Fix NRE when using buffer image array (#7159)

This commit is contained in:
gdkchan
2024-08-20 20:49:17 -03:00
committed by GitHub
parent 552c15739c
commit 460f9faf4e
4 changed files with 29 additions and 13 deletions

View File

@@ -104,7 +104,7 @@ namespace Ryujinx.Graphics.Vulkan
{
_cachedCommandBufferIndex = -1;
_storages = null;
SetDirty(_gd);
SetDirty(_gd, isImage: false);
}
public void QueueWriteToReadBarriers(CommandBufferScoped cbs, PipelineStageFlags stageFlags)