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Fix same textures with unmapped start being considered different (#7141)
* Fix same textures with unmapped start being considered different * Consolidate IsInvalid check * InvalidAddress const * Fix typo Co-authored-by: riperiperi <rhy3756547@hotmail.com> --------- Co-authored-by: riperiperi <rhy3756547@hotmail.com>
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@@ -5,6 +5,11 @@ namespace Ryujinx.Memory.Range
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/// </summary>
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public readonly record struct MemoryRange
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{
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/// <summary>
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/// Special address value used to indicate than an address is invalid.
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/// </summary>
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internal const ulong InvalidAddress = ulong.MaxValue;
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/// <summary>
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/// An empty memory range, with a null address and zero size.
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/// </summary>
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@@ -58,13 +63,24 @@ namespace Ryujinx.Memory.Range
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return thisAddress < otherEndAddress && otherAddress < thisEndAddress;
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}
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/// <summary>
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/// Checks if a given sub-range of memory is invalid.
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/// Those are used to represent unmapped memory regions (holes in the region mapping).
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/// </summary>
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/// <param name="subRange">Memory range to check</param>
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/// <returns>True if the memory range is considered invalid, false otherwise</returns>
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internal static bool IsInvalid(ref MemoryRange subRange)
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{
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return subRange.Address == InvalidAddress;
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}
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/// <summary>
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/// Returns a string summary of the memory range.
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/// </summary>
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/// <returns>A string summary of the memory range</returns>
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public override string ToString()
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{
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if (Address == ulong.MaxValue)
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if (Address == InvalidAddress)
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{
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return $"[Unmapped 0x{Size:X}]";
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}
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