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Fix a small size related issue on MapBufferEx and add the BC7U texture format
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@@ -18,6 +18,7 @@ namespace Ryujinx.Core.Gpu
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case GalTextureFormat.B5G6R5: return Read565 (Memory, Texture);
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case GalTextureFormat.G8R8: return Read2Bpp (Memory, Texture);
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case GalTextureFormat.R8: return Read1Bpp (Memory, Texture);
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case GalTextureFormat.BC7U: return Read16Bpt4x4(Memory, Texture);
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case GalTextureFormat.BC1: return Read8Bpt4x4 (Memory, Texture);
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case GalTextureFormat.BC2: return Read16Bpt4x4(Memory, Texture);
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case GalTextureFormat.BC3: return Read16Bpt4x4(Memory, Texture);
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