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[Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Address or silence dotnet format IDE1006 warnings * Fix IDE0090 after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Address review feedback
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@@ -1,5 +1,4 @@
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using OpenTK.Graphics.OpenGL;
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using Ryujinx.Graphics.GAL;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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@@ -81,9 +80,6 @@ void main()
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public void CopyIncompatibleFormats(ITextureInfo src, ITextureInfo dst, int srcLayer, int dstLayer, int srcLevel, int dstLevel, int depth, int levels)
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{
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TextureCreateInfo srcInfo = src.Info;
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TextureCreateInfo dstInfo = dst.Info;
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int srcBpp = src.Info.BytesPerPixel;
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int dstBpp = dst.Info.BytesPerPixel;
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@@ -176,7 +172,7 @@ void main()
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return GetShader(ComputeShaderWidening, _wideningProgramHandles, componentSize, srcComponentsCount, dstComponentsCount);
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}
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private int GetShader(
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private static int GetShader(
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string code,
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Dictionary<int, int> programHandles,
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int componentSize,
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