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https://git.ryujinx.app/ryubing/ryujinx.git
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Implement SvcGetThreadContext3
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@@ -47,6 +47,8 @@ namespace Ryujinx.HLE.OsHle.Handles
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if (TryAddToCore(Thread))
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{
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SchedThread.IsRunning = true;
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Thread.Thread.Execute();
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PrintDbgThreadInfo(Thread, "running.");
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@@ -94,10 +96,7 @@ namespace Ryujinx.HLE.OsHle.Handles
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public void SetThreadActivity(KThread Thread, bool Active)
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{
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if (!AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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throw new InvalidOperationException();
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}
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SchedulerThread SchedThread = AllThreads[Thread];
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SchedThread.IsActive = Active;
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@@ -111,6 +110,16 @@ namespace Ryujinx.HLE.OsHle.Handles
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}
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}
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public bool IsThreadRunning(KThread Thread)
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{
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if (!AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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return false;
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}
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return SchedThread.IsRunning;
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}
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public void EnterWait(KThread Thread, int TimeoutMs = Timeout.Infinite)
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{
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SchedulerThread SchedThread = AllThreads[Thread];
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@@ -161,6 +170,8 @@ namespace Ryujinx.HLE.OsHle.Handles
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{
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lock (SchedLock)
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{
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AllThreads[Thread].IsRunning = false;
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PrintDbgThreadInfo(Thread, "suspended.");
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int ActualCore = Thread.ActualCore;
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@@ -252,6 +263,8 @@ namespace Ryujinx.HLE.OsHle.Handles
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private void TryResumingExecution(SchedulerThread SchedThread)
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{
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SchedThread.IsRunning = false;
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KThread Thread = SchedThread.Thread;
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PrintDbgThreadInfo(Thread, "trying to resume...");
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@@ -262,6 +275,8 @@ namespace Ryujinx.HLE.OsHle.Handles
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{
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if (TryAddToCore(Thread))
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{
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SchedThread.IsRunning = true;
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PrintDbgThreadInfo(Thread, "resuming execution...");
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return;
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@@ -291,6 +306,8 @@ namespace Ryujinx.HLE.OsHle.Handles
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{
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PrintDbgThreadInfo(SchedThread.Thread, "running.");
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}
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SchedThread.IsRunning = true;
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}
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public void Resort(KThread Thread)
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