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Extend bindless elimination to catch a few more specific cases (#6921)
* Catch more cases on bindless elimination * Match blocks with the same comparison condition * Shader cache version bump
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@@ -156,6 +156,26 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
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return false;
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}
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public static bool IsComparison(this Instruction inst)
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{
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switch (inst & Instruction.Mask)
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{
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case Instruction.CompareEqual:
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case Instruction.CompareGreater:
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case Instruction.CompareGreaterOrEqual:
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case Instruction.CompareGreaterOrEqualU32:
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case Instruction.CompareGreaterU32:
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case Instruction.CompareLess:
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case Instruction.CompareLessOrEqual:
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case Instruction.CompareLessOrEqualU32:
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case Instruction.CompareLessU32:
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case Instruction.CompareNotEqual:
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return true;
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}
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return false;
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}
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public static bool IsTextureQuery(this Instruction inst)
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{
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inst &= Instruction.Mask;
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