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UI: fix: when switching players, it would show old config (#122)
When switching between players' gamepads while saving settings, then returning to the previous player, the settings show the default settings instead of the actual settings applied
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@@ -226,6 +226,24 @@ namespace Ryujinx.Ava.UI.Helpers
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(int)Symbol.Help,
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primaryButtonResult);
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internal static async Task<UserResult> CreateConfirmationDialogExtended(
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string primaryText,
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string secondaryText,
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string acceptButtonText,
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string noacceptButtonText,
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string cancelButtonText,
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string title,
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UserResult primaryButtonResult = UserResult.Yes)
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=> await ShowTextDialog(
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string.IsNullOrWhiteSpace(title) ? LocaleManager.Instance[LocaleKeys.DialogConfirmationTitle] : title,
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primaryText,
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secondaryText,
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acceptButtonText,
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noacceptButtonText,
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cancelButtonText,
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(int)Symbol.Help,
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primaryButtonResult);
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internal static async Task<UserResult> CreateLocalizedConfirmationDialog(string primaryText, string secondaryText)
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=> await CreateConfirmationDialog(
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primaryText,
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