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Refactoring commands handling (#728)
* Refactoring commands handling - Use Reflection to handle commands ID. - Add all symbols (from SwIPC so not all time accurate). - Re-sort some services commands methods. - Some cleanup. - Keep some empty constructor for consistency. * Fix order in IProfile
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@@ -3,30 +3,21 @@ using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Am
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{
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class IHomeMenuFunctions : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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private KEvent _channelEvent;
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public IHomeMenuFunctions(Horizon system)
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 10, RequestToGetForeground },
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{ 21, GetPopFromGeneralChannelEvent }
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};
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// TODO: Signal this Event somewhere in future.
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_channelEvent = new KEvent(system);
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}
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[Command(10)]
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// RequestToGetForeground()
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public long RequestToGetForeground(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceAm);
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@@ -34,6 +25,8 @@ namespace Ryujinx.HLE.HOS.Services.Am
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return 0;
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}
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[Command(21)]
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// GetPopFromGeneralChannelEvent() -> handle<copy>
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public long GetPopFromGeneralChannelEvent(ServiceCtx context)
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{
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if (context.Process.HandleTable.GenerateHandle(_channelEvent.ReadableEvent, out int handle) != KernelResult.Success)
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@@ -48,4 +41,4 @@ namespace Ryujinx.HLE.HOS.Services.Am
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return 0;
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}
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}
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}
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}
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