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Fix audio renderer compressor effect (#5742)
* Delete DecibelToLinearExtended and fix Log10 function * Fix CopyBuffer and ClearBuffer * Change effect states from class to struct + formatting * Formatting * Make UpdateLowPassFilter readonly * More compressor fixes
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@@ -4,7 +4,7 @@ using System;
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namespace Ryujinx.Audio.Renderer.Dsp.State
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{
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public class Reverb3dState
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public struct Reverb3dState
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{
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private readonly float[] _fdnDelayMinTimes = new float[4] { 5.0f, 6.0f, 13.0f, 14.0f };
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private readonly float[] _fdnDelayMaxTimes = new float[4] { 45.704f, 82.782f, 149.94f, 271.58f };
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