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Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes
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@@ -5,7 +5,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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{
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class CodeGenContext
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{
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private const string Tab = " ";
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public const string Tab = " ";
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public ShaderConfig Config { get; }
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@@ -90,5 +90,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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return indentation;
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}
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public string GetTabString()
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{
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return Tab;
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}
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}
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}
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