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Fix vote and shuffle shader instructions on AMD GPUs (#5540)
* Move shuffle handling out of the backend to a transform pass * Handle subgroup sizes higher than 32 * Stop using the subgroup size control extension * Make GenerateShuffleFunction static * Shader cache version bump
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@@ -194,6 +194,15 @@ namespace Ryujinx.Graphics.Shader
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return 16;
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}
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/// <summary>
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/// Queries host shader subgroup size.
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/// </summary>
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/// <returns>Host shader subgroup size in invocations</returns>
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int QueryHostSubgroupSize()
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{
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return 32;
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}
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/// <summary>
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/// Queries host support for texture formats with BGRA component order (such as BGRA8).
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/// </summary>
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