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UI: Add progress bar for re-packaging shaders (#4805)
* feat: introduce new shader loading state for progress tracking when writing shaders to disk * fix: move translation to bottom of locale file * fix: change back to foreach and add requested spacing between lines * style: fix formatting Co-authored-by: gdkchan <gab.dark.100@gmail.com> --------- Co-authored-by: gdkchan <gab.dark.100@gmail.com>
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@@ -1099,6 +1099,10 @@ namespace Ryujinx.Ava.UI.ViewModels
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LoadHeading = LocaleManager.Instance[LocaleKeys.CompilingShaders];
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IsLoadingIndeterminate = false;
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break;
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case ShaderCacheLoadingState.Packaging:
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LoadHeading = LocaleManager.Instance[LocaleKeys.PackagingShaders];
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IsLoadingIndeterminate = false;
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break;
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case ShaderCacheLoadingState.Loaded:
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LoadHeading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.LoadingHeading, TitleName);
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IsLoadingIndeterminate = true;
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