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Do naming refactoring on Ryujinx.Graphics (#611)
* Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files
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@@ -6,10 +6,10 @@ namespace Ryujinx.Graphics.Gal.Shader
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public ShaderIrNode Vertex { get; private set; }
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public ShaderIrOperAbuf(int Offs, ShaderIrNode Vertex)
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public ShaderIrOperAbuf(int offs, ShaderIrNode vertex)
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{
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this.Offs = Offs;
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this.Vertex = Vertex;
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Offs = offs;
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Vertex = vertex;
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}
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}
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}
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