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Somewhat better NvFlinger (I guess) (fixes #30)
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58
Ryujinx.Core/OsHle/Objects/Android/Parcel.cs
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58
Ryujinx.Core/OsHle/Objects/Android/Parcel.cs
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@@ -0,0 +1,58 @@
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using System;
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using System.IO;
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namespace Ryujinx.Core.OsHle.Objects.Android
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{
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static class Parcel
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{
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public static byte[] GetParcelData(byte[] Parcel)
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{
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if (Parcel == null)
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{
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throw new ArgumentNullException(nameof(Parcel));
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}
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using (MemoryStream MS = new MemoryStream(Parcel))
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{
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BinaryReader Reader = new BinaryReader(MS);
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int DataSize = Reader.ReadInt32();
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int DataOffset = Reader.ReadInt32();
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int ObjsSize = Reader.ReadInt32();
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int ObjsOffset = Reader.ReadInt32();
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MS.Seek(DataOffset - 0x10, SeekOrigin.Current);
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return Reader.ReadBytes(DataSize);
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}
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}
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public static byte[] MakeParcel(byte[] Data, byte[] Objs)
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{
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if (Data == null)
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{
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throw new ArgumentNullException(nameof(Data));
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}
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if (Objs == null)
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{
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throw new ArgumentNullException(nameof(Objs));
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}
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using (MemoryStream MS = new MemoryStream())
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{
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BinaryWriter Writer = new BinaryWriter(MS);
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Writer.Write(Data.Length);
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Writer.Write(0x10);
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Writer.Write(Objs.Length);
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Writer.Write(Data.Length + 0x10);
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Writer.Write(Data);
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Writer.Write(Objs);
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return MS.ToArray();
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}
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}
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}
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}
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