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misc: chore: Use explicit types in Vulkan project
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@@ -115,7 +115,7 @@ namespace Ryujinx.Graphics.Vulkan
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// Convert the index buffer using the given pattern.
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int indexSize = GetIndexSize();
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(var indexBufferAuto, var indirectBufferAuto) = gd.BufferManager.GetBufferTopologyConversionIndirect(
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(Auto<DisposableBuffer> indexBufferAuto, Auto<DisposableBuffer> indirectBufferAuto) = gd.BufferManager.GetBufferTopologyConversionIndirect(
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gd,
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cbs,
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new BufferRange(_handle, _offset, _size),
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