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[Ryujinx.Audio] Address dotnet-format issues (#5362)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Fix naming rule violations, remove redundant code and fix build issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Address review feedback --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
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@@ -94,7 +94,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
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/// <summary>
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/// Reserved/unused.
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/// </summary>
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private uint _reserved1;
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private readonly uint _reserved1;
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/// <summary>
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/// User state address required by the data source.
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@@ -143,7 +143,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
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/// <summary>
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/// Reserved/unused.
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/// </summary>
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private ushort _reserved2;
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private readonly ushort _reserved2;
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/// <summary>
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/// Change the behaviour of the voice.
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@@ -222,7 +222,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
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/// <summary>
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/// Reserved/unused.
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/// </summary>
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private byte _reserved;
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private readonly byte _reserved;
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/// <summary>
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/// If set to anything other than 0, specifies how many times to loop the wavebuffer.
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@@ -260,7 +260,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
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/// <typeparam name="T">The PCM sample type</typeparam>
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/// <returns>Returns true if the sample offset are in range of the size.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private bool IsSampleOffsetInRangeForPcm<T>() where T : unmanaged
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private readonly bool IsSampleOffsetInRangeForPcm<T>() where T : unmanaged
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{
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uint dataTypeSize = (uint)Unsafe.SizeOf<T>();
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@@ -273,27 +273,15 @@ namespace Ryujinx.Audio.Renderer.Parameter
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/// </summary>
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/// <param name="format">The target <see cref="SampleFormat"/></param>
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/// <returns>Returns true if the sample offset are in range of the size.</returns>
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public bool IsSampleOffsetValid(SampleFormat format)
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public readonly bool IsSampleOffsetValid(SampleFormat format)
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{
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bool result;
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switch (format)
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return format switch
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{
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case SampleFormat.PcmInt16:
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result = IsSampleOffsetInRangeForPcm<ushort>();
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break;
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case SampleFormat.PcmFloat:
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result = IsSampleOffsetInRangeForPcm<float>();
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break;
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case SampleFormat.Adpcm:
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result = AdpcmHelper.GetAdpcmDataSize((int)StartSampleOffset) <= Size &&
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AdpcmHelper.GetAdpcmDataSize((int)EndSampleOffset) <= Size;
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break;
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default:
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throw new NotImplementedException($"{format} not implemented!");
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}
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return result;
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SampleFormat.PcmInt16 => IsSampleOffsetInRangeForPcm<ushort>(),
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SampleFormat.PcmFloat => IsSampleOffsetInRangeForPcm<float>(),
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SampleFormat.Adpcm => AdpcmHelper.GetAdpcmDataSize((int)StartSampleOffset) <= Size && AdpcmHelper.GetAdpcmDataSize((int)EndSampleOffset) <= Size,
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_ => throw new NotImplementedException($"{format} not implemented!"),
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};
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}
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}
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@@ -316,7 +304,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
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/// <summary>
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/// Skip pitch and Sample Rate Conversion (SRC).
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/// </summary>
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SkipPitchAndSampleRateConversion = 2
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SkipPitchAndSampleRateConversion = 2,
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}
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/// <summary>
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@@ -338,7 +326,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
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/// <summary>
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/// Resample interpolating 1 samples per output sample.
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/// </summary>
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Low
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Low,
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}
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}
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}
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}
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