms;
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Code = code;
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Textures = textures;
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Uniforms = uniforms;
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}
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}
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}
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